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Posts from NHF – new heroes for Heroes V 3.1. Auto-translated

4.9 (16 ratings)
In reply to Dyrman
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#3945
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Ment
Try not to swear, guys.
Dyrman
And yes, guys, don't swear.
I apologize if I caused anyone any inconvenience. Personally, I don't perceive this as swearing, but as a constructive discussion, and truth is born in a debate.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
#3946
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Ment,Dyrman, let's not argue. There's no need for that. It's just a game.
As for the high-poly models, I'm not against it, as long as it's a separate option and not included in the main mod. After all, computers are much more powerful now than they were in 2005 – those who can run it can download it. It runs fine for me, although I haven't tested it much...
We'll see what the feedback is, that's the plan....
In reply to SRD
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#3947
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The RRR novel
A unified style based on Faidan is a dead end! Read even the reviews about the game online. The most dissatisfied are with the ranger model.
Also, don't forget that by introducing female characters, we moved away from this style, and returning to it...


A unified style and a unified model are different things, and the ranger model is really terrible - Where is the light-as-air, tall, slender, refined character? - There isn't one!!! We have a bodybuilder in ten layers of clothing (like a cabbage):smile17:
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
#3948
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SRD
A unified style and a unified model are different things, and the ranger model is truly awful – Where is the light, airy, tall, slender, and refined character? – There isn't one! We have a muscular bodybuilder in ten layers of clothing (like a cabbage):smile17:

Well, that's why I create "light" characters, especially female Elves. This is exactly what I didn't like about the game from the start. If the developers had made a good model that we were used to for Elves, I would have naturally kept it.
After all, I tried to preserve the style for the others as much as possible. The High Elf style is much closer to the vanilla version...

Okay, we've argued, and that's enough. Goodbye to everyone!!!
In reply to Роман RRR
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#3949
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Roman RRR
Regarding high-poly models, I'm not against them, as long as they are offered as a separate option and not included in the main mod. After all, computers today are not the same as they were in 2005 – those who have a system that can handle it can download it. It runs fine on my system, although I haven't tested it extensively...(((
We'll see what the feedback is, in any case....

On my father's and son's computers, which have a GeForce GTX 1050 2 GB + an i7 7700K processor + 32 GB of RAM, it doesn't lag, but on my computer, it lags quite a bit, and on my laptop, it lags immediately! :smile25:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
#3950
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psatkha
Well, on my father's and my son's computer, there's a GeForce GTX 1050 2 GB + i7 7700K processor + 32 GB of RAM - it doesn't lag, but on my computer, it lags a lot, and on my laptop, it lags immediately! :smile25:
I believe it might lag... For me, it starts lagging in the editor when I place 55 Inferno characters.
My laptop is old; it has an Intel Core i3-2310M, 3 GB of RAM, and a GeForce 315M.
As you can see, it's not even a gaming laptop.
Yours must be even older, or you might be loading a save file with a lot of stuff in it. Because, as I said before, I've tried it on different maps, both small and large. Yesterday, I even played on the "War of the Worlds" map with 8 players, maxed out all the heroes, and there were no lags, thank God!)))

Added after 3 hours 5 minutes

The last two creatures. Both are low-poly.)))
I'll upload them in the evening. I'll check them again, maybe I'll reduce something for performance.
In reply to Роман RRR
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#3951
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Oh! Finally, a decent screenshot (no need to use a magnifying glass). I like the hero models! But the unicorns are still strange – what did Gilraen feed her pet, that it turned so green?
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#3952
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Well, that's nothing compared to the colorful creatures from the mod with 220 heroes. I took models from there for my own mod and repainted some of the overly exotic elephants (green, as if under the influence of necromancers).

Added 2 minutes later
Green is a rather pleasant color, but this is an EXOTIC UNICORN, the personal property of Gilraen! It turned green after meeting the lizard Agrail.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
#3953
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It’s simple here, guys. I was thinking about what color unicorns haven’t been given yet))) You can also change it; I don’t really like it myself. But on the other hand, a unicorn is a fictional animal, so why not? It’s a different story with elephants; I left all of them gray. SRD, I remember you made Torrefin (or something like that) for The Eastern Expansion. I really liked it back then, but I can’t find where you posted the link((( Is it there? I couldn’t find it by name. I wanted to include it. There are a lot of new ones there that I don’t have the files for with special abilities((( So far, I’ve only found Kifru from the old ones, and also Tweedhan, but I want to give her a different model, so I’m not including her yet.
In reply to Роман RRR
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#3954
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I already wrote that the "torefin" in my files is actually "segриф".
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
#3955
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SRD
I already wrote that "torefin" in my files is "segrief".
Okay. Do you think I read a lot back then? Especially on my phone. Then we need to take a look at it!
In reply to Роман RRR
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#3956
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Roman RRR
I believe it might be causing lag... For example, in the editor, when I place 55 Inferno units, it starts to lag.
My laptop is old: Intel Core i3-2310M, 3GB RAM, GeForce 315M.
As you can see, it's not even a gaming laptop.
You probably have an even older one, or you're loading a save file where there's a lot going on. Because, I repeat, I've tried it on different maps, both small and large. Yesterday, I even played on the "War of the Worlds" map with 8 players, maxed out all the heroes, and there was no lag, thank goodness!)))

In general, in the editor on my computer (CPU: AMD FX-4300 / GPU: GeForce GTX 550 Ti 1 Gb / RAM: 16 GB), I placed almost all of them... because I was really tired of placing them... it doesn't lag... but in the game, it does lag...
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
#3957
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psatkha
In general, in the editor on my computer (CPU: AMD FX-4300 / GPU: GeForce GTX 550 Ti 1 Gb / RAM: 16 GB), I placed almost all of them... because I was really tired of placing them... it doesn't lag... but it lags in the game...

Well, if it lags on that, then I don't know. On mine, it shouldn't even launch.... (I don't have any third-party mods installed, except for the skill wheel, and no mods for graphics either, maybe that's the reason).

Anyway, I'm uploading everything that's been done: https://yadi.sk/d/CH8gc7BD3H9xv3

If it lags for anyone, the trash can is most often located in the lower right corner of the screen!
In reply to Роман RRR
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#3958
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Roman RRR
Well, if it lags on that, then I don't know. On mine, it shouldn't even launch... (I don't have any third-party mods installed, except for the skill wheel, and no graphics mods either; maybe that's the reason).

Anyway, here's everything I've done: https://yadi.sk/d/CH8gc7BD3H9xv3

If it lags for anyone, the trash can is usually located in the lower right corner of the screen!

In any case, you did a great job! Especially since this is your first experience! As they say - respect and kudos! :smile25:

P.S.

Your visual style is great... in any case, we'll release it as a separate MOD - HQV (hi-quality variant)... the game doesn't lag on current, powerful configurations... we'll rework it for older ones... the models will be low-poly, i.e., the same as all the models in the original game... :smile08:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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#3959
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I'm testing it now – I really like it – kudos!!! My non-gaming laptop is a year old (HP Pavilion), and there are no lags!!!
I found a couple of minor bugs – I'll write more details after I finish testing. For example, right now, the flying Ula stands out.
It would be better to make Haven yellow instead of green – I need to look at its artwork – I'll recolor it; acid green isn't its color (you can even tell by the icon).
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... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...