Восстановил старый номер аси, теперь тут: 625045517
"Это нам идеально подходит" (с)
"Лабета - папашка на первую неделю" (с)
New here? I'm Roha — want a quick tour?
Making such ridiculous mistakes in 2016 Facepalm
Not just with a large number of random factors, but also by carefully assigning each of these factors a balanced combination of difficulty to obtain (prices) and influence on the game result (strength).
Right now, I'd love to find some balance in a random game:rolleyes:
Why 2016? If you're looking for a reason to facepalm, the original is from 2015...
If there is no balance in the game at all, then the winner will be random, we all know that in Heroes this is far from the case.
If a game lacks balance, that doesn't mean a more experienced player cannot win in it. Heroes is a game where you cannot win every match in a row, even if you are stronger than your opponents. A game with this many random factors cannot be balanced. For comfortable play, it is enough to remove imbalanced elements whose arrival completely breaks the game (Diplomacy, Cloak of the Undead King, etc.)
Heroes is a game of distance, and the whole problem is that with such a long game duration, it is very difficult to accumulate enough distance.
Verdict: They shouldn't have invited one Vika as an expert from the Heroes community.
And a checkbox that turns HotA into SoD is nonsense. Why, if SoD already exists.
You might as well have a checkbox turning HotA into Erathia, Heroes 1 and Kings & Bounty, and then Heroes 5, 6, 7 for greater coverage, and Halva, GTA and Tetris for variety.

+ An automatic reconnection mechanism has been implemented, which should allow for comfortable gameplay even with a poor connection.