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Posts from CIS-2017 in Yekaterinburg.

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9 years ago
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Tournament Regulations.

BO2, All Random, color decided by coin toss; for the first game, the map template and races are chosen randomly by the judge or players using a random number generator (for example, on the website random.org). For the second game, players switch colors and, accordingly, Factions.

Tournament dates – May 6, 2017 - May 13, 2017
Tournament Regulations
1. This is an unofficial tournament with rewards paid proportionally to the place finished. Payment structure:
Buy-ins from 4 participants at 1000 rubles each form the main prize pool of 4000 rub. Total prize pool is 4000 rub. buy-ins + 5000 rub. sponsorship.

Guaranteed payouts for places finished will be:
1. 6000
2. 3000
3. 0
4. 0

2. Tournament registration and withdrawal/disqualification occur as follows:
a) The player leaves a post in the tournament thread with information about themselves:
NickName on Heroesworld
I.C.Q. Number
b) After approval of the application, the player transfers a buy-in of 1000 rub. to the organizer's account, thereby confirming their participation in the tournament and agreement with its rules.
c) After the start of the first round, no refund of the transferred buy-in is provided. In case of withdrawal from the tournament by own choice, the player is automatically considered to have finished in last place with 0 points and receives the corresponding prize amount.
d) In case of disqualification of a participant by the judges, no payouts are made to the participant; the "forfeited" amount is distributed proportionally among the remaining participants.
e) Reasons for which a player is excluded from the tournament:

- violation of fair play rules;
- rudeness, public insult of the organizer, judge, or tournament participants.

3. Fair Play
The most important point: players must play fairly and respect each other.
- It is forbidden to use cheat codes, unauthorized programs, and bugs resulting from the use of additional software and files during a match.
- No one has the right to open saves of an unfinished game except for the judge, and only if a disputed situation arises in the game. If there is no connection with the judge at the moment a disputed situation requiring save inspection occurs, the game must be interrupted and saved by both participants until contact with the judges is established.
- Viewing the hero's skill tree via software tools is forbidden (equated to maphack).
- Watching the opponent's game stream, either online or recorded, before the end of the match is forbidden (equated to maphack).
- It is forbidden to open the map being played in the editor before the end of the match.
- In case of connection loss or game crash, the last autosave is loaded; players are obliged to repeat all their moves as accurately as possible up to the moment of connection loss or crash. If the tournament judge considers that one of the players intentionally changed the order of actions, the player may receive a technical defeat in the match. In case of regular intentional violations of this nature, disqualification from the tournament is possible. In case of connection loss or crash on the first day of play, heroes are assigned randomly.
A game is considered finished when one player has completely destroyed the second or one of them surrenders, which must be confirmed via ICQ. Only after this is it permitted to open saves and view the map in the editor.
Players who agreed to the game bear responsibility for all actions occurring on players' computers during the match and/or related to an unfinished game.

4. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs. If players are unable to connect with each other, they must immediately contact the tournament judge. The blue player creates the game.

6. Since there is an autosave before the break of simultaneous turns, it is recommended to save the game once every 3 days. After the break of simultaneous turns, the blue player is obliged to save the game at the beginning of each of their turns.

7. The tournament is conducted in one stage using a round-robin system. By default, "new" templates from March 30, 2017 are used for generation. Each match is played in BO2 format in AllRandom mode; for the first game, the template and races are chosen randomly by the judge or players using a random number generator (for example, on the website randomstuff.ru). For the second game, players switch colors and, accordingly, Factions.
List of used templates: sun, letos, rainbow, crown, labyrinth, M3, spider, mask.
8. Map generation is carried out using IRMG version 1.7.8 (or any other by agreement), huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

9. Restarts: In all tournament games, players will have the right to 1 restart before each game until the end of day 2 of week 1. Also, due to certain generator peculiarities, technical restarts are possible:
1) termination of simultaneous turns before the completion of day 2 of the first week.
2) map errors or bugs (in this case, it is necessary to contact the judges).

10. "Red-rush" is forbidden, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

11. Any joining of neutrals is forbidden. An exception is the "joining" of neutral goblins when they are not finished off and switch to the player's side.

