Posts from LBE – minimal balance changes for Heroes V 3.1.
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I played a lot of hotseat and with Vampires. With the "Utopia of Dragons" map, it can be cleared without losses in 1-2 weeks. Without the "Utopia of Dragons" map, it takes longer, of course. A critical number of vampires (to drain and not be killed), allowing them to easily defeat armies of strong neutral creatures, can be gathered using dark energy. The ability cannot be removed because then it wouldn't be a vampire anymore.
A solution for dark energy already exists. But maybe something better can be found.
Hmm. In hotseat, by the second week, I have 10 vampires + ghosts, skeletons, zombies, and liches. How can I defeat the "Utopia of Dragons" with such an army and a hero of level 3-7?
Hmm. In my HotS game, by week two, I have 10 vampires + ghosts, skeletons, zombies, and possibly liches. How can I defeat a Dungeon faction with such an army and a hero of level 3-7?
Back in 2008, there were tons of replays of successful pushes available on various resources. Luckily, I saw and repeated them.
On the same Outlands map (Outlands, a standard map), the level is already 12+ by week two.
You can take Orson, level up Battle Discipline, Mark, and use dark energy to only recruit vampires.
Huddle a stack of vampires in a corner so that only one dragon can get through. Raise Dead + Battle Discipline + Curse + Mark will have an amazing effect.
But we've strayed a bit from the topic. Without Battle Discipline, it will be harder for the vampires, and the uber stack will be later. But the fact that it will be an uber stack for pushing against living units is undeniable.
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Interesting. But in GSC maps, it's not that easy to eliminate a group of level 4 creatures. There will be quite a few of them, and experience is gained slowly. Everything works great on standard maps. Mark, resurrection, drain? Then dragons simply won't be able to kill vampires, but draining reduces HP, and vampires don't deal much damage to dragons. 40 vampires will be enough, but fewer... and what is BDP? I don't know this abbreviation.
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You yourself noted that the problem lies in necromancy. Reducing the percentage of necromancy (while keeping the dark energy the same), so that it becomes unrealistic to raise ONLY vampires, and the situation will improve.
Change the percentage of all necromancy???
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Added 2 minutes later
Yeah. But this trick will also work with ghosts, and they have incorporeality, which is sometimes better than draining.
Yeah. But this trick will also work with ghosts, and they have incorporeality, which is sometimes better than draining.
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Unrealistic = already too much. It is still necessary to make them weaker than liches. But not so much that the choice would be obviously in favor of level 5.
Change the percentage of all necromancy???
There is another idea. Give the tent a low initiative, but make it infinite.
It would be easier to simply resurrect all losses after the battle if there is a tent and the corresponding perk.
However, in my mod, I gave the tent 5 or 6 shots, no more. This is a compromise between making the tent not run out too quickly in the final stages on the one hand, and not dragging out the battle too much on the other. This is with an initiative of 10. If the initiative is reduced, then the ammunition should also be reduced proportionally so that the total duration of the tent's operation does not exceed 5-6 rounds. IMHO
However, in my mod, I gave the tent 5 or 6 shots, no more. This is a compromise between ensuring that the tent doesn't run out of ammo too quickly in the final stages on one hand, and that the attack doesn't drag on too long on the other. This is with an initiative of 10. If the initiative is reduced, the ammo should also be reduced proportionally, so that the total duration of the tent's attack does not exceed 5-6 rounds. IMHO.
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I have another thought.
And is it possible to change the strength of basic healing? I used to delve into this, but I've forgotten now.
I agree, it's a good idea
You can change the healing power by modifying the executable file (this option already exists).
And is there anything for the ballista?
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Карты для HeroesV:
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Мир надо уничтожить... Чтобы создать свой...