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In reply to Marmot
9 years ago
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Marmot
Xaart, the map “This is Legion 2.0” is from a series of strategic maps by the author under the nickname maygwan. In this series, the player has the opportunity to thoroughly level up the main hero and, if desired, clear many zones with monsters and treasures. I downloaded many maps by maygwan, but I have only completed 4 so far. I liked "A Dragon Adventure" and "Undead Apocalypse." "Raising a Legion" is also quite good (for fans of necromancy and demonology), but with one caveat (it would be much better to get the Town Portal before the battle with one of the mandatory enemies; otherwise, one of the heroes will have a hard time).
Almost all of his maps are also available on the maps4heroes.com website, in particular, here is the page “This is Legion 2.0” If you have any questions about this map or other maps by the author, you can ask him directly there, but only in English. He will receive notifications, but how quickly he will respond is unknown.
I haven't even finished reading your post yet, but I will definitely read it. If you provide a save file, we can take a look and maybe offer some suggestions. Ah, I see, I'm downloading it now...

Marmot, good evening!

There are no questions about the map; it is not very complex topographically.

"Undead Apocalypse" started well, but then it became very difficult. In the 4th month, Nagash broke through the northern defenses of the Azure Legion and Archangels, visited the red tent, and that was the end of my game)).
I haven't played "A Dragon Adventure" yet; I need to finish the maps I've already started.
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9 years ago
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Xaart, I read your description of the map "This is Legion 2.0" and its walkthrough. I downloaded your save, looked at Katerina, Zerone, hired more creatures, as many as I had money for, quickly reached the main villain, visited the Arena, gathered the Alliance of Angels, and attacked him. The first time, I was just assessing the enemy's capabilities, and on the second attempt, I defeated Zerone. It turned out to be not difficult: despite all his "coolness," he has no immunity to blindness. Therefore, the recipe is as follows: blind the archdevils and hellhounds, quickly eliminate the weak stacks, then the phoenixes. When only the blinded archdevils and hellhounds remain, slow them down and repeat the Titan's Shot and blindness until victory. It is only necessary that our cart with ammunition survives.
Thus, I didn't even have to buy all the available troops in the cities.
What surprised me during the process was the absence of Resurrection and Disintegrate in the spellbook.
In reply to Marmot
9 years ago
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Marmot
Xaart, I read your description of the “This is Legion 2.0” map and its walkthrough. I loaded your save, looked at Catherine, Zerone, hired more creatures, as many as I had money for, quickly reached the main villain, visited the Arena, gathered the Angel Alliance, and attacked him. The first time, I was just assessing what the enemy was capable of, and on the second attempt, I defeated Zerone. It turned out to be not difficult: despite all his "coolness," he has no immunity to blindness. Therefore, the recipe is as follows: blind the archdevils and hellhounds, quickly eliminate the weak stacks, then the phoenixes. When only the blinded archdevils and hellhounds remain, slow them down and repeat the Titan's shot and blindness until victory. It is only necessary to ensure that our ammunition cart survives.
That's it, and I didn't even have to buy all the available troops in the cities.
What surprised me during the process was the absence of Resurrection and Disintegration Ray in the spellbook.

Marmot, thank you very much!!! Regarding the blindness against the infernals :smile07: I need to apply it; there's a similar moment at the end of "10 Cases of Doctor No." I'll try it tonight.
I had over 1000 archangels, and I lost them all in the battle with the vampires from Pandora, may they be cursed; I had to gather them again. Oh, I should have asked for help sooner
9 years ago
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Not many people are sharing their experiences) I'll revive the topic.

Thanks to Marmot, I finished This is Legion! I used the blinding method in the game “007 Cases of Doctor No” (I wrote the name incorrectly before). The final stage – Dermitt against Doctor No. I beat it in 3 attempts.

Yesterday, I decided to continue playing the unfinished Lord of the Rings and Jedy’s Story. I play them alternately. I'm not doing very well with Gandalf yet, but I won't give up. I can't beat King Arthur with Jedi; he's tough.

