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Once, in the 330s-340s, mages discovered an abandoned Temple in the center of the League of Silver Cities. This Temple was covered in strange drawings and runes, unfamiliar to the mages. They depicted strange images of people and... cats. The drawings of those they now call Rakshasa depicted princesses and rulers of a strange people. Asha created the Parakshassa (cat-people) after the appearance of mages, arrogant fools who desired power over Ashan, and even over the universe. The Parakshassa were the best friends of the Sol, who, until the return of the Parakshassa to Ashan, allowed them to live side by side with them in Shambala. The return occurred in 970. Huge armies of Parakshassa, together with the Sol, organized an offensive deep into the Academy. Archmage Zehir simply didn't have time to gather his forces when the entire eastern part of the Silver Cities was already captured. The mages attempted to recapture the territory, but suffered heavy losses. The situation was further aggravated by the fact that the Rakshasa in the mages' army revolted and went to join their brethren. The Sol returned to Shambala. Then Zehir decided to negotiate. The Temple, which the mages once found, goes to the Parakshassa, as does the entire eastern part of the Academy. The Parakshassa accepted this treaty. But the mages forever lost the Rakshasa, which Zehir would regret more than once. However, the Parakshassa offered them spirits of primordial energy - very strong warriors, equal to the Rakshasa.
Hero: Rakshasa-General.
City: Hanging Garden.
Mount: Giant Wolf.
Special Ability: Parakshassa Legions.
10% - the hero pays 40,000 gold once, and the growth of first-level creatures increases by 100% (if no buildings have been built to increase growth, then with the construction of buildings to increase growth, 100% is based on the data from the last growth of creatures, that is, if the growth of creatures was first 26 and then became 78, then 100% is 78).
20% - the same, but for second-level creatures, and the growth is 90%, the price is 50,000.
30% - third level, 80%, 60,000.
40% - fourth level, 70%, 70,000.
50% - fifth level, added after the construction of a special building, the Tower of Asha (built using the Tear of Asha), 60%, 80,000.
Special Building: Thieves' Guild - the ability to steal resources from the enemy for a large sum of money.
Possibilities: steal resources (excluding gold) 10 units (rare resource) or 20 units (wood or ore) for a fee of 7,000 or 14,000 gold.
I'll think of more later. You can also come up with something for this race. Ugh, my head hurts a lot.