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The idea of an invitational tournament with a substantial prize pool has been discussed for quite some time. Furthermore, building upon the concept of limited castle selection, which was previously implemented in a couple of tournaments, this session includes a starting prize fund and encourages participants to stream their games. Please note that if I haven't contacted you personally, registration for this tournament is not intended for you :(
"Excellent Company" Tournament!

I. Registration, Regulations, and Deadlines.

1. The tournament will be conducted using a Full double Elimination system (bo1), with the final being bo3 (the bracket will be generated based on the portal HW's permanent ranking).
2. Start date of the tournament:
3. Registration is by invitation only.
4. Each round lasts 2 weeks.
5. The tournament features a prize fund; its initial value is $200, with the following distribution:
1st place - 50%, 2nd place - 30%, 3rd place - 20% (transfer fees to the winner's preferred platform are deducted from the prize).
Anyone can contribute additional funds to the prize pool, and the prizes for each placement will be adjusted accordingly.

II. Rules and Templates.

1. By default, games are played according to the seasonal rules. The main version used is SoD 3.2 (4.0) + HD-mod with the HW-Rules patch enabled. Tents, forts, and cartographers are allowed; building a second level town and obelisks is disabled. Regarding Grail digging, exploiting the daily digging bug is prohibited.
Construction is enabled on all templates; rebuilding the library is only permitted in the starting tower.
2. Game templates: 8xm12a, 6lm10a, Jebus cross, anarchy, Diamond, Mini-nostalgia, mt_diamond, h3dm1, random_template (for those who enjoy chance, it’s possible to expand this into a coin system for determining the template, with the template changing after each restart – a restart is considered each new map generation).
Coin values for random_template:
111 - Jebus Cross
101 - 8xm12a
100 - 6lm10a
010 - Mini-nostalgia
001 - diamond
110 - mt_diamond
011 - h3dm1
000 - anarchy
3. Template selection follows standard procedure; the player going first determines the template by flipping a coin.
4. Color choice is negotiated. Castle selection: Players choose any castle they haven't used yet in the tournament. Once a player has played all castles, the castle selection starts over from scratch (all 9 castles are available again). This repeats cyclically. If both players select the same castle and want to choose the same hero, they negotiate; the player who had the right to choose the template gets priority.
When playing mirror templates, players are allowed to use a castle that was previously used; however, the player must sacrifice one of their remaining castles in exchange. If random_template generates a mirror template, a new random town is generated for each iteration, but the game counts as using the pre-selected town for each player (attempts at cheating will result in disqualification from the tournament).
5. Total number of restarts: 111 for mirror templates, 112 for JC, and 113 for the rest, including random_template.
6. JC, Mini-nostalgia – only fast roads; other templates – only medium roads.

7. Rule adjustments regarding templates:

JC:
The restart rule concerning blocking on this specific map is clarified. A block is considered to be a guard (or group of guards) that:
- blocks both paths to villages (the presence/absence of a free path to GO is not taken into account)
- cannot be defeated without losing more than half of the army
- cannot be bypassed within a day's travel (1500 moves). Moves are calculated "from road to road" along the shortest route. If there are passable guards along the way, they are considered to have been passed.

Mini-nostalgia:
- GO off-road - any player can request a restart up to turn 117 inclusive, but only on the day it is discovered.
- GO blocking one of the players’ computers - the possibility of requesting a restart up to turn 113 inclusive using their own 111 restarts (if no subjective restarts remain, a technical restart is used), but only on the day it is discovered.
- Using buggy passages to reach the opponent's side is prohibited.

Anarchy: timer (16,6:30,1)
- Played with the HW-rules mod option disabled and 200% difficulty (players will receive starting resources of 2500 gold and 5 ore).
- If anarchy appears in random_template, color negotiation for that generation is canceled (upon restarting, the negotiated colors are returned); a coin flip determines the color for anarchy.
- Templates like Christmas Tree (with 3 starting towns) – technical restart.
- A block in front of the castle when there are no subjective restarts remaining – technical restart.

h3dm1, mt_diamond:
First, negotiate the color; then, players can ban one hero each (optional). The red player bans first, followed by negotiating heroes.
The following restrictions apply to certain heroes from the tavern and prisons:
Luna - upon gaining advanced Fire magic, cannot use Wall.
Kryll, Gunnar, Dessa - Logistics cannot be upgraded if these heroes are released from prison with advanced or expert Logistics. They can only be used during that turn; after that, the hero must be dismissed. Using a purchased hero from the tavern is also not allowed.
When playing Hota, Jeremy - upon gaining advanced Artillery, cannot use Cannon (must skip its turns).
If any of these heroes are chosen as a starting hero, the restrictions do not apply.

