A Might family that enhances the combat prowess of the hero and their troops with war machines and aggressive battle abilities.
The first friendly creature destroying an enemy stack instantly gains a free action. It also benefits from +16 Morale and +5 Initiative for 3 turns. +16 Morale and +5 Initiative for 3 turns.
When a friendly stack cannot retaliate to an enemy melee attack for any reason, some of the creatures parry it reducing the damage taken by 8%.
+5 Might Power for the rest of the combat. When a friendly stack attacks three times in a row, it gains 5 Might Power for the rest of the combat. All might attacks are valid.
+5 Might Defense and +10% Maximum Health for the rest of the combat. All might attacks are valid. When a friendly stack is attacked three times in a row, it gains 5 Might Defense and +10% Maximum Health for the rest of the combat. All might attacks are valid.