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Tournament reports for "Clash of Clans" in Heroes of Might and Magic 3. Auto-translated

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#1
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Here, we post reports about the games played as part of the tournament. The report format is as follows: On the first line, indicate which round the game was played in and which clans participated. On the second line, write the following: **Host** (highlight in the player's color) (castle, starting hero, main hero) def/lose **Non-host** (highlight in the player's color) (castle, starting hero, main hero), map, game time. Example report: 1st Round. Smart Clan vs. Strong Clan Pyatachok (Dungeon, Shakti, Shakti) def Winnie-the-Pooh (Inferno, Pyrrhus, Marius) 2SM4d(3) 136.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#2
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Zybr
Here, we post reports about the games played as part of the tournament.

Example report
Round 1. Clan of the Smart vs. Clan of the Strong

Pyatachok (Dungeon, Shakti, Shakti) def Winnie-the-Pooh (Inferno, Pyrrhus, Marius) 2SM4d(3) 136.
Confirmed, and the battles were divided into the Smart and the Strong. Pyatachok joined the Clan of the Smart, and Winnie-the-Pooh was shoved into the Clan of the Strong. Oh, what was that bang, and where is my ball? Pyatachok exclaimed, and that's how he defeated the strong Winnie-the-Pooh!
PS Sorry for the off-topic, if it's a problem, please moderators delete this message.
#3
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I confirm, and the wars were divided into smart and strong, Piglet joined the smart clan, and Winnie the Pooh was shoved into the strong clan. Oh, what was that bang, and where is my ball? Piglet exclaimed, and that's how he defeated the strong Winnie the Pooh!
PS sorry for the off-topic, if it bothers anyone, please moderators delete this message.

Yes, no, Piglet...mmm...defeated Pooh with a cork from a gun when he went after the wrong honey. That's how it was in the cartoon.
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#4
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1 Turn. "Order of the Phoenix" - Witches

Dirty_Player (Castle, Valeska, Luna) lose to vitalic (Rampart, Kir, Kir) Jebus 132 Sod
They played without restarts. On turn 113, Kir, level 10, with advanced armor, revealed 2 resource nodes, three Hive locations, and captured a Unicorn lair. Nothing else good happened; he didn't have time to restart, and the clock was ticking. On turn 117, Unicorn dwellings and a Castle were built, two Elf lairs and a Dragon lair were captured. Kir, level 14, with expert attack, and a Stronghold with wood in the secondary castle. The resources turned out to be minimal; he took a Utopian and a Book of Earth. The opponent writes that he killed a hundred Liches, meaning he's already in the Treasury. In the tavern, he has a hero with a zero army. A plan arises to catch him while he's speeding. He goes to attack the Guard Outpost up to 49 Dragons, then on turn 125, he catches up to the opponent, but only finds a hero with a zero army and 8 Vivs. The plan fails, but on the next turn, he finds wings, and hope appears. On turn 127, he takes 3 more Dragon lairs in the Treasury and builds their dwellings. On turn 131, the opponent returns to the center with up to 19 Archons. He sits in the Stronghold; Kir is an artilleryman, and the first magic cast is his + handcuffs in his pocket prevent the mage from escaping (Luna's Armageddon with enhancement could have destroyed everything on the field).
Thanks for the game
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#5
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3rd Round. "Keepers of the Celestial Gate" - "Vampires"

KillerVampire (blue, Swamp, Vistan, Dessa) def RiMpel2 (red, Castle, Turis, Turis) Mininostalgia 147 SoD

