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Registration for the unofficial tournament "Flooders to Battle" is now open. The opening of the tournament is scheduled for July 5 - two weeks from the start of registration.
To participate, you must leave a message in this thread specifying your ICQ and desired faction for play. Participants will play all games using their chosen faction.
1. General Provisions.
- Version - SoD 3.2 or Platinum 4.0
- Anyone who has written at least one post in the "Holy Haven of Vice" thread before this thread appeared may participate in the tournament.
- After each game, the winner and loser leave reports in free form in the tournament thread; the only mandatory detail is who the winner is.
- The tournament is unofficial; reports do not affect the rating.
- Discussion of games, both during and after completion, as well as flooding, is permitted and encouraged in the thread.
- The atmosphere of the tournament is friendly by default.
- Tournament format - first a group stage, then the two best players from each group will advance.
- Tournament start - July 5, 2010. End of the group stage - August 30.
2. Map Setting Options.
Default settings:
2sm4d(3), humans – 2; computers – 0; teams – 0; map size L+U; no water; strong monsters; difficulty 160%; turn time limit – 6 minutes.
Any other settings and templates are possible by agreement.
3. Choice of Color and Faction.
- The faction is chosen during registration. If two identical factions meet in a match, heroes are selected randomly.
- Color is determined as follows (Numbers must be viewed within the group!):
If an even number plays an odd number - the larger number is BLUE.
If two even (or two odd) numbers play - the smaller number is BLUE.
4. Restarts.
Each player has the right to take a restart twice: on the first day of the game and within three days, meaning starting a new game with map regeneration.
Mandatory restarts:
– If the starting hero is above level 1;
– If a player starts with more than one castle;
– If a fort is not built in the starting castle;
– Restart upon meeting per 116, meaning if any battle occurs between players' troops within the first six days, one of them has the right to demand a restart.
5. Bans and Restrictions.
- Hero Sir Mullich is banned.
- Red-rush is banned: red does not have the right to attack blue on the first day of the week with growth purchased on that day.
- Joining neutrals is prohibited. Obtaining them from Pandora's boxes or seers is allowed.
- Penetrating neighboring territories without breaking through the guard standing in the passage (i.e., if it has been moved) is prohibited. If two or three guards are scattered along the road, any one of your choice must be broken through.
- Visiting cartographers and "Fort on the Hill" is prohibited.
- In the Conflux castle, upgrading level 1, 6, and 7 monsters is prohibited.
- In the Necropolis castle, building the necromancy amplifier is prohibited.
6. Fair Play.
The most important point: players must play fairly and respect each other. Using cheat codes and all kinds of "bugs" is prohibited. Opening saves or viewing the map in the editor before the end of the match is not allowed.
Attached files:
Cranim - Animation accelerator, place in the Data folder.
2sm4d(3) - Main template, unpack and place the rmg file in the Data folder.
To participate, you must leave a message in this thread specifying your ICQ and desired faction for play. Participants will play all games using their chosen faction.
1. General Provisions.
- Version - SoD 3.2 or Platinum 4.0
- Anyone who has written at least one post in the "Holy Haven of Vice" thread before this thread appeared may participate in the tournament.
- After each game, the winner and loser leave reports in free form in the tournament thread; the only mandatory detail is who the winner is.
- The tournament is unofficial; reports do not affect the rating.
- Discussion of games, both during and after completion, as well as flooding, is permitted and encouraged in the thread.
- The atmosphere of the tournament is friendly by default.
- Tournament format - first a group stage, then the two best players from each group will advance.
- Tournament start - July 5, 2010. End of the group stage - August 30.
2. Map Setting Options.
Default settings:
2sm4d(3), humans – 2; computers – 0; teams – 0; map size L+U; no water; strong monsters; difficulty 160%; turn time limit – 6 minutes.
Any other settings and templates are possible by agreement.
3. Choice of Color and Faction.
- The faction is chosen during registration. If two identical factions meet in a match, heroes are selected randomly.
- Color is determined as follows (Numbers must be viewed within the group!):
If an even number plays an odd number - the larger number is BLUE.
If two even (or two odd) numbers play - the smaller number is BLUE.
4. Restarts.
Each player has the right to take a restart twice: on the first day of the game and within three days, meaning starting a new game with map regeneration.
Mandatory restarts:
– If the starting hero is above level 1;
– If a player starts with more than one castle;
– If a fort is not built in the starting castle;
– Restart upon meeting per 116, meaning if any battle occurs between players' troops within the first six days, one of them has the right to demand a restart.
5. Bans and Restrictions.
- Hero Sir Mullich is banned.
- Red-rush is banned: red does not have the right to attack blue on the first day of the week with growth purchased on that day.
- Joining neutrals is prohibited. Obtaining them from Pandora's boxes or seers is allowed.
- Penetrating neighboring territories without breaking through the guard standing in the passage (i.e., if it has been moved) is prohibited. If two or three guards are scattered along the road, any one of your choice must be broken through.
- Visiting cartographers and "Fort on the Hill" is prohibited.
- In the Conflux castle, upgrading level 1, 6, and 7 monsters is prohibited.
- In the Necropolis castle, building the necromancy amplifier is prohibited.
6. Fair Play.
The most important point: players must play fairly and respect each other. Using cheat codes and all kinds of "bugs" is prohibited. Opening saves or viewing the map in the editor before the end of the match is not allowed.
Participant List | |||
| № | Flooder | Faction | ICQ |
| 1 | Вегтам | Castle (Замок) | 403-882-055 |
| 3 | Hermit | Tower (Башня) | 462-086-086 |
| 4 | WhiteLizard | Fortress (Болото) | 432-346-091 |
| 5 | Arandor | Rampart (Оплот) | 390-439-236 |
| 6 | Нэйра Дрейк | Dungeon (Темница) | 423-214-769 |
| 7 | WishmasteR | Stronghold (Варвары) | 570-865-745 |
| 8 | Denminator | Tower (Башня) | 422-398-293 |
| 10 | MedjersoN_HP | Rampart (Оплот) | - |
Attached files:
Cranim - Animation accelerator, place in the Data folder.
2sm4d(3) - Main template, unpack and place the rmg file in the Data folder.