Skip to content

Open alpha testing of the 5.0 HD mod (online lobby).

#34
Auto-translated
Al Feyn
Making such ridiculous mistakes in 2016 Facepalm

Not just with a large number of random factors, but also by carefully assigning each of these factors a balanced combination of difficulty to obtain (prices) and influence on the game result (strength).

Why in 2016? If you're looking for a reason to facepalm, then look at the original from 2015: "The balance in Heroes is certainly unique; it is achieved not by leveling out individual parameters, but by accumulating randomness – due to the huge number of random factors, they are more or less evenly distributed.
That is, in general, reducing the number of random factors will reduce the likelihood of their even distribution among players and worsen the balance.
But what has been said above is only true for those factors that do not significantly exceed all others in importance, i.e., for factors that can be countered in one way or another."
/topic/at/816113/
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс

Statistics

Welcome our newest member: leyu