BO2, All Random, color decided by coin toss; for the first game, the map template and races are chosen randomly by the judge or players using a random number generator (for example, on the website random.org). For the second game, players switch colors and, accordingly, Factions.
Tournament dates – May 6, 2017 - May 13, 2017
Tournament Regulations
1. This is an unofficial tournament with rewards paid proportionally to the place finished. Payment structure:
Buy-ins from 4 participants at 1000 rubles each form the main prize pool of 4000 rub. Total prize pool is 4000 rub. buy-ins + 5000 rub. sponsorship.
Guaranteed payouts for places finished will be:
1. 6000
2. 3000
3. 0
4. 0
2. Tournament registration and withdrawal/disqualification occur as follows:
a) The player leaves a post in the tournament thread with information about themselves:
NickName on Heroesworld
I.C.Q. Number
b) After approval of the application, the player transfers a buy-in of 1000 rub. to the organizer's account, thereby confirming their participation in the tournament and agreement with its rules.
c) After the start of the first round, no refund of the transferred buy-in is provided. In case of withdrawal from the tournament by own choice, the player is automatically considered to have finished in last place with 0 points and receives the corresponding prize amount.
d) In case of disqualification of a participant by the judges, no payouts are made to the participant; the "forfeited" amount is distributed proportionally among the remaining participants.
e) Reasons for which a player is excluded from the tournament:
- violation of fair play rules;
- rudeness, public insult of the organizer, judge, or tournament participants.
3. Fair Play
The most important point: players must play fairly and respect each other.
- It is forbidden to use cheat codes, unauthorized programs, and bugs resulting from the use of additional software and files during a match.
- No one has the right to open saves of an unfinished game except for the judge, and only if a disputed situation arises in the game. If there is no connection with the judge at the moment a disputed situation requiring save inspection occurs, the game must be interrupted and saved by both participants until contact with the judges is established.
- Viewing the hero's skill tree via software tools is forbidden (equated to maphack).
- Watching the opponent's game stream, either online or recorded, before the end of the match is forbidden (equated to maphack).
- It is forbidden to open the map being played in the editor before the end of the match.
- In case of connection loss or game crash, the last autosave is loaded; players are obliged to repeat all their moves as accurately as possible up to the moment of connection loss or crash. If the tournament judge considers that one of the players intentionally changed the order of actions, the player may receive a technical defeat in the match. In case of regular intentional violations of this nature, disqualification from the tournament is possible. In case of connection loss or crash on the first day of play, heroes are assigned randomly.
A game is considered finished when one player has completely destroyed the second or one of them surrenders, which must be confirmed via ICQ. Only after this is it permitted to open saves and view the map in the editor.
Players who agreed to the game bear responsibility for all actions occurring on players' computers during the match and/or related to an unfinished game.
4. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs. If players are unable to connect with each other, they must immediately contact the tournament judge. The blue player creates the game.
6. Since there is an autosave before the break of simultaneous turns, it is recommended to save the game once every 3 days. After the break of simultaneous turns, the blue player is obliged to save the game at the beginning of each of their turns.
7. The tournament is conducted in one stage using a round-robin system. By default, "new" templates from March 30, 2017 are used for generation. Each match is played in BO2 format in AllRandom mode; for the first game, the template and races are chosen randomly by the judge or players using a random number generator (for example, on the website randomstuff.ru). For the second game, players switch colors and, accordingly, Factions.
List of used templates: sun, letos, rainbow, crown, labyrinth, M3, spider, mask.
8. Map generation is carried out using IRMG version 1.7.8 (or any other by agreement), huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off
Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero
9. Restarts: In all tournament games, players will have the right to 1 restart before each game until the end of day 2 of week 1. Also, due to certain generator peculiarities, technical restarts are possible:
1) termination of simultaneous turns before the completion of day 2 of the first week.
2) map errors or bugs (in this case, it is necessary to contact the judges).
10. "Red-rush" is forbidden, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).
11. Any joining of neutrals is forbidden. An exception is the "joining" of neutral goblins when they are not finished off and switch to the player's side.
12. It is forbidden to jump from any zone into the opponent's starting zone if there is no portal from that zone to the opponent's start or if this portal has not been breached by either player. It is also forbidden to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.
13. It is forbidden to press wait on Krag's first strike in battles with opponent heroes; it is permitted against neutrals.
14. Using a Necromancer mark on a clone is forbidden.
15. Use of the console is forbidden. If you have a console call enabled, delete this line from the settings file before the game.
16. By default, loads at the request of players are not permitted, but players have the right to agree on any number of loads.
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