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Knights of Tezoth

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#6672
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What's the deal with the descend-ascend thing? I saw the GM's post at the start of the drama saying you can fly over bodies while moving, but you can't hover over a cell.

My sword, my trusted ally, unphased by my aspect.
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#6673
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In the bugurt, you can fly freely, but some of ours agreed with members of the former coalition to fight by tournament rules, if we live to see that moment.

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#6674
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Ah, so you guys rewrote the rules while no one was watching. Well, you sure came up with that one. Makes sense now what you were fighting about.

My sword, my trusted ally, unphased by my aspect.
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#6675
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Rezara moves.
Gingkink moves and hits Yin hard.
Yin takes 85*3-15=240 damage (-90/150). No action points spent.
Ninahisami hits the pumpkin on the left. (1/2)
Ninahisami hits the pumpkin again. The pumpkin is destroyed. Ninahisami refreshes their turn.
Ninahisami moves 4 down and hits Galaharadron.
Galaharadron takes 100 damage (0/100). Ninahisami refreshes their turn.
Ninahisami moves 2 right and hits Gingkink's horse.
The horse takes 100 damage (100/200).
Ninahisami hits the horse again.
The horse takes 100 damage (0/200). Ninahisami refreshes their turn.
Ninahisami hits Rezara from above.
Rezara takes 100 damage (70/170).
Ninahisami hits Rezara again. Miss.
Darkrushsh moves 4 up.
Tarantos moves 5 left.
Whitecalm shoots at Rezara, miss.

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Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Happy Life
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#6677
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Happy Life

Ah, so you guys basically rewrote the rules while no one was watching. Well, you sure came up with that one. Makes sense now what you were fighting about.

We didn't rewrite anything. I was shocked myself when they told me about the allowed flight on Bugurt, which is why I got downhearted.

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#6678
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Round 2.

[25] Drozzdrang: HP (195/250), Spirit (150/150), Armor (10/10), AP (7/7), Flask (5/5). Darkness.
[24] Alsira: HP (140/140), Spirit (82/100), AP (6/7), Flask (5/5); pegasus: HP (75/125). Flying.
[23] Axel: HP (190/190), Spirit (150/150), AP (5/5), Flask (5/5); wyvern: HP (200/200). Flying.
[23] Lester: HP (180/190), Spirit (162/180), AP (4/6), Flask (5/5). Poison. Slow (-2 SP). Invisible.
[23] Lorican: HP (230/230), Spirit (162/180), AP (6/7), Flask (5/5). Absolute Defense: incoming damage 25%, evasion 47%, 3 turns.
[20] Orvald: HP (200/200), Spirit (200/200), AP (6/6), Flask (5/5); horse: HP (200/200).
[20] Ferlyuts: HP (200/200), Spirit (200/200), AP (6/6), Flask (5/5); wyvern: HP (200/200). Flying.
[20] Frismist: HP (100/100), Spirit (150/150), AP (5/6), Flask (5/5). Ice Tiger.
[20] Avesom: HP (170/170), Spirit (170/170), AP (5/5), Flask (4/5).
[18] Stefania: HP (230/230), Spirit (130/130), AP (3/5), Flask (5/5); pegasus: HP (250/250). Flying.
[18] Nelia: HP (180/180), Spirit (162/180), AP (4/5). Defensive Stance: incoming damage 25%, 4 turns.
[17] Ambrose: HP (220/220), Spirit (152/170), AP (5/5), Flask (5/5); horse: HP (200/200).
[17] Alaria: HP (148/200), Spirit (132/150), AP (5/5), Flask (5/5).
[15] Bigchad: HP (150/150), Spirit (150/150), AP (3/4), Flask (5/5). Burn.
[15] Rezara: HP (70/170), Spirit (132/150), AP (4/4), Flask (5/5).
[13] Gingkink: HP (380/380), Spirit (162/180), AP (3/3), Flask (5/5).
[12] Ninahisami: HP (120/120), Spirit (120/120), AP (3/3), Flask (5/5).
[10] Darkrush: HP (375/375), Spirit (82/100), AP (3/3). Flying.
[10] Tarantos: HP (300/300), Spirit (150/150), AP (3/3).
[10] Whitecalm: HP (300/300), Spirit (232/250), AP (3/3).

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

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#6679
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Drozzdrang passes the turn to Ferlyuts.

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Ple-Sen
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#6681
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Ple-Sen

And what did Ferlyuts do on his turn?

Well, there was an extra turn from initiative, as Reven said.

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).