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18 years ago
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I decided to analyze the current state of the offline tournament scene. I'll start with the general situation... In 2008, 10 tournaments were held (and 1 more was in the endgame). And what do we see? 127 participations (70 participants) across 10 tournaments, which averages out to exactly 12.7 people per tournament. Not a very high attendance... let's be honest. - But the most discouraging statistic is for HOMM3 (that is, the most playable version of all):eek:. Also, the absolute anti-record belongs to the last tournament for the third game - 8 people. The average for HOMM3 is 38 participations (21 participants) across 4 tournaments, which is 9.5 people per tournament. This is also the lowest figure of all. And yet, almost half of the portal's tournaments were held for HOMM3 (4/9 = 44.4%). - Let's move on to the first game... 2 tournaments, 24 (9 and 15) participations (17 participants). In total, 12 people on average per tournament. - Now, the second game. Here, things are more or less normal (at least, they were before ВК2) - 40 (11+19+10) participations (32 participants, meaning only six out of thirty-two played in two of the three tournaments, and only one participated in all three tournaments). In total, 13.3 people per tournament. - No HOMM4 tournaments were held. IMHO, this is even worse :( - And finally, HOMM5. Although only one tournament was held, the attendance was amazing... 25 people - the absolute best result of 2008. And I'm not afraid to assume that the next tournament for the fifth game will attract at least as many participants. And now, a summary of the data. Total 127/10=12.7 HOMM1 24/2=12 HOMM2 40/3=13.3 HOMM3 38/4=9.5 HOMM4 0/0=0 HOMM5 25/1=25 I think there's something for the organizers to think about! Sincerely, always yours, Kamikaze!
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18 years ago
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- But the most depressing indicator is HOMM3 (that is, the most playable version of all). And also, the absolute anti-record belongs to the last tournament for the third game - 8 people. The average for HOMM3 is 38 participants (21 participants) for 4 tournaments, 9.5 people per tournament. This is also the lowest indicator of all. And almost half of the portal's tournaments were held for HOMM3 (4/9 = 44.4%).
This is, let's say, a tragedy! I myself have lost all desire to play, knowing that there will be 5-8 final saves. You try and try, but in the end, it's all in vain...
For some reason, it seems to me that ВК-3 will be a complete failure in terms of participants :-(
I already want to quit playing myself...
0/0=0
Vitaly, what was your math grade in school? :D
Five in algebra and four in geometry. I agree that this can be argued :D:D:D
Oh, I would argue with that!! You can't divide by zero!!
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18 years ago
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That's true, but I don't think the organizers are the only ones who need to consider this. In my opinion, the players should be the priority, i.e., those who are not participating (for whatever reason: sunshine, summer, other activities). If players want to participate in a 5-player tournament, they will play in it. Yes, there was a lull in activity for the 4-player format, but one tournament has already started, and another one, ВК 4, is coming soon.
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18 years ago
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Let's call a spade a spade: not everyone can win a Tournament, most people still have a lot to learn, and simply participating isn't considered a particularly prestigious activity for many, but engaging in casual banter is always honorable. Potential participants need to be encouraged by creating an atmosphere where a lack of Tournament activity is seen as an indicator of a certain inadequacy on the portal. This is a hero-focused resource, not a chat room. This kind of incentive is completely absent; medals don't help, because only a few people receive them, and those are the ones who are already playing. The idea of "Grails" has long been abandoned and rests in peace; no other ideas have even emerged. The biggest enemy of Tournaments is laziness. You read the discussions, and it seems like everyone is playing more or less regularly, but they don't have time for Tournaments. Of course, there's a risk of losing, and you definitely have to use your brain. It's hard work. But here, you load the game, beat the AI, and you're happy. This laziness can only be combated with appropriate conditions on the portal. If I really have very little free time, then outside of Tournaments, I only occasionally play the fifth game; I haven't played the other parts for many months.
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18 years ago
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I completely agree about the Fireball. I'm speaking from personal experience. Right now, I'd like to play the Golem Lord. But I'm just sitting here playing the piano. If I play online, I do so more or less regularly, but offline, it's more sporadic (repeating the same thing 35 times every day – that's quite a load), which is probably why there are fewer players in that mode.
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18 years ago
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One option is to increase the number of official tournaments... Simply put, almost no one is interested in playing just for fun, without any stakes.
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18 years ago
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Fresh and original ideas are needed for this. But there are few of them. And attempts to come up with something new out of thin air lead to offline duel tournaments... And, in my opinion, this is not just foolish, it's... a big foolishness.
In reply to Fireball
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18 years ago
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Fireball;168983
Let's call a spade a spade: not everyone can win a tournament; most people still have a lot to learn, and simply participating isn't considered a particularly prestigious activity.
I don't understand this attitude... I got into this specifically because of my interest in tournaments... I don't have any illusions that I'll come in and immediately beat everyone, especially since I don't have much experience in these things... but you have to strive for that, and the only way to do it is to participate, even if you initially take last place, and analyze the results of other players... that's the only way to gain enough experience to be able to compete for the win... IMHO

