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Posts from The most useful unit upgrade.

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Which unit upgrade provides the greatest benefit?
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In reply to 3DogMZA
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19 years ago
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3DogMZA;100472
I also think the topic is not well-structured. Something feels off. Not all the improvements that I would like to see are here! It would be better to organize everything by faction! "Which faction has the most useful unit upgrades!" Now that's a topic I can get behind!!!:cool:
Yes, I also think that this topic should be organized for each faction so that we can discuss this issue in more detail.
In reply to MagicMan
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19 years ago
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In my opinion, each upgrade is worthy of being the first, but the most important upgrades are Titans, Furies, and Archangels. The other upgrades, under certain conditions, do not provide as much of an effect as these. For example, Demonesses against Inferno, Assassins against Necropolis. Some occupy an intermediate position; we don't observe any significant changes, but the effect is still there.
In reply to Tanatas
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19 years ago
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Tanatas;100782
In my opinion, each upgrade is worthy of being the first, but the most important upgrades are Titans, Furies, and Archangels. The other upgrades, under certain conditions, do not provide as much of an effect as these. For example, Demonesses against Inferno, Assassins against Necropolis. Some occupy an intermediate position, where we don't observe any particular changes, but the effect is still there.
I would include the skeleton upgrade to Archer in your list!
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19 years ago
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In reality, 50% of the improvements are extremely useful. This is undeniable :)
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19 years ago
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Titans become ranged units and also gain strength, while colossi are slow, not very durable, and only fight in melee.

:smile36:
In reply to Магистр
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19 years ago
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Magistr;101252
Titans become ranged units and also gain strength, while colossi are slow, not very durable, and only fight in melee.

:smile36:
Yes, colossi are almost useless against titans without upgrades, unless they are used to protect ranged units.
In reply to MagicMan
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19 years ago
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I disagree that the undead army relies on skeleton archers! There are ghosts for that, which can drain life, and it's still difficult for an arrow to hit them:smile30:.
In reply to Тарнум
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19 years ago
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Tarnum;101936
I disagree that the undead army relies on skeleton archers! There are ghosts for that, which can drain life, and it's hard for an arrow to hit them:smile30:

Ghosts drain mana, and any type of damage (not just arrows) deals 50% less damage to them, but no more than three consecutive hits.
In reply to Alan
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19 years ago
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It's a pity the Renegades weren't finished, although maybe I don't have all the patches installed (need to upgrade up to 2.1 again), but at this stage their troops don't synergize with the Castle and heroes; that is, if you upgraded a warrior into a renegade, you can no longer train them. I agree that one should take more non-upgraded warriors, but for some reason my "buy all" button always precedes that thought, and hero bonuses don't work on these troops either. Just recently I played as a griffon trainer: the non-upgraded ones strike from the skies and receive defense and attack bonuses, while the "upgraded" ones do neither. I hope this is fixed in the patches :) Otherwise, there would be no stopping a renegade griffon; it would get bonuses, have the dive attack, and its "native" skill would be very appropriate—it would be an absolute powerhouse :)
In reply to Zybr
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19 years ago
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Hmm, the poll topic was probably compiled based on what the author remembered...
Because each unit, and there are (7*7=49) of them, has its own unique ability. And upgrading is very useful...

P.S.: Request - author, please revise the topic... Otherwise, it will have to be deleted...
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19 years ago
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Dear Hacker, I am unable to include the (7*7=49) unit names in the poll. And I think the result would be difficult to read. Therefore, I tried to select the most worthy improvements in my opinion. And this was done intentionally, not just based on what I remembered.
If someone believes they cannot find an answer to the poll question from the provided options, they can report it in their posts, and their opinion will still be taken into consideration.
If you believe that this poll violates any laws or rules, you can delete this topic. I have already learned what I wanted and found answers to the questions that interested ME when creating this topic.
Sincerely, the author of the topic.
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19 years ago
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Gremlins – repair is a decent upgrade. Repairing golems is a good combination against neutral creatures in the early game. Fury, with its retaliatory ability and unique skills, is also a good upgrade. And, of course, many highly-regarded skeletons upgraded to archers.
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19 years ago
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Titans, I think... a seventh-level archer, and with magic too – that’s scary. But there are also furies, demonesses, assassins, and master archers: these are also great upgrades! Without them, the castles would lose a lot, and I don’t think you can definitively say which of the proposed upgrades is better...
In reply to Silvanis
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19 years ago
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I think the topic should have been organized by hero types, as a mage needs an upgrade for the Imp or Druid, while a warrior needs an upgrade for the Angel and Devil.
In reply to aa340
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19 years ago
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The poll doesn't include Nightmares, and in my opinion, it's one of the most useful upgrades! :mad: A very useful upgrade for unicorns: blinding, and with Soldier's Luck... :smile20: Fury is very useful - it provides retaliation! Assassins are well-enhanced, and magic users with Fireball are also greatly enhanced... %) Almost forgot about Cerberuses - they become a very useful unit. :cool:

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