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Posts from Eternal Essence – Faster AI turn + smarter AI.

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Eternal Essence, which is integrated into EWA 2.6.2, is enabled on both computers, simultaneous turns are enabled, a network game is launched, the largest (incredible) map (Earth Blue Planet) is selected, and two computers are set up. By the way, in the map selection window, the interface gets messed up, all the buttons and sliders float, making it very difficult to select game parameters and set checkboxes. Without the EE mod, everything becomes normal. Next, the game begins. After the first turn is completed, the game starts to lag terribly; the AI takes about 2 minutes to make a move, player turns lag, the hero moves with a 10-second delay, as do all other actions (and then rollbacks also occur)... I had to disable this mod and play with the standard AI. I tried installing the ClassicAI-PerformanceXL mod, and with it, the computer moves faster (relatively), player turns no longer lag, and the freezes and rollbacks have stopped. Perhaps it will be possible to fix Eternal Essence in the new version?
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I have a problem; it says that the program cannot be launched because zlib1.dll is missing. Please try reinstalling the program. :smile11:
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How does this mod behave in the campaign mode?
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He's making too many changes, which might cause glitches in the campaigns. I would appreciate it if you could provide an update on the situation.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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The first campaign for Isabel, mission 5, "The King's Sunset." I completed it with the hero, without this mod, using EWA, and the computer attacked early and often. It also attacked from the teleport. I activated Eternal Essence in the EWA settings, and on Veteran difficulty, it hasn't attacked once in 3 months. It only runs around its half of the map and underground, but it does so rather sluggishly. Demons emerge from the teleports, but they don't attack. About one teleport has accumulated 2 armies. I caught some enemy army in the depths of the demon's territory, and a scene started where demons were attacking my city, and I bravely repelled their attack. In short, it's better not to play the campaign with this mod; it definitely breaks the scripts, but it doesn't offer decent resistance in return, only some kind of activity simulation. In the second campaign, I had 3 messiahs for the demons, and without the mod, the elves completely rebuilt both cities to level 36 in about a month and were already running around with invincible armies. But here, with the AI mod, it's just some kind of simulation, with some half-dead armies running around in the third month.
Now I checked mission 5 of the first campaign for Isabel on Veteran difficulty without Eternal Essence, and in the second week, the AI brought an army to my city.
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And how exactly did you configure it? Which options from the Heroes of Might and Magic: Olden Era mod are activated for you?
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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I didn't see any settings options in the game; I play through Eva. If we're talking about the Eva launcher, everything else is turned off: Mega AI, dynamic squads, etc. It's all disabled.

P.P.S. I disabled EE and instead enabled Mega AI; the scripts seem to be working. In mission 5 of the first campaign, I reached the northern city in one turn, and within two days, the computer sent its first army to me. Demons also attack from teleportation portals.
In reply to Dyrman
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Dyrman
It is not compatible with scripts from version 3.1. We also encountered this compatibility issue with NHF, which uses many scripts from version 3.1:

That's a shame. Is there nothing that can be done?
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
In reply to Rameliya
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Rameliya
That's a shame. And is there really nothing that can be done?
Firstly, you know, and if not, then don't communicate with your "brother." Secondly, please stop pointlessly spamming in all the topics. This will be considered spam and post-padding.
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Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Dyrman, I don't know what you're talking about, but my posts can't be called spam. Read them more carefully. And please, in the future, respect other people's opinions.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
In reply to Rameliya
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Rameliya
Dyrman, I don't know what you're talking about, but my messages can't be called spam.
Read them more carefully. And please, in the future, respect other people's opinions.
I disagree; there are many such messages, and they don't have much meaning.
If you have any questions, you can ask me in private messages so as not to create a snowball effect of spam in the discussion.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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Uriel Septim X, perhaps you can advise:

it is known that the EE mod does not recognize scripts from version 3.1.
Is there anything that can be done about this?
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
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As far as I know, the creator of the EE mod used almost the executable files or the source code of 3.0. Accordingly, the AI only reads scripts from 3.0, and the scripts from 3.1 are significantly different from the previous version. The same problem exists with the HMM5.5 modification.

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Therefore, to do anything, you need to have the source code of 3.1.
У меча предназначения два острия, одно из них ты.

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In reply to Заинтересованный
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Rameliya, This topic has been discussed online and in the forum multiple times. There's a search function. Besides, possible relatives (atlant108) are aware of this issue and could personally provide information.
It's a pity that there are no source files for version 3.1, despite the game's age.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

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