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Milady Lyrica Cartridge, Knight of Mods from Tasanika, daughter of Lord Cartridge, follower of the spirit of Ceres. +5 to Mind and +5 to Body, +3 to Learnability and +25 to characteristics for free distribution but no more than +15 in one characteristic, an additional action if the character acts alone.
Pegasus SP: 15 Health: 125 Ability to fly. Evasion: 15%
Skills Jeweler The character can improve equipment in exchange for AP and one unit of Ikazkanium or Iphillium alloy.
Ikazkanium - Musical instrument: +5 to range. - Armor: +25 to defense. - Shield: 50% of received damage is returned to the attacker. - Sword: +50 to damage. - Axe: Bleeding on attacks. - Hammer: Paralysis on attacks. - Bow: +10 to attack range. - Spear: Ignores 70% of target's defense. - Dagger: Additional attack. - Shoes: Immunity to slow. - Helmet: Critical damage chance against self is halved. - Bracers: +10% to accuracy, +5% to crit chance.
Iphillium - Musical instrument: The first 5 uses in combat do not cost AP. - Armor: The first damage in combat (but not effects) is reduced to 0. - Shield: The first negative effect (but not damage) is nullified. - Sword: +20% to accuracy. - Axe: Additional damage equal to 10% of the target's maximum health. - Hammer: +20% to crit chance. - Bow: +10% to damage for each unit of distance between the shooter and the target. - Spear: +1 to attack range. - Dagger: +1% to critical damage chance for each unit of the target's defense. - Shoes: +3 to SP. - Helmet: +25 to defense. - Bracers: +10% to crit chance. Riding The character can ride horses and other animals. Spear The character can use a spear without penalty. Healer In exchange for AP, revives a character fallen in battle (outside of battle). If the character's health went into the negative by less than half of their maximum - leaves a wound, if more - an injury. A wound turns into an injury if received again before healing. Writer The character can publish their works and receive money and fame for it... Piercing Strike 50% damage, reduces target's defense by 50% (debuff). Cost: 1 AP. Precise Attack 100% damage. +50% to accuracy for this attack. Cost: 1 AP.
Equipment Right hand: Pestilence (spear), Damage: 85, attack range +1, reduces target's evasion by 5% on attack (debuff until end of battle, stacks, based on spirit strength). Left hand: Body: Stylish clothes, +10% to evasion. Head: Legs: Elegant shoes, +0.4 to critical damage chance for each unit of aesthetics. Hands: Fashionable bracelets, +5% to accuracy. Shoulders: Other 1: Flask of healing potion. Restores 50% health, has five charges that recharge in towns. Other 2: Other 3:
Milord Yota Cartridge, Knight of Inertia of Malinkonia, nephew of Lord Cartridge, adherent of Renavan's Melancholy. +5 to Body and +5 to Mind, +3 to Learnability, and +25 to attributes for free distribution but no more than +15 in a single attribute, protection against mental effects, can continue fighting even with negative Spirit.
Horse SP: 12 Health: 200 Evasion: 10% Inventory Capacity: 10 Equipment Slots: Body (armor: +25 to Defense), Horseshoes (horseshoes of luck: +5% to rider's crit chance).
Skills Sword The character can use a sword without penalty. Bow The character can use a bow. Riding The character can ride horses and other animals. Caution In exchange for 1 AP, the character increases their evasion by 30% until they perform no actions other than movement or until three turns pass. Counterattack In exchange for 1 AP, the character performs counterattacks each time they evade an attack against them; it lasts until they perform no actions other than movement or until three turns pass. Leave Battle If the character is not immobilized in any way, they leave the battle in exchange for 1 AP. Strong Attack Deals 200% damage to the target. Cost: 1 AP.
