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Posts from Tactics for Dungeon.

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Hey guys. I have some questions about the dungeon on Jebus (SOD). I just played a game, and the starting conditions were incredibly favorable: on day 134, I had 7 high-level creatures, 13 archers, 200 trolls, and 76 sprites. My main question is: "What should I do in the dungeon if there's no dragon lair, few artifacts, and few resources?" Also, I'd like to hear your in-game advice on what I could have done better and whether I should have prolonged the game. I've attached the save file and a report.

So, let's start.
(P.S., I have almost no experience playing online, only with friends, so the monsters are weak, and you don't even need to look at the opponent, I was doing some strange things)
111 I saw a prison on the starting map, captured it, got a crag (level 10), and chose skills: pathfinding, offense, defense, and intelligence. I was a bit unsure about intelligence, but I went with it. Oh, there's a dragon lair, a cloak that blocks magic, and a fort on a hill. I captured the dragon lair, but I didn't have enough movement points to explore further.
112 I moved the dragon from the castle, and I see a town. If there are 1-2 creatures, I'll take it (should I take it if there are 3?).
113 The town turned out to be minimal, I took it, captured a shield +5 and a sword +3. My brother didn't take it, I'll bring a rogue to scout, and the rogue will scout in all directions, discovering my secondary town and a prison nearby. Since there was no place for a prison hero, I scouted the town with the rogue, took the secondary town, and got earth.
114 I see a Pandora's Box behind the lizardmen, 2 artifacts, that's great, and I see something that looks like an artifact in the distance (darkness obscured it, but I can see a piece), I decided to check it out with the rogue, and on the way, I'll take a crypt and a gnome village, I thought for a long time about how to do it all.
115 I took the Pandora's Box with experience, got an artifact, and lost 15 harpies and unupgraded trolls from the secondary town, it was the maximum, the rogue in the opposite direction discovered a town and an artifact, now I'm thinking about how to create a chain to take it with the rogue.
116 I took an artifact for 8 sprites from the town, destroyed the gnome village and the crypt, and found another town. The crag is on an angel, and the rogue with 3 dragons is heading to another secondary town. I saw an outpost in the other direction, guarded by skeletons.
117 With the rogues, I captured shackles, a prison with a level 10 dragon (poorly upgraded), and a minimal town. The crag captured town 3 and an artifact 12 (wow, 2 maximums already), I have 32 sprites and 5 angels, great, I plan to split up, on the way, the rogues will take another artifact, then go to take an artifact with a town, and the crag will break through to the main town, and on the way, take the fort on a hill and another artifact.
121 To do everything in time, I had to fire some heroes, I had little money, the crag went to the nagabanka.
122 The nagabanka was minimal (I miscalculated the move, didn't do much, but that's okay, the town was far away, I didn't take it, I took an artifact, 44 sprites in total).
123 I upgraded dragons and angels in the fort on a hill, I didn't have enough money for sprites, I took another artifact, 52 sprites already). I see the main town. 5-9 ancient creatures, 50-99 rocs and cyclops + cyclops blocked another prison, I need to attack.
124 I lost an archer to the cyclops (it's a pity, immediately a dragon lair and a book of air, I captured it, I see the main town of the opponent, it's not broken, I'll loot the sand for now, the rogue went to capture the outpost that the skeletons were guarding, to find out for sure whether the guard leads to the opponent or a neutral swamp.
125 I got air, great, an artifact, wings, I spent the night in a castle, and replenished mana.
126 I captured a couple of artifacts and a library, got 10 champions in the Pandora's Box, and a dragon lair with them nearby.
127 I captured a book of earth and a shield +12, I see a utopia, I didn't reach it.
131 In the utopia, I got a sword +5 to everything, minimal, I need to take 2 more dragon lairs.
132 I plan to go to the fort on a hill, upgrade troops, I need to break the main town and defeat the opponent.
133 I broke into the opponent's territory, exchanged resources to 0, and didn't fully upgrade 2 angels.
134 Mass haste, victory in 1 round, attacked the castle, lost a few archers.
So, the main question is: "Should I have attacked on week 2?". Thank you all for your attention and answers.
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Dedent
111 saw a Dungeon on the starting map, defended it, Crag 10, experience for Pathfinding, Offense, Defense, and Intelligence. The Intelligence stat was a bit concerning, but I didn't care. Oh, a hidden Dragon lair, a cloak that blocks magic, and a Fortress on a hill. I defended the lair...
Haha, what a gift from the random map generator - one turn and I got an overpowered unit.
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Good day! I just reviewed this thread and, unfortunately, didn't find an answer to my question. Is it viable to choose Lorelei as a starting hero for this town, naturally with a level 111/112 Harpy upgrade? When playing on full random, for example, if Lorelei appears, it's clear that you can play, but in other cases? On which templates, under what conditions, might this tactic work?
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I wouldn't recommend playing as Lorelei herself. I tried it once, and she felt somewhat lackluster. Shakti is much better at clearing the map. However, playing with harpies is a different story. For example, you could start as Gunar, find Lorelei in the tavern, and in the town, you already have harpies built and a couple of their nests nearby. Then you can upgrade the harpies, and they become a decent asset for clearing the map. But making Lorelei the main hero... it's not clear why you would. Unless it's for the +1 to speed, but harpies aren't slow to begin with. Overall, her specialization doesn't seem to justify itself. And her starting skills are mediocre as well.
Расточая чужое, ты прибавляешь себе славы, тогда как расточая своё — ты только себе вредишь.

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