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Yes, now I remember. When the hair is lightened, some highlights appear. That's why I didn't add the Irbet hairstyle back then. The model's natural hair color is red, and the dark hair looks pretty good. I don't know what the reason is. Maybe I shouldn't have reduced the texture size... Its original size is 2048x2048.
Added 8 minutes later
Leave it as it is for now, with the highlights. I'll remove the texture coordinates for the additional hairstyle on her head when I get back and create volume. Simply erasing it in the texture file didn't work back then. Or try it in another mode, Apak in Russian. Instead of Alpha Test. If anything, these extra hairs were on the right side of the file, where there's empty space now. I'm curious myself...
Added 5 minutes later
I was messing around with Valafar's head. It was quite a hassle. I practically made the entire head myself, almost from scratch. The jaw is from one model, the horns from another, the eyes, etc. It turned out to have 7 materials, but I managed to put all the textures into one file. I hadn't done that before...
Added 5 minutes later
In short, it turned out to be almost a copy of the icon. What's annoying is that in modern games, models have voluminous hair with semi-transparent textures... But our game doesn't handle it properly. ((( And it's not just the hair. We only have one texture file for everything. In new games, there can be seven of them, which are apparently layered in a certain way, creating the effect of a living character.
Added 6 minutes later
By the way, before I left, I found a website with elf models! I downloaded a lot of them, but I only managed to download female ones. Although elves aren't that complex of a race; you just stretch the ears, and there you have it – an elf!))) I also found a good model with animation for the academy – a woman. I'll try to integrate it into the game; maybe it will work. But I couldn't find an animated Inferno demoness... I'll have to create one from scratch. And probably for all the lizards too... It's not working out well for the Nightmares... The Nightmare itself doesn't fit as a mount because of some growths on its back. And its animations are bad, and there are few of them....((((