Priest of Light
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Stats
Related objects
Abilities
- Divine Strike Attacks from afar, releasing a magical missile which deals extra damage to all creatures of the Dark.
- Fighting Spirit +1 Morale if the troop’s strength is no less than 50% of its original numbers.
- Of the Light Fights on the side of the Light. The unit’s Morale falls if there are those of the Dark in the army.
- Magic Protection 50% resistance to Magic damage.
- No Melee Penalty The creature inflicts the same damage in both Melee and Ranged Attacks.
- Divine Defense The unit is resistant to Necromancy and Lycanthropy.
- Bless A friendly troop (of the Light or neutral) is blessed for 2 turns, which allows it to deal maximum damage with all of its attacks and talents. The combat performance of an enemy troop of the Dark is reduced.
- Healing The selected troop recovers 10 Health per creature in the troop. The duration of the effects Plague, Bleeding is reduced by 1. Deals 5-7 to dark creatures.