I saved them for later and started The Lord of War. I downloaded the map from the forum and read the comments from users who had completed it. Interestingly, I already had the map for The Lord of War, but with a different castle layout. In the new Leondagran, it starts in the upper left corner, while in my version, his castles were located in the lower right corner, and immediately behind the garrison in the north were the lands of the first opponent. I tried to complete that map a couple of times, but as soon as I gathered my strength and broke through the garrison, the opponent's player would appear with a huge army and immediately defeat Leon.
I started the new version, but this time I got lucky with the map itself. After capturing the Dragon Utopia to the south of Norok, I got the wizard's hat. As the game progressed, I gathered a mana well, and then I just jumped and flew forward. In one of the red castles, I learned the city portal (after that, I captured the book of earth magic and the shackles of war, defeating the legion of nagas from the Pandora's Box on the island near the Blue lands). The game took 17 months. The strongest opponents were the elven queen with skills close to 99, the purple Diablo, and the orange Lady Norganna, also with 99 and legions of archangels, griffins, champions, etc.

I dealt with the red and pink ones first. The pink one surprised me – the 2 strongest heroes were standing motionless outside their territory. I defeated one, and I didn't bother with the second – he died after losing his last castle. After dealing with them, I flew to the blue one. I captured all the castles except the last one, where Astral was hiding. He attacked and was defeated. Next, I defeated the purple and cyan (the weakest) and fought the elven queen. I defeated her and captured all the Ramparts. By that time, I had taken all the orange castles, and Norganna was hiding in the last one. After gathering enough troops and waiting for the right moment, when she came out of the castle, I captured the castle and activated the angelic alliance. Norganna attacked and lost. Victory!

Added 1 hour 26 minutes ago
I'll also share my walkthrough of the map "Dreamland".

Link: http://heroesportal.net/maps/search/dreamland

It's strange that the map was uploaded to the portal in April 2017, but I already had it in my collection a couple of years ago, and that's when I played it.

The map is quite interesting, with a turn-based strategy of "find the tent - open the passage to the enemy - find another tent" and so on. The goal is to kill the hero Lord Dragon; failure means losing Solmyr.

There is a city portal, but flight and spatial gates are missing. However, there are 2 pairs of angel wings on the map, and one cannot be captured, while the other... But I'll tell you everything in order.

We have several towers, initially 2, then we take 4, and through a two-way portal, 2 more. The enemies are locked behind gates, and there are also guards who allow the Blue player to pass, i.e., us.

After gaining some strength, I led Solmyr to do some reconnaissance. To the right of us are the lands of Gray (Stronghold), below and to the left is purple (Necropolis). Below in the center and on the island are the lands of Red (Castle). In the south are underground gates to the lands of Green (Rampart). There are several Dragon Utopia, and the Grail, buried on a deserted island next to Gray. However, the approach to the Grail is guarded by dragons, and at every turn, we are ambushed by invisible dragons.

After visiting the brown tent, I opened access to the Necropolis. I captured the castles on the way, but one of them is behind purple gates. There are also gates to the dungeon, where the purple tent is, guarded by red guards. The purple player lost all his heroes, and the last Necropolis didn't have a tavern.

As I progressed through the map, I captured the island with the Rampart, where the Grail was located. There are more than enough resources and gold. On the island with swamp creatures, I found a green tent (and the author cleverly hid it). One of the tents gave me a funny situation, because of which I spent many months (!!!) trying in vain to get out of the dead end.

After saving the game, I opened the gates to the south and went to the lands of Green. The hero Gelu turned out to be very strong, and I barely defeated him and took control of the castles. To the left, I noticed a two-way portal that led to the red tent. Nearby are 4 groups of 2,000 azure dragons. They don't interfere with the progress, but who knows what they might be guarding. I decided to find out... I killed them one by one, but nothing! I returned to the starting point. In the lands of green, behind the black gates, lie the angel wings and the sphere of vulnerability. At the top are Gray (the passage to him is blocked by a blue guard) and Red (a white guard). Also, in the lands of Red, there is a second pair of wings, but the author placed them in such a way that it is impossible to take them.

