They will finally feel the flames
Flames that run down through my veins
I will make this city burn
We're not planning to return
Sacred Haven of Debauchery
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What shall we name the establishment?
But I had an interesting experience with selling alcohol. A couple of years ago (I was 22-23), I walked into a store, I had a beard (not just unshaven, but a full beard), long hair, and I was exhausted after 12 hours of work. I wanted to buy some wine, and they asked for my ID. The funniest part is that the next day, a 15-year-old kid from next door, who looked his age, bought vodka at the same store without any problems. I still can't understand the logic behind it.
So, the corrupters of underage individuals have been exposed.
And the funniest thing is that the next day, a 15-year-old kid from next door, who looked his age, bought vodka there without any problems. I still can't understand the logic.

Стартовый пост - МАСТЕР-ПОСТ - Список НПС - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -
For the record, I liked it less than the first part, mostly due to the technical aspects.
- The dialogue system is like in Mass Effect. I don't like it because it clearly divides the answer options into "good" and "bad," as if for fools.
- The animation of a mage's normal attack. I don't know why a mage needs to wave their staff as if they're performing in a circus.
- The animation of warriors in combat. In the first part, it was closer to realistic; here, there are jumps, whirlwinds, swings, and so on.
And it's all in that spirit.

Стартовый пост - МАСТЕР-ПОСТ - Список НПС - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -
Except the ones we've made
Except the ones we've made
The dialogue system is like in Mass Effect. I don't like it because it clearly and obviously divides the answer options into "bad" and "good," as if for fools.
- The animation of a mage's normal attack. I don't know why a mage needs to wave his staff as if he's performing in a circus.
- The animation of warriors' combat. In the first part, it was closer to realistic; here, there are jumps, whirlwinds, swings, and so on.

Стартовый пост - МАСТЕР-ПОСТ - Список НПС - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -

