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Posts from Warrior, Mage, or Paladin?

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Which character do you like the most?
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It's strange that this topic hasn't been created yet. Which hero would you recommend? Which one is easier to play, and which one is more interesting? Let's discuss the tactics for playing as specific characters, as well as vote (see above). Let's chat! By the way, you can find a description of each class on the official game website; just follow this link.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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I would advise trying them all out one by one. The gameplay tactics depend on the skills inherent to each type of hero.
Военное дело просто и вполне доступно здравому уму человека. Но воевать сложно.
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Hmm... I don't remember any elemental magic there... and "magic and knowledge" either =) Are we talking about the same thing? =)

I've only played as a mage so far, but I think the difference is just in which runes give more bonuses... for a warrior - strength, for a paladin - spirit, for a mage - magic...

Right now, towards the end of the game, I'm planning to max out all the skills for my mage, so he'll be a warrior and a paladin too, basically...

And also, I haven't played with the others yet, so I don't know... but most likely, they also give different bonuses when leveling up... for a warrior - attack/defense, for a mage - intelligence...
Кто попробовал слезы мака, тот будет плакать всю жизнь...



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And I'm currently playing as the Paladin (I chose the cutest one, although they're all so adorable!!!!!!), but as mentioned above, I need to play as each one in turn to compare them.
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I play as a Warrior. Of course, before advising which hero is better, you need to play as all of them, so I can't really give any specific advice yet. :) However, the Warrior gains skills that enhance attack and defense, as well as special abilities for creatures. He can recruit undead without a morale penalty for the unit, and he can also recruit more creatures into his army. He can use spells, but their power is limited. The Paladin, accordingly, has skills that are in between those of a Mage and a Warrior.
Просто еще один
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I bought the game disc today. I decided to play as a Warrior, given my love for Warriors in RPGs. So far, so good... And I like raw power :) I also tried playing as a Mage, but it seemed more difficult (probably just because I'm not used to it). I'd rather finish the game as a Warrior first, and then, after gaining some experience and getting familiar with the game mechanics, I'll play as a Mage. As they say, the spell effects are very impressive and beautifully done (on the official forum), so I'll at least play as a Mage for that reason. As for the Paladin, I'm usually indifferent to mixed hero classes. If I run out of things to play after finishing the game as a Mage and a Warrior, then I'll give him a try.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Майор Вихрь
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I recently bought the game and managed to play as all the factions, but I still prefer the Mages. First, they have very good magic (which is a huge plus), and where the army is weak, magic works best :). Second, they seemed the most cunning to me (although this almost didn't influence my choice). In general, I think the Mage is the best .
Графомания путешественника
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I'm playing for the first time, as a paladin. Although I'm also leveling up some magic and strength skills. Actually, it's good to play as a paladin because in the early stages, you need more spirit runes. And he's a versatile character anyway.
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FAQ по Heroes VI
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By the way, it should be noted that each class has two unique special abilities: one is the initial ability, and the other is the last ability in the skill tree. For example, the Mage has Alchemy, the Warrior has Spirit Training, and so on. I don't remember everything right now, but I'll add more as soon as I can.
Просто еще один
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Yeah, that also plays a significant role. For example, it's not for nothing that it's said that the Warrior is the best at wielding spirits of rage, because he has an "exclusive" ability that allows him to increase the rage growth by 100% (at max level). Each class has 2 unique abilities, one at the very beginning of the development tree, and the second at the very end :) But in reality, runes give a lot of abilities that aren't specific to a class, and you can quite successfully develop magic for a Warrior, for example. However, the "native" skill tree will still develop faster.

P.S. I really liked the Paladin's skill tree. There are a lot of useful abilities, such as reserve slots; they are truly unique, while the Warrior and Mage's abilities are more specialized, in a way.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
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I chose the Paladin. Lately, I can’t decide whether I prefer a Warrior or a Mage, so I went with a “hybrid” class. And the Paladin himself is quite appealing :) In general, I like how it turned out :)
А, вот почему.

??+⛓️♿=?
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In my opinion, the Mage is the best.
Одна древняя легенда гласит,
Что темный дракон весь мир покорит,
Темный дракон - безликая тень,
Теперь навсегда ночь сменит день.
Он свергнет всех местных Богов,
Ни сила, ни воля не сдержат его.
Рыцарь, король - все одно для него,
С ним в битве исчезнет и зло, и добро.

.
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I play as a Warrior, but I think that in this game, the Mage is the best class. Magic is very effective here, even for a Warrior, and even more so for a Mage.
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I'm playing as a mage, and the main trick here is to focus entirely on intelligence and mana, without investing in defense or leadership, although the latter looks very appealing. Ultimately, if you overinvest in leadership, you won't end up as a mage or a paladin, but as some strange creature with zero chance of defeating Karador. I messed up my first playthrough because of this.
Where do we go?
Where do we end up when we save the world?
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Playing as a Mage seems too easy to me. I can’t stand Paladins; they’re neither fish nor fowl. Although, someone might say they’re fish, meat, and a little lettuce on the side. My choice is the Warrior, but not a brutal muscleman, but one who plays that role. Besides, it’s easiest for the Warrior to use the Casket of Fury with all its might, which influenced my choice between him and the Mage at the very beginning.

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