Now for the sad part. The author also hid the white tent, and so well that I searched everything that was open, but I couldn't find it. In the search, the game dragged on to 24 months..., Solmyr became very strong and leveled up so much that only Chuck Norris is stronger. When we were installing the game, something went wrong, and the map editor doesn't work, and I don't have the ability to look in the editor to see where this tent is.

I saved the game and forgot about it for a while.

I returned a couple of months later with the determination to either find the tent or write to the author to explain. I didn't have to do the second, because I found the tent in the dungeon of the purple player (!) behind the smoke (!!), where I accidentally clicked with the mouse (!!!).

Completely enraged by my own blindness, I rushed to the unfortunate Red, defeated all his heroes in one go, visited the blue tent, and went forward to Gray. To Gray's credit, he didn't hide but attacked himself, although he had no chance. After opening the gates, I visited the black tent, defeating the legion of fairy dragons guarding it. In principle, Solmyr was no longer afraid of the devil himself. I remembered the wings in the lands of the Rampart, opened them, took the sphere and the wings, but the wings turned out to be a surprise – with a defense of 7000 archangels.

Now, to Lord Dragon (the path lies through the portal on the island, closed by black gates). After flying through them, I ended up in the lands of Pink. While I was looking for the damn white tent, I also leveled up the second hero – Dragon. With skills close to 80, with legions of joined angels and other neutrals, he was not much inferior to the main hero. We came to the final stage – seeing us, Lord Dragon hid in the castle. This didn't save him; I made a swap in the armies and defeated him with Dragon, just to test him.
Some details have faded from memory; if anyone is interested, I can upload the save.
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9 years ago
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Xaart, hello! Thank you too for reviving the topic. I will continue to post my reports; expect more soon.
You should have written about your map editor problems a long time ago, as it is often absolutely necessary! Without reinstalling the game, you can solve your problem with the standalone map editor. Just unpack the archive into a separate folder and use it.
Also, the ProspectorRT utility is very helpful when you have difficulties with single-player maps. It analyzes the starting save and displays all the information in the form of tables.
The map "Dreamland" (by the same author, Jimmy, who created "Seven Seals") was already uploaded to maps4heroes.com, and now it has been re-uploaded. I downloaded and checked it: the map's date in the archive is 08.11.2007, so it is not a new version, but the same one. I haven't played it yet, but I will definitely try it.
I am also interested in this: please indicate how many months it took you to complete a particular map – it is useful to know in advance what to expect, because not everyone has the patience for a long map.
In reply to Marmot
9 years ago
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I got an offline editor, thanks! I'll install and test it tonight. I have maps where the author stated that they are impossible to complete without an editor. Although, I managed to complete a couple of them with some difficulty, and I was surprised myself. Regarding the length of the Walkthrough – it probably varies for everyone. What might take me a year or more, another player might be able to complete in much less time. As for Dreamland, I'm to blame; I dragged out the game, although I could have finished it in a year or a year and a half (I can't say for sure). I have a question about the map "The Empire of the World II." Several years ago, I started this map, brought Maximus to King Arthur, went through the whirlpool, and encountered Xyron with Ignatius' avatar. I couldn't defeat him and saved the game for a better time. After reinstalling Windows, the save was lost. A couple of months ago, I started the German map "Das Weltreich II." This map is practically a complete copy of "The Empire of the World," with the only difference being Maximus' avatar – here, it's Roland's face. All other heroes are the same, and the Walkthrough is identical. And here, after passing Arthur, I encountered Xyron, who immediately attacked, defeated me, and disappeared, using a teleport. Moreover, he specifically waited until I arrived, although he could have teleported earlier... UPD The map is most likely a translation into German. And the 3rd option, with the original game. A friend was playing, and he couldn't find a way to reach Arthur. I helped him, first with advice, then by joining him directly. I don't know if the reason was me or my computer, but here, Xyron simply passed by Maximus, took the Hell Castle, and settled in it. And we passed through the green gate and continued. We reached Genghis Khan, but it was already too late; I had to go home, and my friend decided to continue on his own.
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In reply to Marmot
9 years ago
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Marmot
Xaart, map “This is Legion 2.0” - from the series of strategic maps by the author under the nickname maygwan. In this series, the player has the opportunity to thoroughly upgrade the main hero and, if desired, clear many zones with monsters and treasures. I downloaded many maps by maygwan, but I have only completed 4 so far. I liked "A Dragon Adventure" and "Undead Apocalypse". Also, "Raising a Legion" is quite good (for lovers of necromancy and demonology), but with one caveat (it would be much better to get the Town Portal spell before the battle with one of the mandatory enemies; otherwise, one of the heroes will have a hard time).
Almost all of his maps are also posted on the maps4heroes.com website, in particular, here is the page “This is Legion 2.0” If you have any questions about this author's map or others, you can ask him directly there, but only in English. He will receive notifications, but how soon he will answer is unknown.
I haven't even finished reading your post yet, but I will definitely read it. If you provide a save file, we can take a look and maybe offer some suggestions. Ah, I see, I'm downloading it now...

