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Posts from Hyperborea

5.0 (1 rating)
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16 years ago
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Hyberborey 136x136x2
Hyperborea map for 6 players, multiplayer (no scenario).
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16 years ago
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Very beautiful map design. Impressive.
In reply to Mikazan
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16 years ago
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Thank you for the positive comment :) The map turned out to be small, but it has quite a lot of content.
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16 years ago
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The map is indeed beautiful. But it doesn't really resemble Hyperborea, though I did like the design.
In reply to Небо
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16 years ago
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The map was created for playing with a friend, and the name didn't really matter since there isn't a specific scenario. I could have called it "Karta" (Map), but that seemed too boring. Now I'm working on a map called "Shambhala."
13 years ago
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Thank you, it's a great map. I played it in single-player mode. Thanks to the terrain, it's quite large – you can develop your hero to high levels and practice getting a super ability. And, as others have said, the map is aesthetically pleasing in itself.
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13 years ago
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Huge respect to the author! This is a wonderful map; it really made my business trip more enjoyable (especially the evenings and weekends). The idea with the angel wings is simply amazing! Here's a brief battle report: I played as my favorite hero and race – Letus, a Dark Elf. For the first month and a half, I fought neutral creatures on my territory, leveling up my main hero to around level 20. I maxed out his logistics, dark magic, and chaos skills. After that, I infiltrated the lower levels without any losses, using the invisibility of my Griffins and harmful magic to destroy the lower opponent. I got lucky that he was also a Dark Elf. Then, with an army of seven Griffins, I broke through one of the outposts guarded by hordes of Titans and other creatures from the Silver Cities on the second try and easily entered the lower central portal, defeating its guards. The most challenging battle was against a hundred and a half Phoenixes. Because of their high initiative, the Griffins couldn't hide, and plague didn't affect them on the first try – they resurrect after the battle until they are completely killed. Because of this, I had to attack them four times and lose about 40 Griffins. But then, after capturing the angel wings, destroying the enemies became a matter of time. I considered taking the second set of wings and equipping them on my second hero (the former main warrior of my lower enemy), but then I decided it would be a waste of time. I gave this warrior all the available army except for the Griffins and prepared him to guard the borders in case the enemy broke through (as it turned out later, it was unnecessary – none of the neighbors even tried to attack the Titan outposts). As a result, after capturing the wings, I, with Letus and a hundred Griffins, went to fight the enemies directly, bypassing the strong outposts. In one sector, there were representatives of the Silver Cities, and below them – demons. By the time I arrived, the demons had already defeated the mages, but they hadn't accumulated enough strength, which made my task much easier. While I was fighting the demons in the last sector, the Dwarves, who lived in the Dungeon, strangled the Undead who lived above them. I captured the Undead cities with the Griffins I had, and then I returned to my city, where I gathered all the troops I had at my disposal at that time, and went to finish off the Dwarves – they didn't put up much resistance. The campaign ended at the beginning of the fourth month – Letus reached level 34. I have a few recordings of the battles I enjoyed; if anyone is interested, I can upload them.
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13 years ago
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My friend and I started playing together on one computer. The other players were computer-controlled, set to the "Veteran" difficulty level. I played as the red faction, and my friend played as the yellow faction. After about 2 in-game months, my friend was defeated by the green faction, and I decided to continue playing alone against the computer-controlled players a few days later. The result was excellent:
and no one can really catch up in terms of army size. All that's left is to run around and finish off the armies of the other heroes. Thank you to the author for creating such an interesting game!
P.S.: Dear forum members, if you also enjoyed this map, please recommend a similar interesting map for two players, where it would also be possible to level up effectively (please send your recommendations via private message).
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9 years ago
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Original map with a beautiful design. No crashes were found. It allows you to level up a Hero to level 37-38! The walkthrough is engaging.
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9 years ago
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Is there a mentor available?
In reply to Heleg
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9 years ago
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This map is truly worthwhile and very beautiful – perfect for those who enjoy late-game scenarios. I played it a few years ago and still remember it!
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8 years ago
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Beautiful, well-made multiplayer.

I recommend it to everyone!
7 years ago
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excellent map
In reply to LEGO
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7 years ago
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In my opinion, this is the kind of result that all mapmakers should strive for. I was looking for a multiplayer map to play with a friend because the random generator has become tiresome. The starting areas are very well thought out, and all players have a real chance to level up their hero to 25-30. I was pleased that the author didn't just throw objects onto the map but carefully selected the location, angle, etc. The map's landscape is also noteworthy. I especially liked the dungeon with transitions and "levels" where I started.
As for minor comments, there's only one: when you click on Q (the quest window), you'll notice that the scenario information is not fully completed (the title is in English, and the description says "Custom map").
Overall, it's an excellent scenario that is worth playing even alone against 5 bots. I recommend it to everyone, and I encourage the author to continue in the same vein.
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7 years ago
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Yesterday, I checked out this map, and in my opinion, it's a truly wonderful scenario. My friend and I played for 5 hours straight, and throughout those 5 hours, there was always something that kept us interested – the map's landscape is beautiful, and the starting areas were also engaging. Everything is set up for character development.
I recommend it to everyone; two cups of tea for the author!

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