III. Organizational Matters.

1. The tournament will be conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
2. Tournament host and judge: HellLighT, ICQ - 649566490.
3. After each game, participants must submit a report and confirmation.
4. All game saves must be kept until the end of the tournament and submitted upon request from the tournament host or judge.
5. Judicial decisions are primarily based on the tournament rules. If a situation arises that is not covered by the rules, judges will rely on common sense and gaming ethics.
6. During the tournament, the judge may make minor adjustments to the rules.

IV. Payment Details.

For those who want to support the tournament with more than just words, here are payment details:

Webmoney R810353322249 Z133420754895

Sberbank card 4276 8640 2800 0097

yandex.money 410011694271151

Qiwi +79095391801

paypal HellLighT@inbox.ru

Current bracket
In reply to =Lizard=
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=Lizard=
114 snatched the scroll of flight from 13 demons, 117 stealthily stole a chest containing items for the entire 4th level, and at the beginning of the second game, he gained 20,000 experience for Alamar by stealing a quest artifact. 127 attacked with significantly superior stats and army, on a skill, in general :). 124 had a very funny moment (screenshot attached). Hellight had to intervene as a judge. During flight, my hero changed direction on his own (he was initially flying as I set, straight along the road above the dreads and vampire lords), and at the end of the turn, he "got stuck" in the wall of the dungeon, so he couldn't take a step, nor could another hero approach him. Apparently, it's a rare bug. Thank you for the game!
Thank you for the game!

лето 2012.
In reply to LuckyF
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Thank you for playing.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
h3dm1
Game Length
136 days
Game Date
7/28/2017
Reported
7/28/2017 1:26 PM
Rating Impact Archived
Medium_HP 1744 1760 +16 ↑
BISHOP 1772 1756 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/2/2017 4:12 PM

In reply to =Lizard=
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=Lizard=
and at the end of the turn, he got "stuck" in the wall of the dungeon, so he couldn't move or have another hero approach him. Apparently, it's a rare bug.
Rare, or not so rare. :smile11: Not long ago, I was contacted with the exact same bug in the "3 in 1" tournament. I don't remember encountering something like this myself.
In reply to Dirty_Player
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Smells like a rules update or an HD mod.

Added 5 hours and 50 minutes ago
As I already said, streaming your games would be great, but if that's not possible, please at least write a couple of lines in your report. Stop with the lazy posts, this isn't a season.
In reply to Medium_HP
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In the first week, got horses in the Citadel, killed the Conflux computer. Kyrre can't catch the elementals, no matter what, but seems to be leveling up alright. First Griffin Conservatory is maxed, and even the crazy amount of meat doesn't let me take it, because morale rolls land on the wrong stacks for me with +3... I finish it off almost immediately with a stack of ears and feasting, only 1.5 stacks of griffins were left. Next, another Tower computer, I start necromancing with Moandor, because Charna is visible there and clearly leveled. While the necro grabs the Conservatories, Kyrre scouting down the road, where Charna chases her away on 7 angels, but luckily our tactics are also maxed and there's no haste there, bought her off. On my turn, I grab 2 Conservatories and attack Charna myself, followed by a surrender. Thanks for the game.
http://www.twitch.tv/mikevalentine/
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Чарна / Charna Main Hero Чарна / Charna
Map Template
6lm10a
Game Length
135 days
Game Date
8/1/2017
Reported
8/1/2017 6:32 PM
Rating Impact Archived
Mizrael 1559 1578 +19 ↑
Falcone 1679 1660 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/1/2017 8:18 PM

In reply to Mizrael
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Mizrael
On the first week, cavalry in the Citadel, killed the Conflux opponent. Kyrre can't catch elemental spells, no matter what, but levels up fine otherwise. The first Griffin Conservatory is maxed out, and even a wild amount of meat doesn't let me take it, because morale bonuses with my +3 land on the wrong stacks... I take it almost immediately with a stack of ears and overeating, there were only 1.5 stacks of griffins left. Next, another opponent is Tower. I start necromancing with Moandor, since Charna is visible there and clearly leveled up. While the necromancer finishes off the Conservatories, Kyrre scouts along the road, where Charna chases her off with 7 angels, but luckily our tactics is also maxed and there's no Haste there, so I bought myself out. On my turn, I finish off 2 Conservatories and attack Charna myself, followed by a surrender. Thanks for the game.