I can't say anything about the organization and incentives yet...
Fireball;168983
If I really have little free time, then outside of tournaments, I only occasionally play Heroes 5; I haven't played the other parts in months.
Yesterday I finished the first campaign, and now I'm playing through the second, to remember how it goes, and maybe participate in tournaments for those parts as well =)
In reply to _Prizrak_
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18 years ago
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_Prizrak_;169097
Most people aren't interested in playing just for the sake of it, without any reward.
This is also one of the reasons, I think. If there were monetary prizes, there would be many more participants!!! So, organizers, please consider this :D
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18 years ago
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to Prizrak: we are talking about official tournaments, and the activity in official ones is very low. to Hero In: once you play 10 tournaments, you will understand the meaning of Fireball's remark. to Dirty Player: the idea is strong, but very difficult to implement. PS: I'm glad that many people care about the state of the tournament world. But it won't be easy for us to overcome human laziness.
In reply to Kamikaze
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18 years ago
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Kamikaze;169144
But it won't be easy for us to overcome human laziness.
I confess - I'm not really into offline games right now, and it's all because of this:o. Laziness... :smile01: I still play online sometimes... But offline games are a real problem... :( I looked at the map for the 3rd stage of the King's Bounty and I absolutely don't know how to even start... I'll have to replay it many times... Oh, how I hate it :D :o. Forgive me....
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18 years ago
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- No HOMM4 Tournaments were held. IMHO, this is even worse.

