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Were there any problems when restructuring the map editor? Specifically, did the ability to restructure the map editor disappear, even though it was present and used in the game?
Весна 2013.
New here? I'm Roha — want a quick tour?
Using a documentary video on Youtube, independent director Berk Ichel told about a very unusual gamer - Toby Otte, who was born blind, and even complete blindness did not prevent him from becoming a huge fan of video games...
this terrible ailment did not prevent Otte from playing music, performing on stage, and, paradoxically, from loving to watch TV and play video games.
Does anyone want to organize a mirror-SOD tournament?
Disabled by default.
What are the interesting restrictions on heroes? Wouldn't it be easier to just ban them?
And another question - why set a timer of 16+8+1 with 117 OH on a tournament, which is supposed to be the "most prestigious"?
h3dm1 is a very skilled and complex map from the very beginning to the end, and both the early and late game are very intense. This isn't even an average timer; it's a fast timer.
lucky has been playing a lot of mirror matches recently (and I've been watching his streams), and the way he maneuvers in the late game is impressive. Why risk such a beautiful strategy? You could add 15 seconds to the battle time and 30 seconds to the turn time, and increase the starting time by another 20 to 25 minutes, which I think would be a good starting value.
Compared to Shades of Darkness, 7 days of simultaneous turns still noticeably save overall game time.
There isn't a software ban yet. When it appears, it will be implemented. For now, there are verbal restrictions. Mirror matches have been played with similar restrictions for a long time, just for fun.
I'm interested in how the hero restrictions will be controlled. After all, opponents don't always stream, and it's impossible to keep an eye on everything Jeremy does with his artillery. Let's say, unlike in Might and Magic, for example. Also, the option of banning these heroes or preventing them from leveling up (logistics/archery/fire magic) to the last skill slot. If there's a way to control this, please let me know.
Guys, this is already the 5th tournament where mirror matches with a 16+8+1 timer are used. Why are questions about the timer only being raised now?