Skip to content

Posts from Heroes of Might and Magic III Remake Auto-translated

No ratings yet — be the first to rate!
User Avatar
#2
Auto-translated

By the way, this game is not connected to Anphrozen and OE. As far as I can tell, it's a neuro-remake by Ubisoft themselves. Just as many people prayed over those videos with renders like "HoMM3 on Unreal," well, they got what they wanted) The neural network made it roughly like it was in those very videos XD

Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
#4
Auto-translated

Walkthrough video of the first mission. Somehow it doesn't look much like Heroes 3. It reminds me more of some mod for Heroes 7

User Avatar
#5

Welcome Back to Erathia

Commanders, following last night's announcement, we know many of you have questions. In this dev blog, and in the ones to come, we'll be answering them step by step.

The First Question

Why make a remake?

The simplest answer is: because people still love it.

For nearly 30 years, Heroes of Might and Magic III has remained the gold standard of turn-based strategy games for many players and one of the most celebrated entries in the entire franchise. Exploring vast adventure maps, engaging in tactical battles, building armies, and developing heroes are experiences that have stood the test of time. Even today, their influence can be seen across modern strategy games.

Within the Heroes III community, players continue to create maps, develop mods, analyze strategies, and organize tournaments. While many classic games gradually lose their active player base over time, Heroes III has maintained a unique vitality thanks to its dedicated community.

But time has inevitably left its mark. Modern players expect more intuitive interfaces and information displays, more immersive experiences, and more reliable multiplayer features. None of these things change the strategic depth of Heroes III itself, but they do affect how players experience it today.

Heroes III has already proven its greatness. Our goal is not to redefine it, but to ensure that it remains a game worth discovering, experiencing, and loving for the next thirty years.

That is why we decided to create a remake.

https://steamcommunity.com/games/3809850/announcements/detail/676256257153171855

User Avatar
#6

'Did You Destroy My Favorite Game?': How the Heroes of Might and Magic 3 Community Is Guiding Ubisoft’s Reboot

"We really want to do right by them," says dev.

Ubisoft just revealed a remake of 1999's Heroes of Might and Magic 3 at Gamescom, and one look at the trailer shows it goes far beyond a simple polish and port. Set to release in 2027 across console and PC, the new game will swap the original's isometric 2D view with a 3D world and add new content - a fresh prologue campaign and some fancy cinematics - and tweak the original mechanics to make the game more accessible, without diluting the gameplay.

IGN spoke to Jean-Felix Monin, Creative Director at Ubisoft China, about the project and how the still very dedicated Heroes of Might and Magic 3 fanbase has been a key part of shaping this new version.

"I would say for us, the intention behind this game was really, there's this community, there's this great game that people have been kind of asking for a remake of for years now, and so we really want to do right by them," he said.

https://www.ign.com/articles/did-you-destroy-my-favorite-game-how-the-heroes-of-might-and-magic-3-community-is-guiding-ubisofts-reboot

LIVE: Heroes vs Developers

Watch our brave heroes take on our developers!

https://steamcommunity.com/games/3809850/announcements/detail/676256891013169267

User Avatar
#7
Auto-translated

Doesn't look much like Heroes 3, except maybe you can rewatch the campaign videos in a new rendition )))

The third Heroes were great because of their hand-drawn, heartfelt sprites. They don need this 3D. There's way too much of this 3D. Better they'd release Armageddon's Blade and The Shadow of Death in HD.

In reply to DragonLich
User Avatar
#8
Auto-translated
DragonLich

The third Heroes were great with their hand-drawn, heartfelt sprites.

Hand-drawn heartfelt sprites apply more to the second Heroes; in the third game, creatures were made in 3D and then rendered into sprites, which is why they look a bit blurry compared to everything else. But overall, I agree that the game doesn't have much of a future, although the most interesting feature (for those who like building the Capitol) in my opinion is full support for old maps — it should be cool to see some well-known maps in this form.

РПГ-сценарий для HoMM5: Путь героя
ЧаВо по созданию карт для HoMM5: ЧаВо
User Avatar
#9

A message from the Heroes III Remake team

Hi Heroes fans,

We had an amazing time at gamescom, it was great that some of you were able to experience it at the Ubisoft booth, or watch our dev panels live from the gamescom showfloor. Now that the remake of Heroes of Might and Magic III has been officially announced, we wanted to take a moment to speak directly to you, the community.

Over the past week, we've been reading feedback, questions, concerns, and suggestions from players across all of our community channels. The amount of passion and engagement has been remarkable, and we're currently reviewing and discussing everything internally.

We know many of you are looking for answers, and while not every topic has a decision or update to share yet, please know that your feedback is being heard. We don't want to give placeholder responses or make promises before we have concrete information to communicate.

Heroes III is a game that means a great deal to us all, and we take that responsibility seriously. Your passion, honesty, and dedication to the franchise are invaluable as we move forward.

We'll have more to share in the future, and we look forward to continuing this journey together.

For Erathia!

The Heroes of Might and Magic III Remake Team

https://steamcommunity.com/games/3809850/announcements/detail/676256891013170273