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Posts from new buildings on the map.

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18 years ago
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I was thinking about this recently, and I had an idea that we should talk about the various buildings you find on the map. For example, the gambling house – mmm... it's amazing! But honestly, it's a feature that ruins the whole game. With 10k-15k gold, you can easily become a resource and artifact tycoon. In my opinion, this building should be banned. And here's another one – the tunnel. Is it just me, or does the game sometimes crash in the tunnel when you need to fight troglodytes? The Arcane Tower... or whatever it's called. It's a useful thing for editing hero stats. Want to increase attack by using knowledge? Great! Especially great if there's a well nearby, so you can first gain mana and then dump all your knowledge into attack or another stat. Does anyone else know of any other interesting buildings?
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18 years ago
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Rubl;132636
I was thinking about this recently, and I had an idea that we should talk about the various buildings that appear on the map.

For example, the gambling house - mmm... it's amazing!
But honestly, it's an amazing thing that ruins the whole game. Having 10k-15k gold, you can easily become a resource and artifact tycoon. In my opinion, such a building should be banned.

And here's another one - the tunnel. Is it just me, or does the game sometimes crash in the tunnel when you need to fight the troglodytes?

The Tower of Arcana... or whatever it's called. It's a convenient place to edit hero stats. You want to increase attack at the expense of knowledge :) Great! Especially great if there's a well nearby, so you can first gain mana and then dump all your knowledge into attack or another stat.

And what other interesting buildings do you know about?
Yes, the gambling house is a great thing, but the artifacts are hard to get because there are so many of them. I once won about 4 artifacts with 32k. But there are a lot of resources =)
Regarding the tunnel, I don't remember, but I remember there's an adventurer's cave. If it's that one, then I have no problems, knock on wood).
In the Tower of Arcana, you can increase stats at the expense of others, yes, but you can only increase attack at the expense of defense, and vice versa, and the same goes for combat skills and knowledge. Sometimes it's very important.
I like the Time Market, because sometimes the old woman rewards me with some nonsense, so I have to load an autosave:(.
The guy (like an old merchant) who trades and combines artifacts is very useful. I like the option of replacing Utopia with the Dragon Lair, because you get much more money and experience, and the artifacts are mostly relics.
And there are many other things and objects and options for them that I like from the Warlords expansion, and I don't remember anything that I don't like, except that the new garrison should have been made differently
18 years ago
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I DARE to disagree, sniper. When you enter the Arcane Tower, you are offered something to upgrade. You choose, for example, the attack. In exchange, the tower offers to reduce the defense. So, here you need to refuse the tower, and the tower will offer the next parameter - spell power. If you refuse this parameter as well, the next will be knowledge. The Time Market is indeed a useful thing, especially when playing against a human and not a computer, if no reloads were agreed upon at the beginning. And what is the garrison? I remembered a couple more places: Mirror of the Way Home. It works like a city portal. Stones of Summoning. The object looks like Stonehenge and allows you to transfer troops from the castle directly to the hero visiting the object.
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18 years ago
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The main highlights are the altar of transformation and the one-eyed skull that brings artifacts. With it, you'll become a tycoon even faster :)
Altar of transformation + diplomacy = utter horror for your enemies.
18 years ago
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well, if you play with diplomacy, you can scare your enemies even before the game starts :) and the skull is definitely a good thing :)
In reply to Рубль
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18 years ago
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the garrison is the same, it's just depicted as in the fourth game, so the point of creating this building is to add variety to the appearance of the garrisons)) it's pointless to spend so much time just on the appearance =)(this is for the creators of this building)).
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18 years ago
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Finally, the garrison has become a proper garrison (like in Heroes of Might and Magic IV). What kind of garrison doesn't have walls and gates?
In reply to 2DDarkKnight
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18 years ago
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I made a script that I think is pretty good. The main idea is that you can create a Golem Factory where you can purchase a batch (or several batches) of 12 golems of any type, but for money, and for different resources, depending on what the golems are made of, which you order. If anyone is interested, I can upload it. For now, I can't do much more because I haven't been studying Heroes of Might and Magic for very long.
In reply to Joyce
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18 years ago
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2 Joyce: Slaziy posted in the chronicles section about the continuation; you might be interested:)
Scripting is a useful thing. There are empty objects there, and you can do a lot with them.
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18 years ago
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It would be great to create an object similar to the dragon graveyard, but with different monsters (for example, dendroids or golems).
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18 years ago
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What’s the problem? Scripts can help, and there are still many empty placeholder objects.
In reply to 2DDarkKnight
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18 years ago
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2DDarkKnight;132858
Finally, the garrison has become a proper garrison (like in Heroes 4). What kind of garrison doesn't have walls and gates?
What are you talking about? Now do you have to assault the garrison like a Castle!?:eek:
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18 years ago
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Of course, didn't you know? A lot has changed.
In reply to Арсений
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18 years ago
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Cool feature: the Junk Trader, represented as a mill with barrels, buys artifacts. Useful on random maps where there are a lot of unnecessary scrolls; they can be bought for gold. The Bird of Knowledge can be sold for griffins, etc.
There is also a mountain made of skulls (I don't remember the name), where you have to fight liches, fire elementals, and ghosts. The battlefield is always a devilish fog, with many obstacles, and first liches appear, and then ghosts and fire elementals. For winning, you get a few ghosts (which aren't very useful, of course) and gold and crystals.
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18 years ago
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This tent with skulls is called the Chamber of Death or something similar.

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