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Yes! Let's add another one, and I suggest introducing a cop skill: "take down the mobster." Perhaps activating it would require one more "cop assistant" or something similar... And if I guess wrong, both of them die.
kcfgogbfalgfl
17 years ago
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You could also use something like this, for the Mafia – one more player, and for the townspeople, 2-3.
New roles? You could add a journalist and an officer. Both are townspeople. The journalist asks a few questions (through the GM) to a chosen target, and in the morning, the dialogue is quoted in the newspaper.
The officer (policeman) – kills or blocks the ability of a chosen target (player's choice).
Arandor
17 years ago
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or an officer who can save the victim and kill the attacker) he acts like a doctor, i.e., he goes to protect a specific person, and if this person is attacked (by the Mafia or a serial killer), he kills him. Or maybe a peaceful person dies first, and then the officer kills the murderer? Or is that too cheesy?
P.S. You could also add a suicide role.
Amko
17 years ago
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There are thousands of roles, even on Wikipedia, there is information about it. I won't organize another one, I'm tired, but if someone takes it up now, I'll participate. And at the same time, I'll keep an eye on things here to maintain order.
kcfgogbfalgfl
17 years ago
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Here's how it might look (ND): 1. A journalist conducts an interview. 2. The commissioner investigates/eliminates a suspect. 3. The officer blocks/eliminates a suspect. 4. The serial killer eliminates a suspect. 5. The mafia eliminates a suspect. 6. The doctor arrives and "revives" a player who is technically dead (even if two killers targeted the victim simultaneously). The presence of an "officer" would somewhat level the playing field between the mafia and the town.
Siverfale
17 years ago
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Not sure if I'll be playing. Personally, I had quite a bit of stress – after all, there are two of us, but six peaceful townspeople, and then there's Reven with his theories getting in the way.