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Mod name: AnotherGame
Status: Development discontinued
Version: 1.0a6
Heroes of Might and Magic 5 version: only 3.1
Scope: Standard multiplayer maps and maps created by IRMG with a special modified version. (For the mod to work on fan-made maps, scripts must be enabled on the map, if any).
Changes: Modifies starting heroes and their number for selection, specializations, skill and ability upgrades, and other minor changes.
Added the ability to upgrade standard mines and convert cities. The number of heroes to choose from for each race has been increased to 10
The main highlight is the change of starting heroes and their specializations. All changes are in the archive with the mod. The modified upgrade wheel is embedded in the mod and available in the game.
Random map generator, with 10 starting heroes to choose from:
Download IRMG 1.6.4 AG
The mod itself:
Download AG 1.0a6
All changes are in the archive with the mod.
Planned changes:
- Redeeming lost undead in battle at the castle, when building a capitol (increased bonus for the next week);
- The cost of conversion will depend on the level of the castle being converted / the amount of game time / or something else;
- Improvement of mills;
- Secret dungeons for crypts (like the well in Heroes of Might and Magic 3, when trying to fish).
Status: Development discontinued
Version: 1.0a6
Heroes of Might and Magic 5 version: only 3.1
Scope: Standard multiplayer maps and maps created by IRMG with a special modified version. (For the mod to work on fan-made maps, scripts must be enabled on the map, if any).
Changes: Modifies starting heroes and their number for selection, specializations, skill and ability upgrades, and other minor changes.
Added the ability to upgrade standard mines and convert cities. The number of heroes to choose from for each race has been increased to 10
The main highlight is the change of starting heroes and their specializations. All changes are in the archive with the mod. The modified upgrade wheel is embedded in the mod and available in the game.
Random map generator, with 10 starting heroes to choose from:
Download IRMG 1.6.4 AG
The mod itself:
Download AG 1.0a6
All changes are in the archive with the mod.
Planned changes:
- Redeeming lost undead in battle at the castle, when building a capitol (increased bonus for the next week);
- The cost of conversion will depend on the level of the castle being converted / the amount of game time / or something else;
- Improvement of mills;
- Secret dungeons for crypts (like the well in Heroes of Might and Magic 3, when trying to fish).