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Posts from Three Weeks

5.0 (2 ratings)
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14 years ago
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Name: Three Weeks
Size: S
Type: Single
Dungeon: No
Number of Players: 2x1
Author: nikitatigr
Description: What distinguishes an ordinary hero from a great hero? The fact that an ordinary hero will only go to war with a large army and accurate information about the enemy's strength, while a great hero will not waste time gathering an army and information about the enemy; he will simply attack and win! Do you consider yourself a Great Hero? You have a chance to prove it! You have 20 units, a desire to win, and three weeks of free time. You need to gather an army and the Necromancer Giovanni, who has been fighting the mages for several months and is almost on the verge of victory. Act!
Comment: My first map. There is a small script. It can be completed quickly. There are many battles with "Medium" and "High" difficulty. I tried to make it more interesting. Please respond and point out any shortcomings to those who have played it.
Version 1.1: Added Academy Outpost, Hill Fort, and Factory.
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14 years ago
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Has anyone played it yet?
14 years ago
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Played it. Completed it; I played the final battle with a Wizard, as the Knight couldn't reach the enemy in time. Question: Why give resources for winning if you can't build anything anyway? Thanks for the map; we really need new ones!
In reply to Кецц
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14 years ago
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Ketz
I played it. I finished it; I played the final battle with a mage because the knight couldn't reach the enemy in time. Question: why give resources for winning if you can't build anything anyway? Thank you for the map; we really need new ones!
Thank you for your feedback! Regarding the resources: initially, the plan was to give a town along with the hero, but it wasn't possible to implement. If you played version 1.1, you can spend the resources on hiring creatures at the outpost and replacing upgrades with more useful ones for your tactics.
I plan to make more maps. By the way, in the next map, the resources for winning will be very useful.
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14 years ago
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Completed it, enjoyed it, the scripts are fine. The only thing is: the creatures are extremely difficult; I tweaked them a bit, and they could have been slightly weakened. Also, the plot could have been made more interesting.
13 years ago
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A relatively simple map, but with a bit of luck, it's manageable. I completed it in 13 days. The concept is very interesting. I used liches to stop the undead, and then finished them off with archers. I probably just got lucky with the battlefield. I lost 1-2 liches per battle.
However, Chaos magic doesn't really suit a Knight.
In reply to Trebla
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13 years ago
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Map updated to version 1.2
List of Changes:
1) Neutral creatures in the mages' territory have been significantly strengthened.
2) Giovanni now has level 20 instead of level 10.
3) An arena has been added, where you can hire 15 Knights at once.
4) Giovanni's army depends on the difficulty level.
5) When selecting the "hero" difficulty, one additional unit is added to the garrison in front of Giovanni and to Giovanni himself (therefore, the "hero" difficulty is now significantly more difficult than the others). The army of the mage ally is also slightly increased.
6) Other minor changes.
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In reply to Nikitatigr
13 years ago
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Thanks, I'll give it a try :) I also liked the previous version.
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13 years ago
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I played the version linked in the thread's header. I completed it in 17 days. I explored almost the entire map. I really liked the map; I enjoy building an army as I progress through the game, rather than constantly running back to my town or hiring heroes to transport armies. Of course, it's a bit empty, but that's okay. The resources could be replaced with something else, or, for example, a building could be added that produces a lot of troops but costs a lot of money, making both resources and the exchange point useful. In the final battle, I lost 6 liches, and throughout the entire map, I lost 5 latniks and two titans. Thank you very much for the map.
In reply to Heroist
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13 years ago
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Heroist
I played the version linked in the thread's header.
I completed it in 17 days. I explored almost the entire map. I really liked the map; I enjoy when you build up your army as you progress through the game and don't have to constantly run back to your town or hire heroes to transport armies. Of course, it's a bit empty, but that's okay. The resources could be replaced with something else, or, for example, a building could be added that produces a lot of troops but costs a lot of money, so both resources and an exchange point would be useful. In the final battle, I lost 6 liches, and throughout the entire map, I lost 5 latniks and two titans. =(
Thank you very much for the map.
I'm glad you liked the map. The idea with the troops has already been implemented in version 1.2. Regarding the difficulty: what level did you play on? I also recommend playing version 1.2; it's more challenging to complete (especially on the "Hero" level).
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13 years ago
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I played on Veteran difficulty, and at first, I had to replay almost all the battles, but it becomes more comfortable once you start recruiting troops.
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9 years ago
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An interesting map for those who enjoy fast-paced gameplay!
In reply to Trebla
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9 years ago
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Trebla
A relatively simple map, but requires some luck. I completed it in 13 days. However, the concept is very interesting. I used liches to stop the undead, and then finished them off with archers. I probably just got lucky with the battlefield. I lost 1-2 liches per battle.
However, Chaos magic doesn't really suit a knight.

And how do you manage to complete it so quickly?

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