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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to Jelen117
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Jelen117
-4600 for blue ramp against Inferno. 2 external dwellings of elves on the respawn and an external market. At the end of the second week, I lengthened the army, Kyrre with 10 angels went to the treasure, the key with 70 elves and skeletons went to kill the computers, collect resources, hang out directly. He successfully caught Tatiana's main and killed him. Then we scattered a bit, 133 Kyrre took the box for the whole map, 136 Max the Utopia at KZ, KV, sword +5. 141 saw Izer in my zone, he was grinding there and caught him with 25 angels, 1k skeletons and a strong impla (he built 137 grezhny angels, but upgrading 25 angels is not a simple thing, 142 it worked). In short, in the first game I was sold out Polish style. Thanks for the game
Thanks for the game


469326983
In reply to boovli
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I managed to catch the army off guard in a treasure zone, then spent the remaining days finishing off the remnants using Dimension Door.

Thanks for the game.
Стрим-канал: https://www.twitch.tv/blitz7777/
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
Spider
Game Length
215 days
Game Date
8/7/2017
Reported
8/7/2017 6:01 PM
Rating Impact Archived
Blitz 1557 1585 +28 ↑
Dawidu91 1919 1891 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/7/2017 6:03 PM

In reply to Blitz
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Blitz
Managed to catch the army off guard in a treasure zone, then spent the remaining days finishing off the remnants using Dimension Door.

Thanks for the game.

played very slowy and bad... stupid mistake and lose. GG TFP!
In reply to ЯR
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ЯR
Thanks for the game!

I took a dwell of red dragons on 117, portal'd them too, although money was very tight. On the second week I split the dragons: 2 gave to Tant with a necro cloak, 2 - to Shakhti, with Troglodytes and a pack of Harpy Hags. Then I derped and attacked a max imp farm with Tant, having 2 dragons, pikemen (4), and skeletons (5); as a result, the dragons stood idle for two rounds, and then I also misclicked - minus Tant, after that I decided not to continue.

Thanks for the game.

Added 1 minute later
alkaposha
04.08.2017 Socrat (Blue, Fortress, Bron, Lacus) def alkaposha (Red, Fortress, Vistan, Nagash) Spider 144

as always did everything well but unlucky... not a single conflux, towns very far away, didn't get tp as op already had it... last turn a bad decision not to go through the portal but to take 2 trees for lvl up and so on, the battles were interesting as there were 2 of them... after the first battle he holed up in his town as he's blue regen'd mana... and at the very end when my army had skeletons and there were no morale artifacts somewhere at the most critical moment a dismorale and then gg... both battles were fun but unfortunately I gave away the game...
thanks for the game

And what, is it not possible to write in Cyrillic at all? Maybe not everyone reads reports, but some do.
In reply to Blitz
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Performed well on roads and resource points. Due to early contact with the opponent at 124, I lost a tower with a guild hall under construction: the opponent took control, and it suddenly became less important. Scout skirmishes, the opponent took a tier 2 consulate right in front of me, I rushed for a tier 3 and a hive (a mini-hive, as usual in such cases), while I was dealing with them, the opponent took my main and came to kill Valya, who by that time had explored the land, and the exchange didn't favor Shakti; she retreated. Both timers are at zero, one mistake after another. Valya, with 2 angels, 5 knights, and 8 swordsmen, took the main, the scout retook the tower, and my main hero, at 137, managed to seize a strategic ramp in a difficult struggle, where the opponent had time to build a castle; the rest of the army consists of 3 knights. The opponent attacked with reinforcements; Valya has a full mana pool, spell points - 12. The next attack is a surrender.
Thanks for the game!

Где контент?! (с)
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
141 days
Game Date
8/7/2017
Reported
8/7/2017 9:15 PM
Rating Impact Archived
St_Klaus 1222 1251 +29 ↑
Russel_lDHl 1612 1583 -29 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/7/2017 9:25 PM

In reply to St_Klaus
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St_Klaus
It went pretty well on the roads and with the money-generating structures. Due to early contact with the opponent on turn 124, I lost a Tower with a Garrison being built: the opponent took control, and suddenly he didn't care about it anymore. There were skirmishes between scouts; the opponent took a Consulate 2 right in front of me, and I rushed for a Consulate 3 and a Hive (the Hive is a mini-structure, as is usually the case in such situations). While I was dealing with them, the opponent took my main base and came to kill Valya, who by that time had explored the land, and the exchange didn't favor Shakti; she retreated. Both players' timers were reduced to zero; one mistake led to another. Valya took the main base with 2 Angels, 5 Knights, and 8 Swordsmen; a scout retook the Tower; Mom, on turn 137, managed to take a strategic ramp after a lot of effort, in which the opponent managed to place a Castle; the rest of the army consisted of 3 Knights. The opponent attacked with reinforcements; Valya had a full Man-at-Arms and 12 spell power. The game ended in defeat.
Thank you for the game!
I made one very big mistake, which became critical given such a great situation. And 50+ summoned demons from various sources were lost, as was the entire game.
TFP
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to Court
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Court
06.08.2017 YaR (Red, Conflux, Moner, Moner) def Court (Blue, Dungeon, Shakti, Shakti) Spider 125

