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Posts from "only XL-4"

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9 years ago
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"only XL-4"



Past Tournament Winners:
"only XL-3"Gomunguls [/URL]
[/B][/CENTER]

I. Rules and Templates.

1. Game version. The tournament will be held on the SoD 3.2(4.0) + HD mod version 4.1 (or the latest available version) + HW_rulez 1.38 game versions (if a new, relevant patch is released, this rule must be amended).
2. XL templates: 8mm6a,8хм12а, 6LM10a, 8xm8a, Spider. Template selection follows standard practice; the red player starts with the black template set.
3. Castle selection: random pair + trade
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins to be deducted from their opponent's account. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After trading castles, players trade colors.
5. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast
8. The option to rebuild the Guild of Mages is enabled.
9. Library in "Tower" is allowed.
10. Deadline for completing a game is 2 weeks (clarification for those who need it: you must adhere to a playing schedule of 1 game every 2 weeks; if you start a game with an opponent, the deadline for this game is 2 weeks; if your opponent ignores or refuses to finish the game within the specified time without valid reasons, you have the right to request an ODD be assigned; in case of non-appearance by the opponent, they will receive a technical defeat).

II. Regulations

Stage 1: Group Stage

The top 2 players from each group advance, having scored the most points.
In case of equal points, places are determined according to additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine the playoff qualifiers based on previous indicators, the players will be offered a scheme of transitional games. At present, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory - 3 points; defeat - 0; draw - 1 point (counted at the 211+ stage after consideration by the organizers)

Group stage ends on May 30, 2017. (no saves or replays will be accepted; results will be posted based on submitted tournament reports).

Stage 2: Olympic System

Playoff seeding will take place on June 1, 2017.

Two players advance from each group; the 1st and 2nd places are randomly assigned to the bracket.
Olympic system bo1 (2 weeks), starting with 1/4 bo3 (deadline 1 month)

III. Organizational Issues

1. Tournament start March 1, 2017; registration for the tournament is open until February 26 inclusive, up to 24:00 Moscow time (February 27-28 - final determination of the tournament regulations, drawing of groups) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting, and participating in online HOMM3 tournaments
4. Tournament host - Scorpiona (ICQ 469326983); organizational issues - rebellious (ICQ 345870761).
5. Tournament judge – Dirty_Player (ICQ 408722873)
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. The winner of the tournament will receive a medal under their avatar and a ticket to the FB tournament:


469326983
In reply to FireToSky
9 years ago
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FireToSky
Thank you for the game!
I didn't have enough skill to find the console commands, and by then 17 angels had already appeared, so I decided not to waste time against a faction with a strong starting position.
In reply to BISHOP
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9 years ago
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116th match on fast roads, it could have been difficult because the opponent had Solmyr, but I took all level 4 boxes with Grindan on map 117. Thank you for the game.


https://www.twitch.tv/dave_hun
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
123 days
Game Date
6/23/2017
Reported
6/23/2017 10:50 AM
Rating Impact Archived
Dave_HUN 1876 1891 +15 ↑
HellLighT 1878 1863 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/25/2017 10:11 AM

In reply to Dave_HUN
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9 years ago
Fastest roads is the "better" way to play xl+u :cool:


In reply to Dave_HUN
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9 years ago
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Both have rather meager army layouts, but I got lucky with КВ in the first Dragon Utopia max on 131, took the opponent's cities and cut them off from important treasures—a surrender should follow. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
6lm10a
Game Length
136 days
Game Date
6/23/2017
Reported
6/23/2017 11:33 AM
Rating Impact Archived
Falcone 1660 1674 +14 ↑
flate 1647 1633 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/23/2017 1:23 PM

