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Posts from Sacred Haven of DebaucheryAuto-translated
If the AI is unable to properly defend against ground attacks, that doesn't mean the player can't either.
Can soldiers be produced on a planet under bombardment? Even if so, with near-zero overall income, it's still not possible.
I still don't understand what Ment meant by these words. If it's about real-life, it's already been explained why it's absurd. If it's about the game, it's absurd because it doesn't provide war score. What exactly did Ment want to say with this phrase?
I wanted to say that not giving war scores is stupid.
Why? You haven't captured the planet. Is the fleet orbiting? Then that's a weakness, not a strength, because your fleet is tied down and cannot operate further. Or is it to abuse the tactic with two corvettes? But Ples wrote about that. And what was the point of the phrase about horses and sabers? Charging with sabers against tanks is a suicidal maneuver. Suppressing ground resistance and establishing an occupation regime is a military necessity.
Added 3 minutes later Okay, let's move on.
CHAOS STRONG, I LAUGH AT THE SLAVES, THE CORPSE ON THE THRONE, AND I AM HEADING TOWARDS SUCCESS, FREEDOM, AND INDEPENDENCE
Where do we go? Where do we end up when we save the world?
That's a weakness, not a strength, because your fleet is tied down and can't operate further.
Nothing like that, you can fly away whenever you want. The enemy cannot resume production whenever they want.
And what was the point of the phrase about horses and sabers? Charging with sabers against tanks is a suicidal maneuver. Suppressing ground resistance and establishing an occupation regime is a military necessity.
The phrase is about outdated methods of warfare. Even now, we increasingly see that major powers prefer bombings (of various Syrias, for example), and don't send in soldiers very often. Over time, and with such advanced orbital bombings, the trend is unlikely to decrease.
Nothing like that, you can fly away whenever you want.
And instantly lose all your military "advantage." And if the planet is controlled by ground forces, then you can indeed fly away whenever you want and lose nothing.
A phrase about outdated methods of warfare. Even now, we are increasingly seeing that major powers prefer bombings (of various Syrias, for example), and they don't really send in soldiers.
There is so much wrong with this phrase that I don't even know where to start. 1) It's one thing to fight with "bang-bangs," and another thing to fight with developed countries. 2) As a rule, this is not even always called a "war," but some kind of counter-terrorism operation or something. 3) So far, these bombings have had zero benefit, and the only potential benefit from them is to give ground forces of Syrians the opportunity to defeat someone there. 4) Everywhere where developed countries have introduced a military contingent, they have generally messed up. The only exception I can remember from recent times is the Russian operation in Ossetia, but there the local population was actually on our side. 5) If we are talking about developed countries, such as the United States, it has long been known that they use non-citizens who want to obtain citizenship, as well as mercenaries from private armies, to artificially reduce the number of casualties among US military personnel. 6) It's one thing to try to bomb a small, but proud country, and another thing to bomb a planet, a PLANET, you're a scientist, you understand the gigantic scale we're talking about.
Where do we go? Where do we end up when we save the world?
And instantly lose all of your military "advantage." And if the planet is controlled by ground forces, then you can really fly away whenever you want and lose nothing.
Of course.
It's one thing to fight with barbarians, and another thing to fight with developed countries.
No. The question is only about the presence of anti-aircraft guns. In Stellaris, they decided that there is no such thing against orbital invaders. How realistic this is is another question.
As a rule, it is not even always called a "war," but some kind of counter-terrorism operation or something.
Well, one raid – yes.
So far, these bombardments have been of no use, and the only potential benefit from them is to give ground forces of the Syrians the opportunity to defeat someone there.
I would say that yes, there is little benefit. And I don't think the ground forces feel it, probably. There is just a lot of politics here, and they can't figure out who is the enemy and who is the friend. Anyway, with a clear goal and motivation, World War II already showed the effectiveness of bombing. A decisive factor? Well, not necessarily. But one of the important ones.
Everywhere where developed countries introduced a military contingent, they performed poorly. The only exception I can remember recently is Russia's operation in Ossetia, but there the local population was on our side.
A strange statement, considering that developed countries usually fight each other in such cases. And when they don't fight each other, they either quickly achieve their goals (Iraq, Libya – the governments were changed to those that the United States needed. Or rather, to those that no longer show direct hostility), or they simply lose interest because there is nothing more to do there (well, they can't protect the local population from spawned terrorists, can they!).
If we are talking about developed countries, such as the United States, it has long been known that they use non-citizens who want to obtain citizenship, as well as mercenaries from private armies, to artificially reduce the number of casualties among US military personnel.
Okay, that's another method.
It's one thing to try to bomb a small but proud country, and another thing to bomb a planet, a PLANET, you are a scientist, you understand the huge scale we are talking about.
This scales a little more cunningly... In modern conditions, there are not only ordinary bombs, but also atomic ones, as well as nuclear fusion. In the past, the United States already bombed a couple of Japanese cities, right? And now imagine that you have even more powerful or just the same weapon at your disposal, you are not bound by any pacts, and the enemy on the planet has areas with power plants – nuclear or whatever, even betarion, that is, with a huge energy density and potential harm... Do you think that it will not be possible to cause significant damage? I doubt it.
