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Tactics for Dungeon.

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#317
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Dedent
111 saw a Dungeon on the starting map, defended it, Crag 10, experience for Pathfinding, Offense, Defense, and Intelligence. The Intelligence stat was a bit concerning, but I didn't care. Oh, a hidden Dragon lair, a cloak that blocks magic, and a Fortress on a hill. I defended the lair...
Haha, what a gift from the random map generator - one turn and I got an overpowered unit.