All was going well, many captured towns, Charna with good leveling, but I never found Haste anywhere all game, which decided the outcome. Thanks for the game!
In reply to Falcone
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Just a reminder to everyone that the deadline for the first round is this weekend. We won't wait for anyone; if both players don't respond, I'll mark both of them as losers.
In reply to HellLighT
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Luna was a great help as support. She burned through ГО, grabbed a free Pandora's box for 15 exp, and killed the bears at level 4. Along the way, found wings and a teapot in the treasure. This helped to tempo hard; after that, taking the capital was easy, there's vision there. Then the Dragon Utopia where there is a level 5 hat, and then the joins started. The finale was just a formality.
Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Адела / Adela Start Hero Адела / Adela
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Map Template
Anarchy
Game Length
136 days
Game Date
8/4/2017
Reported
8/4/2017 10:33 AM
Rating Impact Archived
Redwhait 1957 1963 +6 ↑
Dirty_Player 1724 1718 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2017 2:52 PM

In reply to Redwhait
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Redwhait HP
Luna was a great help as support. She burned through the ГО, grabbed a free Pandora's box for 15 exp, and killed the bears for level 4. Along the way, wings and a teapot in the treasure zone. This helped to tempo hard; after that, taking the capital was easy, there's vision there. Then Dragon Utopia where there's a level 5 hat, and then joins started happening. The final battle was a formality.
Thanks for the game!
The roads aren't great: one road to ГО, second to teleport, other exits are off-road. I leaked some gremlins on fakes, but then the mages blocked me. Found a double Griffin Conservatory and a flight scroll. Built up nags; on 122 I took the same Griffin Conservatory, the battle was on fields, but I managed to pull through. Pushed through to the secondary zone, but it turned out to be a dead end, all treasure zones are off-road. Had to fly to the central treasure zone to get clues and a +5 all sword. Collected 4 hives; even with advanced diplomacy, no one wanted to join. Then Reddy appeared and stole a box from under my nose with much-needed experience, which I would have taken the next day. On 131, Reddy flies in and takes the main, kills it with a fluke. Stats are higher, but army is a bit small. Could have covered with HQ, chased off Adele and killed Luna, but Kyrry fell short of the outer tavern by 1 move. Further resistance no longer made sense. Credit to Reddy, great execution of a good, though not simplest, layout. Thanks for the game.

P.S.: All the pain of the party is in one screenshot. Short by one cell of scouting to see the Orator's hat. Didn't max out diplomacy enough to trigger a chain of joins: 20+ genies, 50+ minotaurs and 11 grey bears. In short, I'm no cyber-athlete.
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In reply to HellLighT
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I encountered a super-strong HM12, with a lot of drowned units. Both of us leveled up to 30-30. But I gained air superiority earlier, which allowed me to take all the castles and transfer my troops. Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
8xm12a
Game Length
212 days
Game Date
8/4/2017
Reported
8/4/2017 10:12 PM
Rating Impact Archived
Amiloo 1700 1725 +25 ↑
KobRa_RR 1985 1960 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2017 8:56 AM

In reply to HellLighT
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It went very well in terms of resources, I got 2 consoles and stables. I managed to capture a Tanta in the computer-controlled Castle with mana regeneration. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Diamond
Game Length
126 days
Game Date
8/5/2017
Reported
8/5/2017 5:17 AM
Rating Impact Archived
De_Luxe 1800 1805 +5 ↑
злой_романтик 1525 1520 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/6/2017 8:00 PM

In reply to HellLighT
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Sold a color for 1500. The performance on the map was very disappointing; I reached the dungeon of my opponent's castle, and he also went there. We exchanged grandmothers with his buyout, which affected the economy. There was a nice Pandora unit behind the Dryads, 50+ in strength, but due to a lack of grandmothers and, apparently, morale, my opponent suffered unpleasant losses, and we decided not to prolong the game. Thanks for the game. Played with a well-developed Inferno castle.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Торосар / Torosar Start Hero Торосар / Torosar
Торосар / Torosar Main Hero Торосар / Torosar
Map Template
Mirror Diamond
Game Length
121 days
Game Date
8/6/2017
Reported
8/6/2017 7:28 PM
Rating Impact Archived
De_Luxe 1814 1826 +12 ↑
LeBron 1726 1714 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/9/2017 12:43 PM

In reply to De_Luxe
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De_Luxe
Paid off quite well in terms of gold, 2 Griffin Conservatories, stables. Managed to catch the opponent in the computer's Castle while they were regenerating mana. Thanks for the game
Tangled and winding roads, lots of blockers, barely managed to spin up to the second one, but was caught and punished.
Thanks for the game
296524052
Весна 2012.
In reply to De_Luxe
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De_Luxe
Sold a color for 1500. The performance on the map was very disappointing; I reached the opponent's dungeon, and he also went there. We exchanged grandmothers with his buyout, which affected the economy. There was a nice Pandora unit behind the dryads, 50+ in attack, but due to a lack of grandmothers and, apparently, morale, the opponent suffered unpleasant losses, so we decided not to prolong the game. Thanks for the game.

A well-played Inferno castle.
Thank you for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D

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