It's time to start posting pictures of kittens in this thread too...
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения! И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
It's getting boring waiting, might as well start a war. But I want to reach the endgame content, when else will I get such an opportunity? Meanwhile, audacity is the second best thing. Although I didn't pay attention to whether the planets are actually rotating or if these orbits are just drawn for aesthetics; if it's the former, then my colony is doomed.
So, you can't just leave "whenever you want" – because you need to maintain a blockade of the planet to preserve your military advantage. You won't withdraw your fleet "whenever you want," but when you are forced to do so due to military necessity. And if control over the planet is established, then yes, you can leave whenever you want. Thus, a planetary blockade is a very fragile and temporary achievement.
No. The only question is the presence of anti-aircraft guns. In Stellaris, they decided that this is not possible against orbital attackers. How realistic this is is another question.
The question is the presence of organized resistance. An administration that has full and actual control over the planet (in the case of the Hive, it is nominal due to various clans). A chain of military command that forces ground forces to act in an organized and coordinated manner (and not as a collection of field commanders). Finally, the presence of various bunkers for the civilian population, etc.
Well, one raid – yes.
No. The counter-terrorist operation in Chechnya lasted almost ten years.
I would say that, no, it is of little use. And I don't think ground forces feel it, probably not. There's just a lot of politics involved, and they can't figure out who the enemy is and who the friend is. Anyway, with a clear goal and motivation, World War II showed the effectiveness of bombing quite well. A decisive factor? Well, not necessarily. But it is one of the important ones.
Damn, just say it already – are ground troops in the space age still cavalry with sabers, or are they a necessary element, where air superiority acts solely as support for ground forces? Because cavalry with sabers is not.
A strange statement, considering that developed countries usually fight each other in such cases. And when they don't fight each other, they either quickly achieve their goals (Iraq, Libya – the governments were changed to those that the United States needed. More precisely, to those that no longer show direct hostility), or they simply lose interest because there is nothing more to do there (well, they can't just protect the local population from spawned terrorists, can they!).
In Iraq, the Americans were there for 9 years, and when they left the country, insurgent movements that want to overthrow their loyal regime immediately intensified. The same is true in Libya, but given that the intervention there was very limited, yes, it can be called a short-term success. And people are still coming back from Afghanistan in boxes.
This scales a little more cunningly... In modern conditions, there are not only ordinary bombs, but also atomic ones, as well as those based on nuclear fusion. The United States has already bombed a couple of Japanese cities, right? Now imagine that you have even more powerful or just the same weapon at your disposal, you are not bound by any pacts, and the enemy on the planet has areas with power plants – atomic or whatever, even betarion ones, that is, with a huge energy density and potential harm... Do you think that significant damage will not be done? I doubt it.
And again, several mistakes: 1) First, you are bound by pacts. In the settings, civilized countries prescribe a ban on full-scale bombing and use only limited ones. Of course, there are those who do not do this, but we are talking in general, which means we take into account all possible options – including those who carry out only limited bombing. 2) Given the extremely slow decrease in population with the most aggressive bombing regime, I don't think that nuclear weapons are used on a large scale.
Where do we go? Where do we end up when we save the world?
Okay, regarding all the indirect questions, it has completely devolved into pointless arguing (sophistry), in my humble opinion. So, let's get to the direct points:
Firstly, you are bound by agreements. In the settings, civilized nations set a ban on full-scale bombardments and only use limited ones. Of course, there are those who don't do this, but we are talking in general, which means we take into account all possible scenarios, including those who only carry out limited bombardments.
Okay, I wasn't bound by any agreements. I forgot about that option; if you're unlucky, it might not be enabled.
Given the extremely slow population decline even with the most aggressive bombardment mode, I don't think nuclear weapons are being used on a massive scale.
I didn't notice any population decline at all; is this mechanic definitely present? And considering the typical time scale in this game (months), this could be explained: well, everyone is crammed into bunkers, so few people die, and rarely. But production is completely halted (which is a good explanation for why, according to Stellaris's mechanics, it's halted; there's no one on the surface).
Dude, just say it already – are ground troops in the space age still cavalry with sabers, or are they a necessary element where air superiority serves solely as support for ground forces? Because cavalry with sabers doesn't fit that description.
This is the only direct question, Mент.
Where do we go? Where do we end up when we save the world?
Obviously, it's cavalry with sabers; I said that from the beginning. Well, maybe cavalry with anti-tank rifles. If you can block production on planets (based on Stellaris's mechanics), if you can relatively easily destroy ships with enemy landing troops (based on the same mechanics), and so on, then ground warfare logically becomes secondary, and space superiority becomes primary. That's all. If we're talking about how it will be in real life, then everything might not be so obvious, including the non-obvious point that such reasoning about space wars even makes sense in a very distant real-world future. But in Stellaris, that's how it is.