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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
In reply to AstralLein
#3931
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AstralLein
Wow. They look beautiful from here. Will this be available soon?

Added 1 minute ago
And is it impossible to determine the color with the right mouse button?
I wrote above that I will upload it soon. Probably tomorrow, I won't have time today. They are really beautiful, by the way!:smile01:

Female Inferno:


Well, you'll see the rest yourself, this is less than half, I just got tired of taking screenshots. There are also beautiful Tribes of the East, and there are some nice ones from Inferno as well.))))

I don't know about the color, it's needed for network flags. I don't play online. Actually, I don't play at all, I don't have time. I just finished the campaigns:smile04:
In reply to AstralLein
#3933
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AstralLein
I'm looking forward to it, because it's AWESOME!

Thank you!;)
In reply to Роман RRR
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#3934
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Roman RRR
What exactly needs to be "polished" there? What was written in the message? That's the best option. I think you're making a problem out of nothing.

I'm not making anything up, I'm just saying, as I mentioned before... the visual aspect needs to be on par with the mechanics, and not just for the sake of it... you know exactly what I meant from the private message!

Today, after work, I'll start "polishing" Zana... so that in the end, it turns out to be a gem, and not... :smile17:

P.S.

Because what I was talking about in the private message is like a spoonful of tar in a barrel of honey! :smile25:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to Роман RRR
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#3935
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The RRR novel
SRD, please check your inbox! I downloaded your models.
I created a couple of missing heroes for the League of the East.
Here's one of them.
Look more closely!!! Talannar is there, and in my opinion, the colors are more natural than here.

Added 2 minutes later
It's not yet clear about the elves; I need to look at the animations - at first glance, it looks good.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#3936
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SRD
Is this acceptable?
It looks good.
I think Solmyr is already self-sufficient. But Biarre doesn't really fit the role. It would be better to give this item to some other character (with low magic skills) who worships Ilath (the old faith in the Dragon of Air).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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#3937
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Dyrman
Looks good.
I think Solmyr is already self-sufficient. But Biarre really doesn't fit the specialization. It's better to give this item to some other character (with low magic skills) who worships Ilat (the old belief in the Dragon of Air).
As an alternative, the specialization could be called "Priest of Ilat".
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to psatkha
#3938
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psatkha
I'm not making anything up, I'm just saying, as I said before... the visuals need to be on par with the mechanics, and not just for the sake of it... you know exactly what I mean from the private message!

Today, after work, I'll start "tidying up" Zana... so that in the end, she turns out to be a gem, and not... :smile17:

P.S.

Because what I was talking about in the private message is like a fly in the ointment! :smile25:

No need. Without a model, it would be difficult for you. The textures are complex there, you need to clean them up so that the head sits nicely. I reworked Zana according to your wishes. Was it just her head movements that you didn't like?

Added after 18 minutes
SRD
Look more closely!!! Talannar is there, and IMHO, the colors are more natural than here

Added after 2 minutes
As for the elves, it's not clear yet, I need to look at the animations - at first glance, it's not bad)))
ARE YOU SERIOUS?))) In your opinion, the one on the left is better??? Just Faidaen, redrawn (with a cloak made of yellow leaves), is better than a model with a new head, and with a similar hairstyle and preserving the style of my previous heroes????

You made this model, spending 5 minutes on it, while I spent much more time on it... Accept it. Maybe you should admit here that yours doesn't even come close, right? Since you're criticizing??? I want to note that when you did something great and better than me, I acknowledged it! Remember Kifra and other heroes?

No, guys, I was still hoping for more positive feedback from you. It seems that what I'm doing is no longer needed by anyone... Just negativity. And you value your time and stopped working on hero models (SRD, this applies to you first of all).
psatkha
so that in the end, she turns out to be a gem, and not...
Completely ugly, right?
And if I wrote that to you???
Notice, not once! Is there anything to criticize about Heven, right? Everything is smooth there???
In reply to Роман RRR
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#3939
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The RRR mod
so that in the end it would be a masterpiece, and not...
Completely awful, right?
And what if I wrote to you like that???
Notice, not a single time! Is there anything to criticize in Haven, or...? Is everything smooth there???

I said from the beginning that it was made with the principle that it should be playable, and not just something to "admire" as a slideshow!

But on the other hand, it was an experiment in attaching parts of models... now everything needs to be done at the level of low-poly meshes, and it will be okay!

By the way, if you see any mistakes in Haven and other factions, tell me... we'll see, maybe something really needs to be reworked... I'm not saying that I'm a pro... it's just my hobby and nothing more!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
#3940
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psatkha
That’s what I said from the start – it was made so that it could be played, not just to be “admired” as a slideshow!

But on the other hand, it was an experiment in attaching parts of models... now everything needs to be done at the level of low-poly meshes, and it will be okay!