12. It is forbidden to jump from any zone into the opponent's starting zone if there is no portal from that zone to the opponent's start or if this portal has not been breached by either player. It is also forbidden to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

13. It is forbidden to press wait on Krag's first strike in battles with opponent heroes; it is permitted against neutrals.

14. Using a Necromancer mark on a clone is forbidden.

15. Use of the console is forbidden. If you have a console call enabled, delete this line from the settings file before the game.

16. By default, loads at the request of players are not permitted, but players have the right to agree on any number of loads.
In reply to Noom
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9 years ago
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Noom
Kirill took a restart on the first map and they started playing the second one. External dwellings 1 2 3 from the start, Sanitar and Irbet, the elementalist ate 2 chests for experience and rode to Iranna. Broke through the adjacent zone, devoured the well, and rode to the second via the crypt. At 121 he was level 11 with a logo. At 127 he built all the meat in the castle, at 134 he crashed home at level 20 with magic and saw that Carli was fighting into my adjacent zone through the gate 110. After the battle, it turned out that Kirill mixed up the guards and lost all the spears and shields. Thanks for the game.
thought I was hitting an intermediate guard of 60, but it was actually 110 into the opponent's intermediate: 51 grandpa, 156 airships, and slag. The fight held out, but 27 spears remained...
thx for the game.
In reply to KillAndAction
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9 years ago
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miscalculated again. shouldn't have started a new game after a tough 12-hour game with Num. Lost because I didn't control a simple battle on Furies.
Battle Report Pending Approval
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
корона / crown
Game Length
117 days
Game Date
5/8/2017
Reported
5/8/2017 3:40 PM
In reply to dwp1970
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9 years ago
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counter-attack
didn't have enough resources, so I didn't place units on the third level
but the pace was high
but the opponent simplified everything and lost on his own

thanks for the games
Battle Report Pending Approval
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Map Template
корона / crown
Game Length
137 days
Game Date
5/8/2017
Reported
5/8/2017 3:43 PM
In reply to KillAndAction
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9 years ago
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it was a slow game
but by the end of turn three, I was ready to attack
but I lost the kill.

thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Виторрио / Vittorio
  • Main Hero: Виторрио / Vittorio
Map Template
корона / crown
Game Length
137 days
Game Date
5/9/2017
Reported
5/9/2017 2:50 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/10/2017 1:21 PM

In reply to dwp1970
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9 years ago
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dwp1970
05/09/2017 dwp1970 (Blue, Stronghold, Haggeh, Haggeh) def KillAndAction (Red, Haven, Vittorio, Vittorio) crown 137

it was a slow game
but by the end of the third turn, I was ready to go for the treasure
but KillAndAction lost.

thanks for the game
basically, let's fight against drunkenness.
and Dima said something about the treasure, as it seems to me.
Thanks for the game.
In reply to KillAndAction
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9 years ago
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dwarves 1, 2, 5
it was difficult, I lost a lot of archers
but I still managed to get to the third level on the fourth attempt
Killa was defeated piece by piece
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Аксель / Klaus
  • Main Hero: Аксель / Klaus
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Аргат / Urghat
  • Main Hero: Аргат / Urghat
Map Template
корона / crown
Game Length
212 days
Game Date
5/10/2017
Reported
5/10/2017 11:55 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/10/2017 1:19 PM

In reply to dwp1970
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9 years ago
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After a restart, we played a very unfavorable scenario for the Demon faction – with hideouts at positions 2, 5, and 6, Erling was spotted at position 113. I decided to play as Haven with Fortress, especially since I had built GM2 houses with regeneration by the second week. Luckily, my opponent didn't get the Log and I managed to eat two treasures. I got a mediocre reward – very few stats, but I did get manacles, a lion's cap, -4 morale, -2 luck, and a -20 initiative staff. Erling realized that he couldn't outrun the Demon without the Log and initiated contact – we met in my opponent's treasure near the Mentor. The Demon, with its luck, morale, and vengeance, easily defeated the Gnome. Thanks for the game.
Battle Report Pending Approval
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Ниброс / Nebiros
  • Main Hero: Марбас / Marbas
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Эрлинг / Erling
Map Template
маска / mask
Game Length
216 days
Game Date
5/10/2017
Reported
5/10/2017 12:30 PM
In reply to dwp1970
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9 years ago
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dwp1970
levels 1, 2, 5
it was difficult, I lost a lot of archers
but I still made it to the third level on the fourth try
Killa was defeated piece by piece
Thanks for the game.
In reply to dwp1970
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9 years ago
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dwp1970
it was a slow game
but by the end of turn three, I was ready to attack
but I lost the kill.

