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In reply to KobRa_RR
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KobRa_RR
I'll sign up for the hot-seat tournament when the timer is 8+4+1 or less, to demonstrate my dominance! If no one is ready after a week, and I don't change my mind, and Dёrti doesn't object, then I'll open a parallel tournament on SOD with a normal timer.
OFB and FB would be better:smile17:
In reply to KobRa_RR
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bad timer 16-8-1 for mirror matches
specifically for Hell and Lizard, very fast players

21-8.30-1.15 is good for most
people lack these 30 seconds, including me, so they don't mess up.
In reply to Dave_HUN
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Please register me for the tournament.
In reply to De_Luxe
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I too perfer normal timer for mirror but i think we have biges problem : we dont have timer in FB , somme players lose 1h and more in finalki .
Play only HOTA

In reply to battanas
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Let's not debate the timer; let's just play the way I suggest. The devil isn't as bad as he's painted.

When I first started suggesting people play Blitz Jeb, the level of disbelief was quite high. At the time, the common opinion was that Jeb was a time-consuming strategy. For example, in Warlords, it was usually played with a timer of 5000+600 (in HD, this is ~80+10+0), and in SoD, 10 minutes per turn (excluding battles). Therefore, the suggestion to play with 600+300 (10+5+0) elicited the reaction, "So, is this supposed to be about rushing to the center on turn 131?"

But practice has shown that it is quite playable and interesting, and doesn't lag too far behind the standard timer. Murphy's Law applies here: "80% of the result is achieved with 20% of the effort."

The same applies to the mirrored map – in 8 minutes, you can accomplish roughly the same as in 8:30. Time pressure on long turns usually doesn't occur because of an abundance of tasks, but because of the attitude, "There's still plenty of time; I can take it easy."

I suspect that you can accomplish not much less in 6 minutes. If there are enthusiasts who want to play this format on a stream, I would gladly watch.

So, let's end the discussion about the timer; I will move any further posts on this topic to the Forum.
In reply to Wicc
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Guys, you misunderstood a lot. This isn't Mirrors-2; it's Mirrors-Vik. I'm not planning to participate, and I'd like Vik to remove the information about the first tournament because it's not a continuation of the previous one, which had a solid financial foundation, a proper bracket without reviving eliminated players, and a fair set of rules. I'm sure Vik doesn't have any agreements with the previous organizer; he just came up with the idea and wrote it down.
In reply to HellLighT
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HellLighT
Guys, you've misunderstood a lot. This isn't Mirrors-2; it's Mirrors-Vik. I'm not signing up for it, and I'd like Vik to remove the information about the first Tournaments, because it's not a continuation of the previous one, which had a financial basis, a decent bracket without resurrection mechanics, and a non-controversial set of rules. I'm sure Vik has no agreements with the previous organizer; he just came up with it and wrote it down.
Ugh... where does all this negativity come from? You do things for them, you organize Tournaments almost single-handedly, and in return, you get all sorts of garbage. I'm starting to understand Baratorch...

Regarding the matter at hand: the previous organizer disappeared without a trace, so there's no point in asking him anything, and he wouldn't mind anyway.

Financial basis: well, come on... am I supposed to pay to have the right to organize a Tournament? Are you confusing things?

Regarding the bracket: unlike Mirrors-1, I replaced the round-robin format with a Swiss-system format because round-robin formats usually play out poorly in Heroes tournaments. And it's a Swiss-system format without eliminations, so no replacements will be needed.
In reply to Wicc
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What’s with all this whining about the “banks”? I don’t care about your tournaments, hot or cold. Although, I guess we can thank you for the Diamond and Throne leagues. The rest is just a boring playground. As for the disappearance, the person has been gone for less than six months, which is nothing in Heroes terms. Tournaments are less frequent, but if you really want to, you can always find a way to connect. But claiming someone else’s achievement is definitely “confusing the issues.” No one is asking you for money; just don’t take on more than you can handle, and there won’t be any problems.
In reply to HellLighT
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You know, Anton, I've been trying for a year now to pass on at least some of the Tournaments to someone else, but it hasn't really worked out. And I don't insist on following the rules; I offer a rough outline with the words "feel free to change whatever you think is necessary." However, people either don't take it up or they do, and then disappear.

I once suggested an idea for a beginner tournament in Toganash's group. The result was that the tournament went terribly throughout its duration and never finished.

So, here, you don't need to ask for permission; you have to actively encourage people to actually do something. So, regarding "don't take on more than you can handle," I find myself laughing... if I don't take it on, who will?

For example, in the latest thread, I wrote openly: "if anyone suddenly wants to run a Tournament, feel free." The reaction was zero. Okay, so I did it myself, according to my own tastes. Yes, my tastes are specific – I choose formats that I personally enjoy watching as a viewer.