The start was pretty good, Vistan came with two stacks and revealed an external dwelling of Dragon Flies - successfully took it, scout heroes and GG on the 9th speed. By the end of the week, I claimed the external dwelling of Wyverns which were also in the castle - but due to the freaking mod, the speed of Wyverns with Slow was 6 - those Wyverns really screwed me over - I had to bury one in that external dwelling with a cursed ring of archers, the computers successfully fell - by the second week only their castles remained, adorned with blue flags, I successfully took a Griffin Conservatory - gave a level 2 - then another one - gave a level 3 - I head to the conflict zone - a Dragon Utopia is revealed there - Take it and only take it - I see the red player with their retinue taking a Pandora's Box :) what a nice thing scouting is - they leave the Dragon Utopia and the Dragon Fly Hive at their respawn and... bugger off in an unknown direction...
Having taken the Dragon Utopia - a miracle - it gave KZ, I went underground - there were two more Dragon Utopias, interestingly - they gave Wings - Dessa with Boots and Wings is like a truck with nitrous :) went to collect what the red player so kindly left for me, a town with a Dragon Utopia and a Dragon Fly Hive successfully fell - then a Necropolis castle with a Dragon Fly Hive - (I was even surprised :)) and for dessert, the red player's main castle (although I have doubts it was the main one) - which, as it turned out, besides Knights, didn't even have anyone else (where the horses were - unclear, and it was already the 4th week) - towards the end of the 4th week, I ventured into the central treasure zone - gathered Wyverns and, having revealed the red player's GG, I crawl to him and finish the battle...
Thanks for the game ....
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#6
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vitalic
Dirty_Player (Castle, Valeska, Luna) lose vitalic (Rampart, Kir, Kir) Jebus 132 Sod
It happened. A perfect example of how to ruin a great setup. :cool:
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#7
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KillerVampire
Round 3. "Guardians of the Celestial Gate" - "Vampires"

KillerVampire (blue, Swamp, Vistan, Dessa) def RiMpel2 (red, Castle, Turis, Turis) Mininostalgia 147 Sod

Thanks for the game....

Throughout the game, there was an economic crisis, and in the end, I didn't manage to fully develop anything other than knights until the end of the game :mad:. Thanks to Barbokomp, who provided me with spirits. In the first round, I found 2 wolf lairs and a spirit lair. Then, barely managing to scrape by, I headed to the Necropolis. In his treasure, for 13 gray bears, I got 15 cats, and for liches, I got the entire 5th level. Turis was so poorly developed that he didn't get any logistics, air, or earth, against Dessa with 4200 MP, wings, and teleportation.

Thanks for the game!
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#8
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"From many, one" - "Vampires"

Forrest (red Rampart, Kyrre +3000) def KostyaN (Necropolis, Galthran) 127 Jebus

Ufretin appeared, but external dwellings of Centaur and Dwarves. Upgrade Centaur and with almost no losses using Mephala's advanced Armor, she takes the Griffin Conservatory on minimal with the upgrade. This allowed me to speed up the tempo. I leveled Kyrre more, but they shoved Wisdom on her. And in the end, Kyrre still became the main hero. (Offense, Defense, Water, Navigation, Logistics, Scouting) First week I took 5 external dwellings of units: one Grand Elves, 2 Dwarves, and one Centaur (20 silvers from a chest for 9 bears allowed me to open a second front).
Kyrre on day 1 week 2 takes a Dragon Utopia (with Air spell book), defeats ГО, and sits in a Castle in the center. Army: 30 Grand Elves, 6 rank-6 Angels, plus 30 Dendroid Guards and Pegasi. Then immediately a turn to the Necropolis. I kill one of their ГО-hoards of Necropolis Conflux. Taking the Water spell book for 25 reds. I get two Dimension Doors. Mephala, bought in the center, devours a chest for ALL magic. Pegasi accumulate, Kyrre levels up.
I decide not to stall and jump to the opponent's respawn. I kill a scout hero with a large army. I take a Dragon Utopia there. I'm about to jump to the main Castle, and Kostya surrenders. Thanks for the game!
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
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#9
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Forrest
"Out of Many, One"—"Vampires"

Forrest (red Rampart Kyrre +3000) def KostyaN (Necropolis, Galthran) 127 jebus
Thanks for the game!

Confirmed. Except for the "I'm killing a scout hero with a big army" part — where exactly, Tolya, did you see a big one there :D ?

