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Boris K
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And what’s the point of summoning for an elf? He still needs to find spells. And any Chaos creature can take out a clone with a meteor shower, along with the original. If you’re going to take something instead of Light (along with Light), then Chaos is the way to go (in my opinion). With sworn enemies on the battlefield, it will hit just as hard as a Warlock. And if you happen to find an enchanted gatling gun...
You're right in some ways, Player! I always start by developing Leadership and Luck! Then I focus on Light Magic and Summoning! And Faidean definitely has an attack from the very beginning! Light Magic is simply essential for an elf (and it's obvious which spells are used)! And with Summoning magic, you create a clone and destroy everyone!:smile13:
Summoning magic can help not only with clones but also with elementals and phoenixes (if Summoning is well-developed)!!!
Да прибудет с тобой сила магии и волшебства! С уважением Первый в Круге!
I personally like light magic and dark magic the most (I wouldn't recommend using it if your opponent is a Necromancer). But overall, they're all pretty good.
Why on earth would an elf need Summon? He still has to find spells first. And any Chaos caster will wipe out a clone along with the original using Meteor Shower. If you're going to take something instead of Light (or alongside it), then Chaos (IMHO). With sworn enemies on the battlefield, he'll hit just as hard as a Warlock. And if you're lucky enough to snag an enchanted machine gun...
And what if I make a clone of an Emerald Dragon and it gets to move immediately as a clone should?!:rolleyes: By the time you blast it with Chaos magic, half your army will be dead! Light magic is simply essential for an elf! Since he always has plenty of Knowledge, Resurrection is a direct path to victory! And at the start of battle, you cast Punishing Strike, Stone Skin, and Evasion—the elven army is INVINCIBLE!:smile49:
3DogMZA;101046And what if I make a clone of the Emerald Dragon and it moves immediately as a clone should?!:rolleyes: By the time you hit it with Chaos magic, half of your army will be dead! And Light magic is simply essential for an elf! Since he always has plenty of knowledge, Resurrection is a direct path to victory! And at the start of the battle, you cast own same Punishing Strike, Stone Skin, and Evasion—the elf army is INVINCIBLE!:smile49:If it's against neutrals or the computer, then yes, invincible (by the way, anyone can level up Light magic, but I only do it for light races), but what if it's against a human? For example, what if he also has it (Light magic) fully leveled up, huh? He casts General Remove Spell and all positive buffs are gone! And you won't be able to gather that much mana as an elf.
Да прибудет с тобой сила магии и волшебства! С уважением Первый в Круге!
Игрок
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The main advantage of light magic is the ability to remove Berserk, Blind, and Dominate effects when playing against a hero who uses dark magic. Usually, this is enough for an elf to win...
The Shadow League has quite powerful Chaos magic, but on the other hand, the strength of magic depends not on the race, but on the Warlord. A well-chosen combination of magical attacks is the key to success! :smile02:
the power of magic depends not on the race, but on the Warlord; a clever combination of magical attacks is the key to success!:smile02:
This was shown to me by a superbly upgraded Godrick in the 5th mission of the 3rd campaign. Despite the fact that he is a sword hero, not a magic hero, he almost completely blocked the dark magic of my Markel. And 160 angels and 800 crossbowmen know their job.
Undoubtedly, if we talk about who is best suited for and predisposed to magical activities, then, in my opinion, the Dark Elves would be in first place by a large margin (Enhanced Spells + Elemental Chains + Dark Ritual + a hero with mana exceeding the maximum). They are followed by the Academics (simply because their magical stats grow rapidly as they level up + library + a "not-so-great," but sometimes useful, "Sign of the Magician" + they have a hero who, during battle, if sufficiently leveled up, practically doesn't spend mana). After that, everyone else is on the same level for me, although, perhaps, the Dwarves with their Rune Magic could be moved forward, and the Humans could be moved to the end due to the lack of distinctive magical features (but here, too, it's a double-edged sword, because if we consider prayer and inspiration as magic, then Humans shouldn't be at the end of the list... however, considering that neither mana nor resources decrease when using these abilities, I still don't consider them magic)
А в таверне тихо плачет скрипка, Нервы успокаивая мне... И твоя раскосая улыбка В бархатном купается вине...
And no matter what anyone says, I believe that one of the strongest magic types belongs to the High Elves, and of course, to the Dark Elves. The other races also have great magic, except for the Orcs!:D
No matter what anyone says, I believe that one of the strongest magics belongs to the High Elves, and of course, to the Dark Elves. The other races also have great magic, except for the Orcs!:D
I agree with you about the Dark Elves, but I don't understand:smile39: what makes the High Elves' magic so strong??? :confused:
:smile16: По Вере Вашей да будет Вам!:smile16:
:cool: Лорд Сандро - Консул Священной Империи и Некрополиса :cool:
:smile13:Dark Magic is quite powerful for Necropolis:smile20! Plague could kill from 4 to 6 creatures of level 6-7!!! At level 25, without artifacts, you get 150-200 (or even 350(!!!:smile43:!!!)) mana, 15-20 spell power, 15-25 knowledge, as well as 20 attack and 20 defense!:smile13: P.S. If you don't want to level up on the path to the Howl of Terror, I advise you to take Education + Magic Attraction!