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— It shall be done, Your Radiance. Before we proceed with the task, may I ask you a couple of questions related to the mission set before us?
Radiance nodded.
— I shall begin with the most important of questions. Do we have any secondary objectives that would be worthwhile to achieve?
- I am not interested in additional expansion, but future generations must know that Cortina always repays her debts; what was taken from her must be returned to her. Secondary objectives can be considered the recognition of our right to sovereignty by our neighbors and the elimination of unpredictable threats.
If, for example, you turn Karnareza into some enemy of Karneya, how many turns will he then hide from her?
The target must be visible, and this effect will wear off when combat ends. Plus, Karneya herself never fights (she can't), so she won't have to do anything anyway.
Does it only work in combat? Then the point of this thing is unclear. If you transform someone in plain sight, what's the point? 🤔
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
"— You're right, for some unknown reason this topic felt close to me." — Alsira propped her cheek with her fist. — "It's only fair for every judge to witness the sentence being carried out. And replenishing supplies won't hurt either."
- Thick, sturdy wood, just what's needed. - Having "borrowed" a couple of quality pieces from the regional stocks, Luciferia, with deft movements of her hands and the tools within them, made two long stakes, but instead of sharpening one end, she smoothed it, making it rounded. - You know, my lady, why they aren't pointed? So the punished don't die too quickly, of course! The body shouldn't be torn, pierced, or broken to inflict maximum pain, heh-heh-heh!! - She also greased these poles with some oil, presumably for the same purpose. - Well? What are you standing around for — get on with it! The mind-controlled wretches embedded the wooden stakes into the ground, and then, despite their bodies' protests, set off on their final journey. Once the task was done, the Sithian released them from her control. - I give them a day or two, but don't be shy, my lady, you can do whatever you wish with them. Aaah... What music to the ears these harmonious moans and sobs are.
If, for example, you turn Karnareza into some enemy of Karneya, how many turns will he then hide from her?
The target needs to be seen, and this effect wears off when combat ends. Plus, Karneya herself never fights (she can't), so she won't have to do anything.
Does it only work in combat? Then the point of this thing is unclear. If you transform someone in plain sight, what's the point? 🤔
You can use it while walking around town, for example, but in that mode there will be very few such opportunities. Overall, it's intended more for yourself and allies, since the enemy will cast Spirit to protect themselves.
— The only one mocking our "futile audacity" is that one-eyed traitor. If this world were cold or hot from our presence, we would have either all returned home or simply died in the explosion. But overall, I understand what you mean; it's terrifying to imagine what secrets lie hidden in these lands. It's the thought of what unimaginable creatures we might encounter here that makes me uneasy.
- Well... It turns out we are encroaching on the home of these unimaginable creatures, so they have every right to dislike us. Maybe we should try to convince His Most Brave Majesty to wait until the rubble is cleared, instead of testing everyone's fate?
— It shall be done, Your Serene Wisdom. Before we begin the task, may I ask you a couple of questions related to the mission set before us?
Serene Wisdom nodded.
— I will start with the most important question. Do we have any secondary objectives that it would be good to achieve?
- I am not interested in additional expansion, but future generations must know that Cortina always repays her debts; what was taken from her must be returned to her. Secondary objectives can be considered gaining recognition from our neighbors of our right to sovereignty and eliminating unpredictable threats.
The liege's answer was brief but clear, and Alaria could not help but agree with the pragmatism of this policy. Conquering new lands carried considerable risks both for Cortina's internal stability and its external image. If the neighbors saw her as an ambitious conqueror — deemed her a threat — then their attitude would change accordingly. And that's not even touching on the issue of human casualties, which it would also be desirable to avoid.
— My second question concerns the achievement of sovereignty. In your opinion, which rulers of Tezoth's regions may have aspirations for their own independence close to ours? In the context of the stated goals, it would be good to secure their support, should such an opportunity arise.