The same situation applies to the September Tournament – by that time, I will already be running Mirrors and possibly Thrones (skd has disappeared somewhere), and I really don't want to add a third tournament to that. Therefore, I would gladly hand it over to any of those who are unhappy with the rules of my Tournaments. Want it?
In reply to Wicc
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No, I will be running my own tournament now. The discussion wasn't about who should run the tournaments, but about the fact that people aren't getting what they expected based on the initial requests. I still believe that such a tournament should have a key focus on development and be entertaining, because the future (if there even is one) should be shaped by it. Instead, you've reduced it to your regular tournaments with your standard desire to see what happens "if we do it this way."
In reply to HellLighT
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HellLighT
I still believe that such a tournament should have key development and be spectacular, as the future lies behind the scenes.
I completely agree with this statement. But where did I miss the development and spectacle? You have purely out-of-game complaints – what do Toghanash, the bracket, and funding have to do with it?

Regarding the timer – to develop and enhance Heroes, it is necessary to reduce the duration of the game; this is the main problem. The shorter and more intense the games are, the better, but without significantly compromising the content of the game. I don't know exactly where the optimum lies, which is why I'm experimenting.
In reply to Wicc
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Toganash is here because, as it happened in my tournaments, a third party from the audience can act as a sponsor, thereby providing the tournament with a financial foundation, which often brings in veteran players and, consequently, adds to the tournament's prestige, interest, and, as a result, popularity. You can draw quite simple and logical conclusions if you think about it a little.
In reply to Wicc
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Regarding the timer, there are two main points to consider (perhaps as a farewell): 1) (FIRST AND MOST IMPORTANTLY) reducing the game time is, in itself, a misguided goal. In esports, standards for game time have already been established – it should be between 15 and 45 minutes, with relatively rare exceptions in either direction (Warcraft, Starcraft, DotA, LoL, CS, Heroes of the Storm, Overwatch, Hearthstone...). For Heroes, this goal is fundamentally unattainable; no matter how much you reduce it, it won't work. Therefore, I suggest we acknowledge this idea once and for all: Heroes 3 will never be as visually appealing or dynamic as the main esports games, and it shouldn't be. The nature of the game is different, and players can still enjoy the leisurely pace, the ATMOSPHERE of the streams, and interacting with the streamer (our most popular streamers – Tvaryna, Hell, Amilu, Toga – are examples of this; it's an atmospheric game). Blitz timers actually work AGAINST popularizing the game; you're just sitting and playing, and there's no time to look up, pay attention to the chat, or anything. (This is not to mention that technically, the only way to prevent maphacking might be to completely rewrite the game, which means esports is not an option for us at the moment.) 2) (Following from point one) the timer should be reduced only as far as it still allows for a game without sacrificing quality (or it should be done with a special disclaimer that it's a special kind of perversion, and we understand that – like Blitz Jebus, which is explicitly labeled as BLITZ). As for mirror matches, all the experiments have already been done a long time ago; I'm referring to Lucky's recent streams, where he played mirror matches almost non-stop and performed at a high level. Therefore, his opinion on this matter was very important to me. Now that he has spoken, I am emboldened to write this text. With simultaneous turns in HotA, 16-8-1 can no longer be considered a normal timer; it's RAPID/FAST MIRROR MATCHES, call it what you will, but it should immediately be labeled as a timer perversion. A loss of game quality is inevitable, even for top players, and for ordinary players, there's no chance; they will either simplify their strategies or get frustrated (and at the same time, the quality of the stream will inevitably suffer for streamers)
https://www.twitch.tv/grando__
In reply to HellLighT
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HellLighT
Togannash is involved here because, as has happened in my tournaments, a third party from the audience can act as a sponsor, thereby providing the tournament with a financial foundation, which often brings in veteran players and, consequently, adds to the tournament's prestige, interest, and, as a result, popularity. You can draw quite simple and logical conclusions if you think about it a little.
There is also another logic – I have 6 tournaments a year, and there won't be enough sponsors for all of them. A sponsor is generally a rare creature that appears randomly, not according to a schedule. If it appears, that's good. If not, I hold the tournament without it.

Specifically, in Mirrors-1, Togannash collected the prize fund from donations from viewers of his streams. Now he doesn't stream, and, according to rumors, he has financial problems, so it's pointless to contact him for prizes.

Another point – Mirrors-1 was held in the summer of 2015. I thought that in the summer of 2016, Toga would decide to repeat it; I even asked him about it, but he gave an evasive answer. I didn't interfere at the time, thinking that maybe he would decide later. But after 2 years, it became clear that no one was going to continue the tradition. And the "Mirrors" format is in demand by the public. Therefore, I decided to support the tradition myself.

I hope that this tournament will become an annual event and that I will not be the only one organizing it.
In reply to Wicc
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Wicc
Ugh... where does all this negativity come from? You put in so much effort, organizing tournaments almost single-handedly, and all you get in return is garbage. I'm starting to understand Baratorch...
I sometimes ask myself the same question when reading your latest provocative post :D

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