Human creatures

Human Views: 139 Last Edited

The Knowledge Base lists 12 Human creatures in King's Bounty: Armored Princess (2009), from the weakest to the strongest. Each card shows the creature's current Knowledge Base data; open a card for its full description.

Peasant Creatures
Peasant
Level
1
Attack
1
Defense
1
Min damage
1
Max damage
2
Hit points
6
Speed
2
Initiative
3
Movement
Ground
Size
Single hex
Leadership Cost
5
Damage type
Physical
Critical chance
10%
Abilities

The weakest and cheapest human troop; expendable cannon fodder recruited en masse.

  • Gold 10 Gold
Robber Creatures
Robber
Level
1
Attack
10
Defense
6
Min damage
2
Max damage
4
Hit points
20
Speed
2
Initiative
4
Movement
Ground
Size
Single hex
Leadership Cost
20
Damage type
Physical
Critical chance
10%

A nimble human bandit who strikes fast and loots gold from slain enemies.

  • Gold 50 Gold
Bowman Creatures
Bowman
Level
2
Attack
16
Defense
10
Min damage
2
Max damage
3
Hit points
34
Speed
2
Initiative
4
Movement
Ground
Ranged
Yes
Size
Single hex
Leadership Cost
50
Damage type
Physical
Critical chance
10%

A human bowman who can loose elemental ice and fire arrows at range.

  • Gold 100 Gold
Marauder Creatures
Marauder
Level
2
Attack
12
Defense
8
Min damage
3
Max damage
6
Hit points
30
Speed
2
Initiative
6
Movement
Ground
Size
Single hex
Leadership Cost
30
Damage type
Physical
Critical chance
12%

A roving human raider that closes distance quickly and pillages the fallen.

  • Gold 80 Gold
Priest Creatures
Priest
Level
2
Attack
10
Defense
10
Min damage
2
Max damage
4
Hit points
32
Speed
2
Initiative
4
Movement
Ground
Size
Single hex
Leadership Cost
50
Damage type
Magic
Critical chance
5%

A human cleric who heals and blesses allies and smites the undead and demons.

  • Gold 100 Gold
Swordsman Creatures
Swordsman
Level
2
Attack
10
Defense
16
Min damage
4
Max damage
5
Hit points
35
Speed
3
Initiative
3
Movement
Ground
Size
Single hex
Leadership Cost
35
Damage type
Physical
Critical chance
8%

A well-armored human footman, durable and dependable in melee lines.

  • Gold 70 Gold
Guardsman Creatures
Guardsman
Level
3
Attack
15
Defense
17
Min damage
6
Max damage
8
Hit points
50
Speed
3
Initiative
4
Movement
Ground
Size
Single hex
Leadership Cost
50
Damage type
Physical
Critical chance
12%

A heavily-armored human guard who anchors the front line and inspires nearby troops.

  • Gold 120 Gold
Inquisitor Creatures
Inquisitor
Level
3
Attack
16
Defense
16
Min damage
5
Max damage
7
Hit points
70
Speed
2
Initiative
5
Movement
Ground
Size
Single hex
Leadership Cost
100
Damage type
Magic
Critical chance
10%

A zealous human priest-warrior who resurrects allies and unleashes holy wrath.

  • Gold 300 Gold
Archmage Creatures
Archmage
Level
4
Attack
20
Defense
24
Hit points
140
Speed
2
Initiative
6
Movement
Ground
Size
Single hex
Leadership Cost
200
Critical chance
7%

A master human wizard who hurls magic damage and shields allied stacks.

  • Gold 900 Gold
Horseman Creatures
Horseman
Level
4
Attack
29
Defense
25
Min damage
14
Max damage
18
Hit points
150
Speed
5
Initiative
7
Movement
Ground
Size
Single hex
Leadership Cost
180
Damage type
Physical
Critical chance
12%

A mounted human warrior whose galloping charge devastates on impact.

  • Gold 1100 Gold
Knight Creatures
Knight
Level
4
Attack
27
Defense
27
Min damage
16
Max damage
18
Hit points
160
Speed
2
Initiative
5
Movement
Ground
Size
Single hex
Leadership Cost
160
Damage type
Physical
Critical chance
12%

A noble armored human cavalryman, a powerful and resilient melee champion.

  • Gold 1000 Gold
Paladin Creatures
Paladin
Level
4
Attack
30
Defense
36
Min damage
16
Max damage
20
Hit points
200
Speed
2
Initiative
3
Movement
Ground
Size
Single hex
Leadership Cost
220
Damage type
Physical
Critical chance
10%

An elite holy knight with strong defense and the power to revive the fallen.

  • Gold 1500 Gold