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Open alpha testing of the 5.0 HD mod (online lobby).

#33
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=Lizard=
It's strange to reason in such a key in 2017. I once read a magnificent thought from Kostya Medium. "Balance, strangely enough, is achieved not by cutting out OP elements, but by the maximum number of random factors." In my opinion, HotA is moving in absolutely the right direction.

Making such ridiculous mistakes in 2016 Facepalm

Not just by a large number of random factors, but also by carefully giving each of these factors a balanced combination of difficulty to obtain (cost) and influence on the game result (power).
https://www.twitch.tv/grando__