In reply to Falcone
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9 years ago
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Falcone
Both sides have a rather meager army, but I got lucky with the Key Victory in the first Utopia, maxing out at 131. I took the opponent's cities and cut them off from important treasures – the game was decided. Thanks for the game!
I could have played this game much better. I made a lot of mistakes. Also, at the beginning of the second week, I chose the wrong direction. And in the late game, with the lost timer, it just didn't work out. I had to micromanage too much in the game because of the weak army. And I didn't have time to think. I lost fairly.
But to take a Max Utopia with 2 Angels, 21 Ducks, and a 131-point score thanks to Jeddite and a retrained Resurrect – that's brutal. Without Jeddite and double mana, there wouldn't have been such crazy timings with such poor army generation. And from that, I immediately got the Key Victory, while the opponent didn't even build a guild. And what's the point of that garbage tower? :D
Thanks for the game!



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to Scorpiona
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9 years ago
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Please register me for the tournament, I would like to participate.
In reply to Dave_HUN
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9 years ago
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A really intense game with a hidden stash of red units and conscripts. By turn 116, I had 6 angels and a level 12 Shaktar, and I started targeting the Utopia. However, it turned out to be maxed out, so I had to slow down and finish building my GM4 to resurrection level. I captured it on turn 125, gained a lot of stats, and in a couple of days, I finished building the control structure in the tower and started taking cities. Then, the opponent surrendered.
Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8xm12a
Game Length
131 days
Game Date
6/23/2017
Reported
6/24/2017 6:02 AM
Rating Impact Archived
Amiloo 1659 1681 +22 ↑
boovli 1846 1824 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/24/2017 7:31 AM

In reply to Amiloo
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9 years ago
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Amiloo
A terrifyingly fat layout with a red external dwelling and cons. By 116, there were already 6 angels, level 12 shakti, and I started aiming for the Dragon Utopia. However, it turned out to be a maxed one, so I had to slow down and build GM4 before the resource. I took it on 125, gained many stats, finished building control in the tower over a couple of days, and went to seize cities. Capitulation followed.
Thanks for the game!

The surrender was also quite fat. By the end of the first week, there were 6 cities, including a Tower, and oil was already available. But from mid-week, the opponent showed angels, high stats, and a stronger army. On 122, I had 28 ducks on Tazar, but the army was still smaller. At this point, I finally realized something was wrong. I gathered more angels, boots with gloves, some stat artifacts, and expanded as far as possible. By 126, their total stats were over 20 higher. On 127, DD was built on the first try. On 131, the opponent started seizing Castles with full control, breaking the chain. I needed TP, but it wasn't granted on the first rebuild with the library on 132. There is no Dragon Utopia (there is one, but it can only be reached via DD, and the opponent has already captured the nearest cities), there are no stats to take from anywhere, and control will be built when it's already too late. That's where I gave up. Thanks for the game and good luck in the tournament!

In reply to Scorpiona
9 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
137 days
Game Date
6/25/2017
Reported
6/25/2017 7:48 AM
Rating Impact Archived
Antiplayer 1957 1969 +12 ↑
twaryna 1871 1859 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/26/2017 10:56 AM

In reply to Dave_HUN
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9 years ago
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Bought a red Dess, and we started without any pauses. From the starting point, there are two paths, with hiding places for wolves, ogres, and cyclops – I decided to play. In the center, I found a four-way intersection, and on the first turn, I occupied a brown tower and two villages, with bears and ogres in the fortress.
Further on, I fought a lot with computer opponents, found two more four-way intersections, which opened up huge possibilities.
At the beginning of the third week, I broke the first Utopia, which gave me a small stat boost. Then, I managed to break two more. In the second week, I got a Quest, and in the tower's library, I built a teleportation gate on the first try, and with full control, the game started to progress normally.
In the fourth week, through a one-way intersection, Kreg arrived and, with blue units, pushed me back and took five cities. On my turn, I didn't use a timer, but I still managed to take everything back and attack Kreg. As a result, Kreg bought himself out with 3 Ifrits, 7 Ducks, and 3 Demons, and I lost 6 Angels out of 12, 12 Thunderbirds, and some Ducks. A couple of turns later, I attacked him again, and he surrendered. Thanks for the game.
ICQ 423164784