thanks for the game
Thanks for the game.
In reply to dwp1970
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9 years ago
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Restarted the first map with an external dwelling of Centaurs due to the map being poor in experience and gold. Started the second map with external dwellings 1, 1, 3 from the start — Deidre, Dougal, and Vladik there, also Kigan. Vladik immediately started leveling with archers and upgraded skeletons, breaking everything in sight, progressed through the build order towards Liches with a Mage Guild, on day 123 broke one guard of 35 and due to lack of timer had to split immediately behind the Phoenix. Got the Phoenix and went looking through an adjacent zone with four passages. There, instead of a treasure zone, found a passage to the opponent and on the third week arrived in the adjacent zone of the Orc. Casper with the Wights stayed to earn gold, while Vladik brought up Liches, Bone Dragons, and Ghosts, moved in, and blocked the Orc in his Castle. The next turn the Orc attacked himself — in the field, the Phoenix and 525 skeletons dismantled the Orc quite easily. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Дейдра / Deirdre
  • Main Hero: Дейдра / Deirdre
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Киган / Kilghan
  • Main Hero: Киган / Kilghan
Map Template
летос / lethos
Game Length
135 days
Game Date
5/11/2017
Reported
5/11/2017 3:15 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 5/11/2017 11:51 PM

In reply to Noom
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9 years ago
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Noom
Restarted the first map with an external dwelling of Centaurs due to the map being poor in experience and gold. Played the second one with external dwellings 1, 1, 3 from the start, Deidre, Dougal, and Vladik there, Keegan. Vladik immediately went to grind with archers and skeleton upgrade, breaking everything in his path, teched up to Liches with Mage Guild, on day 123 broke through one guard of 35 and due to lack of timer had to split immediately for the Phoenix. Got the Phoenix and went searching through the adjacent zone with four passages. There, instead of a treasure zone, found a passage to the opponent and on week three arrived in the adjacent zone to the Orc. Casper stayed with Wights to earn gold, while Vladik brought up Liches, Skeletons, and Ghosts and moved in to block the Orc in his Castle. On the next turn, the Orc attacked himself - in the field, the Phoenix and 525 Skeletons dismantled the Orc easily enough. Thanks for the game.
almost got lucky to counter the rush
thanks for the game
In reply to dwp1970
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9 years ago
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after three rests, this situation unfolded: dwarves 4, 3 necropolis ate half of the third hero's health gave the vampires to Luske and went through the second path to the opponent barbarian jumped out with bracers and attacked the battle had no chance thank you for the game final: http://rgho.st/8LvHHBH6q
In reply to dwp1970
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9 years ago
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Based on the results of the round-robin tournament, the places were distributed as follows:

1. Noom - 5 points, prize 6000 rubles.
2. Dwp - 4 points, prize 3000 rubles.
3. Vip_rus - 3 points.
4. KillAndAction - 0 points.

Since the main judge made a mistake in the calculations, an additional tie-breaker game for second place was scheduled between Dwp and Vip in the AllRandom format with three days of restarts for each player. In the restarts, Dwp got a good lineup with a Necropolis against an Orc with Vampire and Spirit units and won without much difficulty. Thanks to all participants for the games.

I got home tired but satisfied with my first experience of a solo CIS tournament. I hope the next year will be more successful in this regard.
In reply to Noom
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9 years ago
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I got some rest after the train ride. Everything was great, thanks to Vitaly for organizing it. :smile54: To all the jerks who didn't come, a big FU!!!

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