In short, it wasn't my day; not on a single rest did I get not just chocolate, but any respawn with even some potential to fight against a top player even once: to see 2 Griffin Conservatories or 2 trees at the same time (often from scout views), or at least some decent external dwellings more than 1st — no way! In the end I got Srakera from nests, didn't find any bone boxes, just gave junk (except for 15 lords — but no use without breakthrough objects like Griffin Conservatories — worthless :confused: ). I took Navigation and mastered it, but they never gave me Scouting; I found 1 Hive on day 12, lost a scout hero there with under fifty skeletons with a sword (they swarmed them despite the Liches and Zombies :smile12: ), and there was no talk of any Dragon Utopias. But I did find a couple of relics on the ground :smile44: : Dead Man's Shield and Centaur's Axe :cool: ! In the middle of week two, I was thinking of going to the desert out of desperation, but there my opponent's Melkunla Kyrre with 20-49 battle dwarves and 5-9 Angels, plus stats twice as high somewhere, and it all became pretty clear; I just finished playing it out since there was nothing at home to build on for victory... I apologize to the team, I let you down :o .

Thanks for the game.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
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#10
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1st round
"Order of the Phoenix" - "Witches"
RomarioGrom (Stronghold, Gundula, Gundula) def rebellious (Tower, Neela, Neela) 2SM4d(3) 241
the most terrible 1st week, without fully scouting a rich, as it turned out, respawn, I got myself killed on 113 with 60 boars:o in the underground, and there are orcs there. Out of frustration, I charged with Rukh and the remnants to get myself killed on the diamonds near Tower, but the terrain helped, I ended up with Rukh and 5 orcs. By the end of the week, I found 3 Dragon Fly Hives and a Griffin Conservatory near me, and another Griffin Conservatory in the snowy areas, money-wise it was also seems alright, my mood lifted when on 117 I dug up 5k gold and plugged Mich into the Citadel:smile03: 2nd I upgraded the Nomads to clear the snow, at home a Dwarf Cottage and minor stuff, Griffin Conservatory(2) behind it 3 Dragon Fly Hives(for 20+ Wyverns) and there's nowhere to go, the reds are already in the underground, no sign of a treasure zone in the snowy areas yet 3rd 3 Nagas, Griffin Conservatory(1) 2 external dwellings of hounds, I'm standing at the stables near the underground 4th I went towards the Necros and by scouting the land I see that they have an exit to 2 treasure zones! While Gundula was taking the Necros, the scout hero dug up an untouched treasure zone with a 5th-level Nomad at the entrance and an empty Dragon Utopia, went in immediatelyalmost all the birds were lost to 40+ Efreeti but at least there is control 2nd I took the Dragon Utopia with a C-legged, didn't quite clear that treasure zone, had to split my forces to go to the Necros so as not to lose the strategic town (I was probably getting violated every day for 2-3 weeks by the reds' scout heroes, who would take it and lose it on the next turn:D ) while I was going to the 2nd treasure zone, I lost Necropolis, dug up maybe 2-3 Dragon Fly Hives and a couple of boxes there, was thinking about going back to the Necros but noticed a Dragon Utopia in the neighboring treasure zone, thought it had already been cleared there but took a risk and jumped to it, and there was a Shield +4 Tower next to it, in the Utopa a Helm of the Heavenly Warrior +6 Tower:smile44: nearby another Dragon Fly Hive and a worthless Dragon Utopia, cleared out this mess and flew to the Necros on the last mana, returned them and took both the Capital and the Swamp, meanwhile Neela had surpassed Gundula in stats on 237 I spent the night in Tower and set up a Market there, and the Ring of the Wayfarer arrived just in time for the recruit and the Shackles of War:rolleyes: on 241 I ran to take the last Swamp and catch the reds who were stubbornly avoiding contact and ran into an amped-up Neela:smile19: and that was the end of the torture of my brain.
Thank you for an excellent game!!!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#11
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RomarioGrom
Round 1
"Order of the Phoenix" - "Witches"
RomarioGrom (Strong, Gundula, Gundula) def rebellious (Tower, Nelka, Nelka) 2SM4d(3) 241
...
Very distant swamp secondary zones; the first one was behind a pack of zealots, I only took it in the second week. And it definitely took until the second week to get there. Everything unfolded around the necropolis town. I took the Dragon Utopia there, but further passage into the treasure zone was blocked by a crowd of efreet-sultans guarding the orator's hat. I had no land or tactics, and losses would have been huge, especially after the Dragon Utopia... I ported to the necropolis town wanting to bring in new offspring, but a blue appeared. I was left without control. And the passages to the treasure zones from the swamp took 3 days each to clear. With great difficulty, I finally found the 5th guild; I was circling around the last Fortress with the grail. I was looking for approaches from the darkness to the Tower, but got caught during a rush. In the field, I had no chance against the red ball, but in the city—without any particular problems. Thanks for the game!
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#12
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1 round
"Riders of the Apocalypse" - "Keepers of a Heavenly gate"
numOne (blue, barb, Tyras, Tyras) def Psyche_7 (red, Rampart, Kyrre, Kyrre), panic, 127 WT

