Posts from How can I make a hero independent of a town?
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TreeMapProperties
PlayerSpecific
and click around there
You need to find DieInAWeekWithoutTown
and set it to False for the desired player
0=1
In this case
Added after 14 minutes
He will still complain, but it's not a big deal, as it's not a critical error.
It's not a script, but in
TreeMapProperties
PlayerSpecific
and click around there.
You need to find DieInAWeekWithoutTown
and set it to False for the desired player.
0=1
In this case,
Added 14 minutes later
It will still complain, but it's not a big deal, as it's not a critical error.
Thank you!
I have the same problem. For the mission, the hero shouldn't need a town (in my case, it's player two, i.e., blue). I found the "DieInAWeekWithoutTown" button and set it in section 1, not 0, which should affect only the blue player. But the problem is, when I enter the game, the task "capture any town within a week" hasn't disappeared. The game complains and doesn't want to let the hero be without a town. What should I do? :(
1=Player 2
...
Added 1 hour 15 minutes ago
There are values from 0 to 7.
0=Player 1
1=Player 2
...
Added 1 hour 15 minutes ago
There are values from 0 to 7.
Thanks, but I understand that part. However, the problem still persists. Maybe I'm looking in the wrong settings?
Player Specific>>1>>Objectives>>Primary>>DieInWeekWithoutTowns (false)
find it.
We also need to find it in Common DieInAWeek...
It worked, thank you very much! :)
here