By the way, if you see any mistakes in the Hive and other factions, let me know... we’ll see, maybe something really needs to be reworked... I’m not saying I’m a pro... it’s just my hobby and nothing more!
Am I a pro? Or do I earn money from this?
I wonder when the “slideshow” occurs?

Added 10 minutes ago
I chose the World War map (8 players) and put all my created heroes there, played for a while, skipped a few turns, and it runs smoothly, no slowdowns... My laptop is almost 10 years old, I don’t think I can test it on anything older... I didn’t see a slideshow.
And it’s all set to the highest settings.

Added 10 minutes ago
psatkha, send your save file!

Added 17 minutes ago
Okay, I checked it again in the map editor. I set the maximum number of heroes (you can set 55).
The Tower, the Fortress, the Academy – there are no differences or slowdowns. Everything is the same as with the Hive and the Orcs.
Inferno starts to slow down a little. You can try reducing the textures even more.
But we need to see feedback, how it will be for others, first.
Only you and I are using such old hardware)))
In reply to Роман RRR
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#3941
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Roman RRR

ARE YOU serious?))) Do you think the one on the left looks better???
As they say, taste is a matter of opinion...
In my opinion, having one unrealistically bright spot isn't great either - this isn't a runway model, but a General in the army after all.
Roman RRR
It's just that Faidaen, redrawn (with a cloak made of yellow leaves), looks better than a model with a new head, and with a similar hairstyle and maintaining the style of my previous heroes????
You need to stick to a SINGLE style - this style is set by the game (or rather, its developers). The Faidaen model itself is a bit crooked, and that's probably the only downside here, otherwise - I don't see any major differences between the Faidaen model and yours - the head is a head, the difference between the heads is minimal, and with such small sizes, it's unlikely that this change will be noticeable.
Roman RRR
You made this model, spending 5 minutes on it, while I spent much more time... Accept it. Maybe you should admit here that yours doesn't even come close, right? Since you're criticizing???
The amount of time spent on the work does not determine its quality.
Roman RRR
No, guys, I was still hoping for more positive feedback from you. It seems that what I'm doing is no longer needed by anyone... Just negativity.
I couldn't write anything more than what I wrote:
-
SRD
The elves are still unclear, we need to look at the animations - at first glance, it looks good)))
I couldn't write anything more specific because, in order not to be unsubstantiated, it is necessary to test it in the game, how the models behave during animation, etc., and one screenshot is not enough for this.
Roman RRR
And you value your time and stopped working on hero models (SRD, this applies to you first of all).
I didn't promise anyone anything, and I do this in my free time and when I have inspiration for this kind of creativity - this is not a job that I get paid for and that I have to complete by a certain date, and you shouldn't confuse the concepts of "stopped" and "postponed". I need at least 160 hero models for my own mod - these are the heroes that are on this list, and I'm working on them, and at the same time I share them with the developers of NHF because I don't mind at all and, in my opinion, this is one of the best mods for Heroes 5, and I am happy to take part in it!!!

In general, you shouldn't take everything so close to heart, what you do is definitely cool, but as they say: - "There is no limit to perfection!!!"
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
User Avatar
#3942
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Try not to argue, guys. As for the models, in any controversial case, you can simply hold a vote. Publicly or among the main authors of the mod, however you like. I think that way, no one will feel offended.
 

К А
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In reply to Ment
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#3943
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Ment
in any controversial cases, you can simply hold a vote. Publicly or among the main authors of the mod, however you like.
In any case, links to all author-made patches will be posted in the thread. No one will be left out. To each their own...

High-polygon objects at the level of modern games can degrade the game's performance, but tests by different people and on different machines are needed.
psatkha will decide as the main designer of the project what will be included in the mod by default. And what won't be, I will post links to download the author's patches ;)

And yes, guys, don't argue.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to SRD
#3944
Auto-translated
SRD
There's no accounting for taste, as they say...
In my opinion, having one unrealistically bright spot isn't great either – it's not a runway model, but a general in the army, after all.

You might not see it in the screenshot; there isn't any bright spot.
Or would you prefer it to look like a clown in colorful clothes?)))


We need to stick to a SINGLE style – this style is set by the game (or rather, its developers). The Fayedan model itself is a bit awkward, and that's perhaps the only downside here. Otherwise, I don't see any major differences between the Fayedan model and yours – a head is a head, the difference between the heads is minimal, and with such small sizes, this change is unlikely to be noticeable.

A unified style based on Fayedan is a dead end! Even read the reviews about the game online. People are most dissatisfied with the Lich Lord model.
Also, don't forget that by introducing female characters, we've moved away from this style, and going back to it...


The amount of time spent on the work doesn't determine its quality.

I won't comment on that; it's enough to remember some well-known proverbs.)))

"
I agree with the last point. This isn't my work, and so on.
But about taking it to heart... Put yourself in my shoes? After all, I'm not even doing this for myself. Because I'm unlikely to play much afterward. The only thing that stops me for now is that I'm practicing my skills in 3D.