I bought Tyras for 2500 and sold the color for 1000. The spawn was good - on the first week a mini Griffin Conservatory, 3 Dwarf Cottages (10+15+20), a mini Naga Bank, external dwellings of Ogres and Wolves, two towns painted and 5000 exp given in the box. Houses 1-5 in Castle.
On 121 Tyras is level 11, with expert Logistics, through teleports I paint 3 castles and reach the enemy's respawn. I painted his scout hero and set up near the capital. On 127 Kyrre attacks me with 45 Grand Elves and the rest of the meat, stats are nearly equal and his Tactics is also expert. I managed to kill the stack of Pegasi in the first round, then used Haste to wedge into the cover of the Elves, the birds and Ogres caught up - victory.

Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#13
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numOne
Round 1
"Рыцари Апокалипсиса" - "Keepers of a Heavenly gate"
numOne (blue, Barbarian, Tyras, Tyras) def Psyche_7 (red, Rampart, Kyrre, Kyrre), panic, 127 WT

I bought Tyras for 2500 and sold the color for 1000. Good random generation - on the first week there's a mini Griffin Conservatory, 3 Dwarf Cottages (10+15+20), a mini Naga Bank, external dwellings of ogres and wolves, two villages are colored blue, and the chest gives 5000 exp. Town buildings 1-5 in Castle.
On day 121 Tyras is level 11, with expert Logistics, I teleport to paint 3 towns blue and reach the opponent's respawn. I painted his scout hero and set up near the capital. On day 127 Kyrre attacks me with 45 Grand Elves and other meat, stats are almost equal and he also has expert Tactics. I managed to kill a stack of Pegasi in the first round, then used Haste to wedge into the elf's support line, birds and ogres caught up - victory.

Thanks for the game.


Confirmed. Before the Fireball, I built a marketplace instead of upgrading the 2nd level - I was very upset, because Blind could have decided the game (more mana + Pegasi).
Overall it's not bad, but I probably undervalued the Barbarians - on the first week I took a risk and built a Fort in the secondary town (and then Elves with a Citadel). I barely had enough wood and ore for buildings 1-6 in the town. A couple of Dwarves on the first week, mini and maxi Naga Bank on the second. I was planning to break through the Red Dragons to reach the center...
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#14
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1 turn
"Riders of the Apocalypse" - "Keepers of a Heavenly gate"
SEM_56 (blue, Dungeon, Shakti, Shakti) def злой_романтик (red, Castle, Valeska, Valeska) 2SM4d(3) 125
We took 11 respawns, haven't had that in a while))
The spawn was terrible. My opponent got a natural secondary, I got some junk))
On turn 1: 1-4,6 in the citadel, plus a market, plus a portal for troglodytes. I took a Necro secondary, on turn 2 a citadel secondary. I reached the opponent's respawn, it turned out to be their capital..
On turn 2, Valeska rushes at me, I chain my units back home. Evil takes the pendant of +3 luck and morale, things get scary))
I had to attack because my stats were already lower, and on top of that, Valeska had a +2 boost before her...
In FB, the opponent made several crude mistakes and lost Valeska. Then some weird maneuver and the opponent writes about surrendering...
Thanks for the game..
Ушел с героев, пока пряники)
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#15
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"Knights of the Apocalypse" - "Keepers of a Heavenly gate" SEM_56 (blue, Dungeon, Shakti, Shakti) def zloy_romantik (red, Castle, Valeska, Valeska) 2SM4d(3) 125 Confirmed.