Equipment Right Hand: Love (sword), damage: 85, accuracy +10%, deals double damage (Spirit Strength check). Left Hand: Peace (sword), damage: 85, accuracy +10%, instead of wounding, immediately inflicts an injury. Body: Principally does not wear. Head: Legs: Boots, +1 to SP. Hands: Shoulders: Other 1: Mysterious oriental talisman, the character is forced to skip 4 turns in a row, after which they can take five turns in a row, but only on the fifth turn; does not break, cannot be removed. Other 2: Flask of healing potion. Restores 50% health, has five charges that recharge in towns. Other 3:
Inventory 50 gold
Home Slot 1: Poster #1, successful killing of enemies restores 1 AP. Slot 2: Poster #2, 50% chance not to spend AP when activating Caution. Slot 3: Poster #3, +5% to critical damage chance. Slot 4: Poster #4, automatically activates Counterattack if the character skips a turn but does not have this effect. Slot 5: Poster #5, 50% chance not to spend AP when activating Counterattack. Slot 6: Poster #6, automatically activates Caution if the character skips a turn but does not have this effect.
Milady Gisela, Knight of Impartiality from Kronaki, servant of Lord Cartridge, follower of Kanamia. +4 to learnability and +25 to attributes for free distribution, but no more than +15 to a single attribute.
Skills Mentor This skill allows having up to three students. If the character is a student, they gain +1 to learnability (Yota, Apsel, Lyrica). Doctor In exchange for AP, revives a character fallen in battle (outside of battle). Leaves no injuries. Shield The character can use a shield. Spear The character can use a spear without penalty. Return to Naturalness Removes all negative and positive effects from the target, deals 250 pure damage to supernatural creatures; range: 10, costs 1 AP, does not require a spirit power check. Blocks the effect of R-Mutation until the end of battle. Harmony of the Present Moment Applies a silence effect to the target; range: 10, costs 1 AP. Integrity Protection In exchange for 1 AP, applies protection from injuries and diseases to the target; lasts until healing after battle. Range: 10. Reapplication grants enhanced (x2) resistance to negative effects.
Equipment Right Hand: Valkyrie Spear, Damage: 85, attack range +1, a successful attack on an enemy grants the character 75 units of barrier (stacks until the end of battle). Left Hand: Valkyrie Shield, +15% to evasion. Body: Valkyrie Armor, +10% to evasion. Head: Valkyrie Helmet, +10 to defense. Legs: Valkyrie Boots, +2 to SP. Hands: Valkyrie Gloves, +5% to accuracy. Shoulders: Valkyrie Cloak, +5% to evasion. Other 1: Flask of Healing Potion. Restores 50% health, has five charges that recharge in towns. Other 2: Other 3:
My Lord Apsel, Knight of the Tailwind of Lamento, servant of Lord Cartridge, adherent of Coimagism. +5 to Body and +5 to Mind, +3 to Learnability, and +25 to characteristics for free distribution, but no more than +15 to any single characteristic.
Skills Multitasking - If the character knows the skill "Leave Battle," they can do so together with another ally who is on an adjacent tile. - If the character knows the skill "Merchant," the discount increases to 20%. - If the character knows the skill "Leadership," the SP bonus increases to +2. - If the character knows the skill "Partner," that ally gains +1 to Learnability. - If the character knows the skill "Stealth," it can also be used during battle. Weapon Mastery The character can use any type of weapon without penalties. One After Another When an enemy is defeated by the character, their turn is refreshed. In the Center of the Battlefield When an enemy is defeated by the character, their health is restored and negative effects are removed. Leadership The character can pass their turn to allies, +1 to allies' SP. Stealth Outside of battle, the character moves unnoticed by those around them. Cost: 1 AP. Leave Battle If the character is not immobilized in any way, they leave the battle in exchange for 1 AP.
Equipment Right Hand: Titan Slayer (bow), damage: 80, range: 12, double damage against characters who are taller (165 cm+), does not work against templated enemies. Left Hand: Grudge (dagger), damage: 65, destroys a random piece of the target's equipment on a successful attack. Body: Lightest Armor, +20 to Defense. Head: Legs: Hunter's Boots, +2 to SP. Hands: Hunter's Gloves, +5% to Accuracy. Shoulders: Other 1: Flask of Healing Potion. Restores 50% health, has five charges that replenish in towns. Other 2: Quiver of Arrows 20/20 Other 3: Quiver of Arrows 20/20