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Posts from Player rating for tournaments across all installments of Heroes.

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Which rating system should I choose? (see the text for details)
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In reply to AmberSoler
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19 years ago
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AmberSoler;99607
I hope we won't revisit this topic again.
Oh well... how naive... I know someone who I think will want to argue... :D

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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19 years ago
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Kyle;99609
Ah... naive... I know someone who I think would like to argue... :D
Without me... I don't see a very significant difference in the final number, I just don't want to waste my time going through all this again and again... Whatever you decide, that's how it will be. :)
Сначала было слово...
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19 years ago
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So, which rating should we use? Should we simply use the final blitz rating as an indicator of experience? This would be closer to the traditional rating calculation scheme.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
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Член РКСМ с 07.07.07.
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In reply to AlexeyPank
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19 years ago
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AlexeyPank;99726
Okay, which rating should we use? Should we simply use the final blitz rating as an indicator of experience? This would be closer to the traditional rating calculation scheme.
I suggest calculating using the oscillator!
The file with the table is located at post #521

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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19 years ago
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Regarding the oscillator, it's clear. I'm simply using the blitz results as a "test" to integrate blitz tournaments into the existing tournament structure. This will make everything simpler and more understandable for those who haven't followed the lengthy discussions.
Мы спасемся? Я не знаю. Верьте...
Геройский Интернационал
Клан Homo homini - основатель клана
Член РКСМ с 07.07.07.
ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
In reply to AlexeyPank
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19 years ago
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AlexeyPank;99739
The oscillator makes it clear. I'm just using the blitz results as "data" to inform our approach to existing tournaments. This will make everything simpler and clearer for those who haven't followed the lengthy discussions.
No, let's not confuse anyone...
In the first column, write "Blitz Rating".

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Kyle
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19 years ago
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Kyle;99742
No, there's no need to confuse anyone...
In the first column, write "Blitz Rating".
That's correct, and the blitz results, if accepted as "experience," provide a basis for calculating the final rating...
Сначала было слово...
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19 years ago
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Well, they will probably choose the best all-rounder... i.e., the one with the highest overall rating.
Exactly, the question is about the rating. None of the three existing ratings on the portal are suitable for a multi-stage tournament:

IronAxe's rating does not differentiate between participants with the same number of days, but with DIFFERENT places, which is not only illogical but also reduces the importance of more popular stages (especially the top three) where the results are predictably closer.

In reply to Fireball
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19 years ago
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Fireball;100278
Therefore, we ask the organizers to clarify the situation.
Currently, the score is being tallied for all three options... that is, for the option by IronAxe, for the option by AmberSoler, and for the option by AlexeyPank.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Fireball
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19 years ago
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So, which one will be better after 10 stages? And what about the serious shortcomings of these rankings mentioned above? Perhaps the organizers should come up with a unified scoring system specifically for multi-stage tournaments, one that avoids at least obvious contradictions?
In reply to Fireball
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19 years ago
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Fireball;100289
Then which of them will be after 10 stages?
I didn't understand the question... :o
Fireball;100289
And what about the serious shortcomings of these rankings mentioned above? Perhaps the organizers should come up with a unified scoring system specifically for multi-stage Tournaments, one that would not have at least obvious contradictions?
I advise you to read THE ENTIRE (i.e., from beginning to end) topic Ranking for Tournaments in all parts of Heroes.
And either suggest your own option or support one of the existing ones.

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Fireball
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19 years ago
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I didn't understand the question.
Let me clarify. Which ranking system will be used to determine the final placement? It's quite possible that the winner will be the same for all rankings (or maybe not), but for such a large-scale tournament, it's important not only to have a first-place winner but also to recognize the other prize winners, the top ten, and so on. And here, we can't rely on invariance.
So, either suggest your own option or support one of the existing ones.
Okay, here's a specific proposal. Combine the rankings from IronAxe and VDV Forever in a 1:1 ratio.
50 ranking points are awarded based on the VDV Forever system.
50 ranking points are awarded based on the IronAxe system (days * 50).
This way, the requirements for differentiating participants with the same number of days and the additivity of the stage results will be met. Moreover, this system is easy to use and understand (ranking for placement + ranking for days). The addition for progress in a multi-stage tournament proposed by AlexeyPank is not acceptable.
In reply to Fireball
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19 years ago
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Fireball;100327
Let me clarify. Which of the rankings will be used to determine the final distribution of places?
This question is still open... because we haven't reached a consensus yet... :o
I think we can only answer this closer to the end of the Tournaments.
Fireball;100327
Okay, here’s a specific proposal. Combine the ratings from IronAxe and VDV Forever in a 1:1 ratio.
50 rating points are awarded according to the VDV Forever system.
50 rating points are awarded according to the IronAxe system (days * 50).
In this way, the requirements for differentiating participants with the same number of days and the additivity of stage results will be met. Moreover, such a system is easy to use and understand (rating for place + rating for days). The addition proposed by AlexeyPank for progress in a multi-stage tournament is not acceptable.
Comrade, did you really read the entire thread Rating for Tournaments across all parts of Heroes????
I have the impression that you didn't:mad: :mad:
Firstly, tell me what the fundamental difference is between your system and an oscillator?
Secondly, all discussions about the ranking should take place in the topic mentioned above.

P.S. I understand that reading 500 posts can be tedious, but if you want to talk about the ranking, you must definitely read this topic.

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Fireball
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19 years ago
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Comrade, are you sure you read the entire thread?
Yes, I read it, and I didn't even get lazy.
I have the impression that you didn't.
That's a false impression.
Firstly: tell me what the fundamental difference is between your system and the oscillator?
You confused me; is it not obvious? And there are 2 absolutely fundamental differences:
1. The linear part of the oscillator's rating depends on the total number of participants N as (n-1)/(N-1). But in VDV Forever, the dependence is ONLY on the occupied place.
2. With a given number of participants (as a parameter), the linear rating decreases according to a linear law, i.e., the difference between 1st and 2nd place is the same as between 11th and 12th, which is not good, but in VDV Forever, the difference between 1st and 2nd will be greater than between 11th and 12th.
Secondly: all discussions about the rating should be held in the above-mentioned topic.
Understood. Then, please move the posts to the appropriate topic so as not to disrupt the coherence of the discussion.
In reply to Fireball
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19 years ago
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Fireball;100362
You confused me; is it not obvious? And the differences between the two are absolutely fundamental:
1. The linear part of the rating depends on the total number of participants N as (n-1)/(N-1). But in VDV Forever, the dependence is ONLY on the position occupied.
2. With a given number of participants (as a parameter), the linear rating decreases linearly, i.e., the difference between 1st and 2nd place is the same as between 11th and 12th, which is not good. In VDV Forever, the difference between 1st and 2nd will be greater than between 11th and 12th.
I apologize, :smile43: I didn't immediately grasp the essence of the statement.

In essence:
The proposal is not without merit; that is a fact.
The idea of introducing a non-linear component into the linear part needs to be considered.
I don't quite like the fact that the numbers in this non-linear part (depending on the position) are taken arbitrarily...
But I like the idea itself.
Fireball;100327

50 rating points are awarded according to the VDV Forever system.
50 rating points are awarded according to the IronAxe system (ratio of days * 50).
Well, we can keep the 100-point system... the numbers in the third column won't change... ;)
It's just that the 100-point system is somehow more familiar...

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров

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