In the evening, I started playing "Raising a Legion". I'm still in the process of completing it, but I agree that the Town Portal spell would be very helpful for Boneface! The hero cannot learn it from another. At the beginning of the game, Fireface immediately receives books of water and earth magic, plus a vial of life, so he is fine with the Town Portal. But I want to warn other players - to pass into his own Inferno Castle, the guardian asks to give him all 3 artifacts. Do not give them under any circumstances! Just teleport to the Castle. Both books are invaluable; as the game progresses, we get another book of water and fire magic, and maybe we will even find a book of air magic.
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9 years ago
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Xaart, have you already set up the editor?
As for the tome of earth, I got lucky during the walkthrough: I encountered an enemy heroine near a whirlpool and, after defeating her, I obtained the book and several other valuable artifacts.
In reply to Marmot
9 years ago
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Marmot
Xaart, have you already set up the editor?
I got lucky with the tome of earth during my playthrough: I encountered an enemy heroine near a whirlpool, and after defeating her, I obtained the book and several other valuable artifacts.

Hello! Yes, I installed it, it's a bit unusual to work with:), I need to get used to it. I also installed the HD mod, but the computer initially complained about the crash log file; I downloaded and installed it. Then it displayed "Error: Files from Heroes III are missing. Please reinstall Heroes III." I had to take another version from the branch, Era, with the update deactivated. It works, but due to the screen resolution, the game view is small; I need to change the monitor.

We can use "you" informally.
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9 years ago
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Xaart, here's a suggestion: was your game installed from a licensed disc? If so, it seems that not all files are written to the hard drive, so when you launch the game, it requires the CD, from which the remaining files are loaded during gameplay (this is the only form of copy protection in "Heroes 3"). If that's the case, the HD mod has a special option called "No CD/DVD" (on the right side of the initial screen). Or (but this is more complicated), you can install a version of "Heroes" where this is already done (a repack, I have one like that).
As for the resolution, you can quite comfortably play at 1024x768 (I played in this mode even with my old CRT monitor), but, of course, the higher it is, the better: a larger part of the map is visible without scrolling.
In reply to Xaart
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9 years ago
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Xaart
Hello! Yes, I installed it, and it's a bit unusual to work with, I need to get used to it. I also installed the HD mod, but the computer initially complained about the crash log file, so I downloaded and installed it. Then it gave an "Error: Files from Heroes III are missing. Please reinstall Heroes III" message. I had to take another version from the branch, Era, with the update deactivated. It worked, but due to the screen resolution, the game view is small, I need to change the monitor.

We can use "you" when addressing each other.
Does it crash with the HD mod? There are at least 4 launch modes for the screen + screen resolution selection (to make all functions work, the resolution must be greater than 1024x768). But if a resolution larger than the screen allows is selected, or an inappropriate display mode is chosen, the game will simply crash when loading. Therefore, you need to find a suitable mode and resolution when launching (experiment).
In reply to Marmot
9 years ago
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Marmot
Xaart, here's a suggestion: was your game installed from a licensed disc? If so, it seems that not all files are written to the hard drive, so when the game starts, it requires the CD, from which the remaining files are loaded during the game (the only form of copy protection in "Heroes 3"). If so, there is a special "No CD/DVD" option in the HD mod (on the right on the starting screen). Or (but this is more complicated) you can install a version of "Heroes" where this is already done (a repack, I have one).
As for the resolution, you can quite normally play at 1024x768 (I played in this mode even with my old CRT monitor), but, of course, the higher it is, the better: most of the map is visible without scrolling.