Took 117 dwellings of red dragons, and ported them, although I was very short on money. In the second turn, I divided the dragons: 2 went to Tantu with a Necroshroud, 2 - to Shakti, with Troglodytes and a pack of Harpies. Then I messed up and attacked with Tantu against a maxed-out Impatience with 2 dragons, Pikemen (4), and Skeletons (5). As a result, the dragons stood for two rounds, and then I misclicked - Tantu is gone, so I decided not to continue.

Thanks for the game.

Added 1 minute ago


Is it not possible to write in Cyrillic? Maybe not everyone reads reports, but there are some who do.
jeslib mog kirilicoj bi i napisal (ja ne ruskij)
In reply to Blitz
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Thank you for playing!
ICQ 353428546
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Spider
Game Length
215 days
Game Date
8/8/2017
Reported
8/8/2017 5:04 PM
Rating Impact Archived
RozenKran 1840 1845 +5 ↑
R@sIM 1573 1568 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/10/2017 1:58 PM

In reply to Blitz
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
133 days
Game Date
8/8/2017
Reported
8/8/2017 5:50 PM
Rating Impact Archived
TT_HNK 1456 1480 +24 ↑
Antal_RR 1710 1686 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/9/2017 8:02 AM

In reply to KobRa_RR
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I didn't play well, but I got lucky – my opponent's Moon unit died due to low morale, which set him back in terms of tempo. Thanks for the game.
https://www.twitch.tv/grando__
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Spider
Game Length
143 days
Game Date
8/8/2017
Reported
8/8/2017 9:09 PM
Rating Impact Archived
Grando 1657 1665 +8 ↑
Mercurial- 1482 1474 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/8/2017 9:10 PM

In reply to Grando
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Al Feyn
He didn't play well, but he got lucky – his opponent's Moon unit died from morale damage, which set him back in tempo. Thanks for the game.
Thanks for the game.

ICQ 717961817
In reply to TT_HNK
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TT_HNK
Thank you for playing!
Thank you for playing.
ICQ 23574949
Discord#0989
---------------------
In reply to sir Davos Seaworth
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sir Davos Seaworth
I'll try to gather my thoughts, as I can't get over the shock. I was expecting at most a decent fight, but this!!
I played this template for the first time, not counting yesterday's practice with a couple of HWs.
So: We picked all rests, and in the overview across the mountains I spotted an Inferno treasure zone with a Dragon Utopia. Xi came in and started necromancying... Extremely unlucky - few bones, almost
the entire army except for 3 birds was lost
to neutrals. Through a two-way passage I ended up in the underground - spotted 2 Griffin Conservatories there, started moving in that direction, ignoring the rest. Turned out to be right - further on, both hives
were revealed,
and a passage to my home castle, and from it a bugged passage to another treasure zone with Dragon Utopias. The computer's Castle had an external market - bears were stationed in a fort on day 117,
but without buyout.
On week 2, traded to zero, took 2 tier-2 Griffin Conservatories and a couple of mini hives (10 tier-1 creatures) and moved to the lower treasure zone towards the Dragon Utopia. Meanwhile
, I see in the overview how Gunnar started scouring the Inferno treasure zone, but he has little army, can't take the Dragon Utopia. Dessa went into skill pumping (Archery, Artillery), complaining that I fed her a Pandora's Box with 15k.
I take the Dragon Utopias with Xi -
- his leveling is excellent - Earth Magic, Attack, just no Logistics. Catch - control is absent, no good artifacts (the best is Torso +4 Attack/Defense), on black markets I had to buy
even an Axe +2 to Attack.
I defeat Dessa into the computer's Castle (decided to finally cover her - Pandora's Boxes gave Marksmen, on the artifact merchant I bought artifacts for the Sharpshooter's Bow). I see Gunnar struggling, but his army
can't handle it. Obviously close - but not visible through the fog of war.
I cut Dessa's path into the Inferno treasure zone through a swamp adjacent zone - and right in the moves I cover a scout hero with power.
Thanks for the game!

GG, I Love Spidor!
http://heroes3.tv/twaryna
In reply to Blitz
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Thank you for playing.
discord matador99

Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Spider
Game Length
115 days
Game Date
8/9/2017
Reported
8/9/2017 6:51 PM
Rating Impact Archived
matador99 1615 1621 +6 ↑
Benis_xDD 1377 1371 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/9/2017 6:51 PM

In reply to matador99
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matador99
Thank you for the game.
Thanks for the game!
discord: benis_xdd#3487
icq: 619610068

wygrał? wygrał. -Szopa666

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