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#7594
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Let's not debate the timer; let's just play the way I suggest. The devil isn't as bad as he's painted.

When I first started suggesting people play Blitz Jeb, the level of disbelief was quite high. At the time, the common opinion was that Jeb was a time-consuming strategy. For example, in Warlords, it was usually played with a timer of 5000+600 (in HD, this is ~80+10+0), and in SoD, 10 minutes per turn (excluding battles). Therefore, the suggestion to play with 600+300 (10+5+0) elicited the reaction, "So, is this supposed to be about rushing to the center on turn 131?"

But practice has shown that it is quite playable and interesting, and doesn't lag too far behind the standard timer. Murphy's Law applies here: "80% of the result is achieved with 20% of the effort."

The same applies to the mirrored map – in 8 minutes, you can accomplish roughly the same as in 8:30. Time pressure on long turns usually doesn't occur because of an abundance of tasks, but because of the attitude, "There's still plenty of time; I can take it easy."

I suspect that you can accomplish not much less in 6 minutes. If there are enthusiasts who want to play this format on a stream, I would gladly watch.

So, let's end the discussion about the timer; I will move any further posts on this topic to the Forum.