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What if we use these? They're not bad, and I couldn't find a better model. Who will extract them from Heroes 6? I already wrote that I can't do it myself... Steam won't let me. If someone can extract them, I would be grateful!:)
Added 1 minute ago
Are you crazy?:D One model costs more than the entire Heroes series)))
Added 2 minutes ago
We'll figure it out. If we can't use the flag, we'll use the emblem. But the flag is a priority, I agree, we'll try it first.
Look, I remember a Polish mod called "Chaos Theory," and it had models that were very similar to the Heroes 6 models. The angel had an inquisitor's helmet, and there was also a guard from Heroes 6.
A lot has been written. In short: To extract from 6, you need to install a pirated version. Then it will work. Who is ready to help?) Based on the Inferno models. I will still try it on the Agriion first; if the bones are good there, it should turn out well. If not, I'll attach them to Ilay/Shadia, without deleting their original ones (joints). This is so that there are no visible gaps in the body later. I want the Inferno units to also be different from the Tower units. And they also need appropriate clothing... There is also an option to attach only the Inferno clothing, and remove the body. This will also require a lot of adjustments, and a clean Ilay body will be needed (i.e., almost redraw the textures from scratch). It will be difficult, of course, with the adjustments, and the model will no longer be as large... But, considering that there is only one model for 4 units, it might be worth the effort. I don't have time in the next two weeks, but we'll see then. Maybe then I'll redo the Inferno, make a new Rus, and Alastor. And I'll leave the Heavens for the end of summer. Something like that....
P.S. In general, I need to first look at the Inferno units; maybe I messed something up. Why are they so slow? There are things in the game with a lot of polygons, and everything is fine... Luckily, the work has been saved.
Yeah, only girls were holding things back there.
Strange. When I had the licensed version of the sixth game, its .orc data archives could be opened with a special utility, which one of the moderators had, as far as I remember. There's a link in the rtf thread; it seems to be the same program.
Added 1 minute ago
New demons. Hmm, a lot of work. And we thought everything was ready just two weeks ago.
Added 4 hours and 3 minutes ago
By the way, is there any progress on the aforementioned ChaosTheory?
It was just women holding things up there. That's strange. When I had the licensed version of the sixth game, its .orc data archives could be opened with a special utility, which one of the moderators had, as far as I remember. There's a link in the rtf thread; the program seems to be the same.
Added 1 minute ago New demons. Hmm, a lot of work. And we thought everything was ready just two weeks ago.
Added 4 hours and 3 minutes ago By the way, is there any progress on the aforementioned ChaosTheory?
Who knows, but Remix reviewed this mod. Just a reminder: it changes the creatures of Haven, and possibly all factions. (I don't remember).
ChaosTreory replaces humans and part of the Necropolis faction, but only the units themselves. In principle, you can detach some elements from those models (shields, helmets, swords, spears, etc.). Also, the angels and archangels are very interestingly designed there – for the archangels Uriel, Michael, and Sandalphon, I think these models would be suitable. The listed archangels are male and need a masculine-looking model (ChaosTreory has just that), while the regular angel model is feminine, so it would be suitable for angels like Murazel, Lauriël, etc. That's exactly why I only made textures for the female angels, because I didn't have masculine angel models at the time.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
And in the screenshots, the demons have been replaced, but the cheapskates didn't include them in the beta!
in the screenshots, the dwarves seemed the most interesting to me.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Well, I already posted it on the forum (I think in the NCF topic) – a dwarven unit with a ballista.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Screenshots of Chaos creatures from the ChaosTheory mod (all of this, except for the gnome, is shown in the mod's trailer)!
Visual of the city:
Gnome SRD:
Well, he’s better than Nurgle; otherwise, you’ll either be a brainless idiot, or just an idiot, or a smart idiot. Plus, he has immunity to the common cold.
Added 3 minutes later
Tzeentch is alright. You’ll be a powerful telepath, and I’m not familiar with Slaanesh. The names differ in different translations, if that matters.
Added 47 minutes later
By the way, psatkha, you promised to ask for models of demons, and also a dwarven ballista!