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8xm12a
Game Length
144 days
Game Date
6/25/2017
Reported
6/25/2017 9:10 AM
Rating Impact Archived
Sanin 1744 1762 +18 ↑
BISHOP 1819 1801 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/25/2017 9:14 AM

In reply to Sanin
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9 years ago
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Sanin
Bought a red Dess, and we started without rests. From the starting point, there are two paths, with hiding places for wolves, ogres, and cyclops – I decided to play. In the center, I found a four-way intersection, and on the first path, I occupied a brown tower and two villages, with bears and ogres in the fortress.
After that, I fought a lot with the AI, found two more four-way intersections, which opened up huge possibilities.
At the beginning of the third week, I broke the first Utopia, which gave me a few stat points. Then, I managed to break two more. In the second week, I divided the Knight's Vow, and in the library, I built a teleportation tower on the first try, and with full control, the game started to go well.
In the fourth week, through a one-way intersection, Craig arrived and, with the blue faction, took five cities. On my turn, I didn't have a timer, but I still managed to take everything back and attack Craig. As a result, Craig bought himself out with 3 Ifrits, 7 Ducks, and 3 Demons, and I lost 6 Angels out of 12, 12 Thunderbirds, and some Ducks. A couple of turns later, I attacked again, and he surrendered. Thanks for the game.
Thanks for the game!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to Dave_HUN
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9 years ago
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Dave_HUN
Meeting on fast roads at level 116 could have been troublesome because the opponent had Solmyr, but I took all level 4 boxes with Grindan on level 117.
Thank you for the game.
Early encounter + Pandora taken for the entire 4th green with 90 mana, against another Pandora taken for the entire 4th with basic wisdom, as usual, it ended quickly, thank you for the game.
In reply to Dave_HUN
9 years ago
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At the start, a small empty respawn, but Bron with 7 Basilisk eggs, two roads, immediately in the adjacent zone a good fork, good heroes and excellent comps: Tower + Conflux, Boots behind a hundred wolves by the second week, in short, what could be better.
In the first week, I take the comps, capture the mines, scout 4 Griffin Conservatories and a Dragon Fly Hive. In the second, I clear the conservatories, get 8 Angels, in the third I clear the Cyclops Stockpiles, build the Mage Guild and search for Dragon Utopias. As a result, by the end of the game, having scouted half the map, I only saw 3 Dragon Utopias, and one was taken by the opponent right under my nose, while I only saw the second at the very end. True, from the only Dragon Utopia I got an Orb, which largely decided the FB. Good thing I invested in the economy early and by the 4th week had 13k income from towns. The two nearest super-treasures turned out to be small and essentially empty. Tazar, thanks to Conflux, leveled up almost perfectly, only lacking Tactics.
On the 4th, I gain full control and start gobbling up the map. I set up Hydras in two castles with an external dwelling. I scout all the artifacts for the Elixir. At the start of the 5th week, the opponent, either counting on an advantage in magic or having no other direction for development, captures a village from me in the center of the map and thereby exposes himself.
I gather the last artifact for the Elixir, assemble my entire force of 16 Angels, nearly 50 Monks, 12 Hydras, and attack with the Orb. With equal battle stats, an advantage in army + Elixir + Tazar, and also Dess seemed to have no Defense.
Thanks for the game

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
213 days
Game Date
6/26/2017
Reported
6/26/2017 8:12 AM
Rating Impact Archived
Georg_ 1503 1523 +20 ↑
Russel_lDHl 1633 1613 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/30/2017 6:18 PM

In reply to twaryna
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9 years ago
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As I mentioned before, my opponent (Joker2k) hasn't been online on ICQ since mid-May. I sent him a private message on the forum about 10 days ago, but there was still no response.
ICQ - 679959628

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