Since I am the official organizer of HOMM4 Tournaments, this is, of course, my fault :( I apologize... But still, my focus is now more on the World Championship for Heroes 4. Because of this, I have, in a way, put offline tournaments on hold. But I am already correcting this :) A new offline tournament has already started, and the 4th World Cup is not far off. I will try to ensure that such situations do not happen again! Furthermore, I would like to add my thoughts... Firstly: isn't it a bit early to draw such conclusions? Not much time has passed since the beginning of 2008; it's only April! Perhaps the situation will improve in the remaining months! And secondly... Of course, there is some truth in this statistic! And I agree with Fireball... Because he is largely right. We still have a hero-based resource, but even though we have over 10,000 users (if I'm not mistaken), only a few participate in tournaments. And even fewer reach the finals. Of course, many come here solely for information, not to participate in tournaments. But it would still be good if the majority of players did not ignore the tournaments! Because everyone is happy to chat, but participating in tournaments... it's somehow unpopular. That's sad. But that's another topic. Of course, many are afraid to participate because they play poorly. But, my friends... you won't learn to play if you don't play; don't be afraid! You can only gain the desired experience by playing. Especially by playing against a strong opponent, from whom you can learn a lot! We need to make it so that we attract as many players as possible to the tournaments! Organizers need to be more active, try to organize tournaments at the highest possible level, and make the tournaments interesting and diverse! Again, regarding attracting players... The News on the main page is not updated often. This is one of the problems with the unpopularity of tournaments on Heroesworld. Newcomers, when they come to the portal to play, simply don't know where to find information about tournaments. It's not that easy to figure things out on an unfamiliar forum... Of course, you may not agree with me. But I repeat: an announcement on the Main page about the official tournaments currently being held would increase their popularity! Although, of course, this does not explain the inactivity of players who have long been residents of Heroesworld and can find any tournament they are interested in without an announcement on the Main page! Let's make the tournaments more high-quality, more interesting, and diverse in content and goals! And I think we should continue the tradition of inter-portal tournaments :) Also, in my opinion, the problem of such low activity is simply a lack of time! Tournaments still take a lot of time, and no one has canceled the time crunch! Some people have work, some have studies. Now is the time for preparing for graduation and entrance exams. Some have a thesis and exams, some have a Ph.D. Some have a newborn child - they simply don't have time for games. These circumstances also need to be taken into account! So, it's not all that simple. Although, of course, on our portal, the main problem is not the time crunch, but the chatting, for which there is always time, but not everyone and not always has time for tournaments... but that topic has been discussed hundreds of times. In general, we need to somehow save the tournaments, make our beloved Heroesworld more "heroic," where tournaments should be given a central place! As Fireball rightly pointed out, we need to give players an incentive! But what will be this incentive?! I cannot give a definitive answer here. Maybe we should think about this together? Perhaps someone will come up with original and interesting ideas :) Sincerely, Luchik!
In reply to Lu41k
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18 years ago
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2dirty... yes, as practice has shown... $ is a strong incentive for :smile49: ...but unfortunately, HeroesWorld doesn't have millionaire sponsors who could provide a prize fund for tournaments.. :smile27: ...(or am I wrong? :D :confused: :D )

and in general, many people don't want to participate precisely because there are mega-strong players, against whom it's simply not interesting for them to play... :mad: :mad: -I completely don't understand that attitude.. :smile48: IMHO - playing against a weak player won't gain you experience....!!!!!!!!!
and in general, I suggest organizing a BLITZ tournament for each version..... (we could use "legendary" saves for the battles... for instance... ) in my opinion, it's a very engaging thing - it unrealistically raises the level of play, makes you understand that "the impossible is possible"... and increases interest in the game itself..
also, I would like people.. to explore different versions of the game - and not just stick to only one 5th version (for example :o ) all day long... (yes, I understand - the new version is interesting, beautiful... :smile06: :rolleyes: ;) )..
In reply to RAPER
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18 years ago
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RAPER;169304
2dirty... yes, as practice has shown... $ is a strong incentive to :smile49: ...but unfortunately, HeroesWorld lacks millionaire sponsors who could provide a prize fund for tournaments.. :smile27: ...(or I could be wrong :D :confused: :D )
I hope you are wrong. They did run a tournament with prizes for Heroes II, so why not do the same for other versions, even though everything depends on sponsors. Or has playing Heroes II become more respectable than Heroes III now? :confused:

There is also another point I don't understand. Why do so many people participate in tournaments on HeroesPortal? That means there are players after all!!! There, no one is plagued by laziness. I don't believe we are any worse! To me, the situation is completely unclear....
In reply to Dirty_Player
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18 years ago
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Dirty_Player;169324
I also don't understand another point. Why are there so many people participating in the Tournaments on HP? It means there are players after all!!! There, no one is lazy. I don't believe that we are any worse! For me, the situation is completely unclear....

It bothers me, it really bothers me :) Now the quorums are not at all what they were two or three years ago.
You see, a fairly well-structured system has been built on HP. Everyone who plays in the tournaments gets something. Here, only the rating matters. And agree that seeing that you received 10 points for a tournament gets boring. In 10 tournaments, you will earn 100 points, as much as the leader earns in 1. On HP, many play not for the sake of winning, but just for fun. You come home from work, load a tournament save, play it for half an hour, and go to sleep. Without digging, without stress. I played like that for two years. But after playing a certain number of tournaments, you can buy a lot of things. Think of a system that would suit everyone, not just those who end up at the top of the tournament tables. Then many will play.

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