Marmot, good afternoon! Yes, the game was installed from a licensed disc, I play from a virtual drive, with a full-screen view. In Era, the "no CD/DVD" option is enabled by default. I once installed the HD version of the game (not the HD mod), but I didn't like it, as it didn't recognize most of the maps that were easily launched on my outdated version, and my monitor didn't support the resolution. I uninstalled it and don't regret it.

In Era, there were also old maps, I deleted them all and replaced them with my own. However, I discovered many new features that I hadn't noticed before. Plus, there were some amusing moments. To check, I started a game with the Inferno starting castle. What amused me was the behavior of the neutrals. For example, if there is a group of 10 Gogs, one of them joins, while the others resist. Hmm... usually it's like this: either they all join, or they are hostile, engage in battle, or flee. But here there are 50 shades of gray)).

Added 6 minutes ago
dnaop-wr
Does it crash with the HD mod? There are at least 4 launch modes by screen + screen resolution selection (to make all functions work, the resolution must be greater than 1024x768). But if a resolution higher than the screen allows is selected, or an unsuitable image mode - the game will simply crash when loading. Therefore, you need to select a suitable mode and resolution when starting (experiment).

Hi!) No, it doesn't crash, everything works in HD Mod Era II. I just installed the HD mod, the link to which Marmot posted, but it refused to work.

I figured out the resolution and chose the most optimal one. Unfortunately, my monitor isn't even HD ready, I definitely need to get one that supports 1080p.
In reply to Xaart
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9 years ago
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Xaart

Yesterday, I decided to continue playing the unfinished Lord of the Rings and Jedy’s Story. I play them alternately; I’m not doing very well with Gandalf yet, but I won’t give up. With Jedi, I can’t beat King Arthur; he’s really tough.
The battle with Arthur is the most difficult on the map. The author created the map around 14 years ago, in the early 2000s, and clearly didn’t know how to maintain the difficulty throughout the game.
This is one of those maps where it doesn’t make sense to sit and accumulate creatures because the opponent will always have more.
I remember constantly replaying the battle.

Before the battle, it’s advisable to visit all the objects for luck and morale, and also double your mana.
You can also replay the battle each time until the archangels don’t get morale on the first try; this really makes a difference.
And understand the AI’s algorithm, which spells it casts on us and when it casts acceleration, and when it casts something completely different.
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9 years ago
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Complex and diverse tactical battles are one of the main advantages of the "Jedi Story" map.
I dug up my save file where I had already reached Camelot, but hadn't defeated King Arthur yet. I'll try to remember how to proceed. I remember that I tried to attack him several times, but I had to retreat to get reinforcements: the enemy turned out to be stronger. Aha, it seems I need to block the gates, clone archangels, and use the clone to alternately resurrect the fallen or attack the enemies. The enemy relies on archers and stays in the castle.
Yes, I managed to defeat him from that save file. Another small but important trick: you need to separate one archangel into a separate stack so that you can immediately place him in front of the gates. He will die, but the gates will remain closed, blocking the enemy champions and crusaders inside the castle!
Xaart, regarding the Era mod: it is essentially an improved WoG, so you are already playing a slightly different game with WoG rules. For RPG maps, this can be critical: you may not be able to pass through certain areas, or, conversely, you may be able to do things that the map author did not intend (for example, by joining part of the hostile creatures, etc.). In that case, you should find and download the mini-mod "Safe SoD," which disables all WoG features and also prevents the Week of the Monster and Month of the Plague from occurring (hence the name "Safe"). I don't have the link yet, I haven't found it yet, but I know that Valery once gave it somewhere in the map discussion, and other players also mentioned it. I haven't downloaded or used it myself, although the description sounds tempting.

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