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Posts from Heroes of Might & Magic: Olden Era - Обсуждение

3.5 (2 ratings)
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1 year ago
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Everything, Everywhere, All at Once: Game Modes
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People play strategy games in different ways. Sometimes you want to play a quick match with a friend. Or spend several days exploring a huge map alone against the AI. Or challenge a skilled opponent in a complex multiplayer battle. Or immerse yourself in a story, focusing more on the world and characters. People are different – and that’s one of the wonderful things about the HoMM community.

Full article: https://steamcommunity.com/games/3105440/announcements/detail/4592070813185873988
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1 year ago
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The portraits are indeed hand-drawn; there’s proof. This is a very important GIF; watch it until the end. The original was a video, and I converted it into a GIF.
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1 year ago
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I only enjoyed playing as demons in the third game, but in the newer ones, they became something similar – just horned, clawed monsters in flames. I prefer humanoid creatures over that or just beasts.
It's interesting to see what others think.
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1 year ago
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AstralLein
This is a very important GIF, watch it until the end. The original was a video, I converted it to a GIF.


Man, what kind of braid is that? It would have been better if it spewed lava.
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1 year ago
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The devils' three-pronged pitchfork didn't bother anyone.

Actually, I was talking about the animation at the end of the GIF. It lasts about ten seconds.
In reply to AstralLein
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1 year ago
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AstralLein
The portraits are indeed hand-drawn, and there is proof.
I wasn't saying it was AI-generated; I was saying it's generic commercial art, and anyone can create something like that.
They should learn from the second installment of Heroes, perhaps =_=

The Demon is a retexture of the Necropolis spider from the sixth game. It's a mishmash of details without any system or taste. There are insect legs, some kind of stinger, wings, a scythe, tentacles on its head, and everything is in micro-detail.
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1 year ago
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And it seemed that in the fifth game, they initially added a succubus model to the female heroes of Inferno, which was cool.
(offtopic) Not quite, the model was only for Biara, and they also used the same model in one of the missions for Jezebel. Otherwise, by default, all the Inferno heroes were large, thick brutes.

The real standard here was set by the same overused third game, in which both female and male heroes had different models.
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Very important GIF, watch it to the end.
I didn't get what was so special at the end.
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A bunch of details are mixed together without any system or taste.
^ this
The last Inferno models that I liked were also in the fifth game; they were aerodynamic, but still quite creepy, within the context of the game. Especially the smoking alt-grade looked great, like something out of a horror movie. And then – that's it, they stopped.

In this case, it would really be cool if the developers took exactly one arthropod as inspiration and created a unit-chimera based on it.
In reply to Ment
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1 year ago
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Ment
Didn't get what was so special about the ending.

He's caressing his own breasts.
In reply to Ment
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1 year ago
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Ment
(offtopic) Not quite, the model was only for Biara, and they also used the same model for Jezebeth in one of the missions. Otherwise, by default, all the heroes of Inferno were huge, bulky guys.
Maybe I played that mission, because I never played the campaign 🤣 But I remember choosing a female demon, and she wasn't a huge guy, but a stylish succubus.
Ment
The real standard here was set by the same overused trio, in which female and male heroes had different models.
It's funny in the third game. Because there, on the map, they showed the model according to the class, and in battle - according to the gender. I remember noticing this when my female Flax hero ran around on the map like a fiery man, and in battle she was wrapped in blue and white clothes. By the way, in Heroes of Might and Magic V, this "female" model became male, and they drew a separate one for the girls, but I actually like that in Heroes of Might and Magic V they made four models (for everyone except the Swamp faction, because they are sexist).
For me, the standard is still the fourth game. There are four models per faction (except for the Barbarians, they don't have mages), and because the hero participates in battle, the models are really detailed and beautiful. The female mages of the Order are really beautiful in their red dresses. I really liked the animation of the druids, when they hover in the air with their legs crossed and a rainbow glow around them. And, of course, the bald female mages of Chaos in red wigs 🤣
In the sixth game, they went completely overboard, because they also added reputation for some reason, but there the designs became more generic and boring. I don't remember anything particularly cool.
Ment
The last Inferno models that I liked were also in the fifth game, they were aerodynamic, but at the same time quite creepy, within the game. Especially the smoking alt-grade looked great, like from horror movies. And then - that's it, they stopped.
I also like the broodmothers from the sixth game, because they vibe with the Disciples 2 aesthetic. Juggernauts, because they are stylish, fashionable, demonic, and just a beautiful unit. And the Pit Lords were beautifully drawn, they look really impressive. In the fifth game, the demons are very good in terms of design, but, as I complained in the corresponding thread, they are very monotonous in terms of color palette within the grade. Too many colors is bad, too few colors is also bad, yes.
Insect-like demons are fine. Although I prefer the classic ones with a touch of Lovecraftian horror (yes, Disciples 2). But a lot depends on the implementation. And I still don't know what their lore is 🤣
In reply to AstralLein
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1 year ago
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AstralLein
They actually posted a GIF of the Judgment spell, a Tier 5 spell from Day Magic, which seems to work like Blast or Earth Shock: it deals very high damage to the enemy unit. But the GIF is quite large, and I don't know how to upload it here. A small image has been inserted into the file by Mesignosis.

Taken from celestialheavens

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1 year ago
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An overcooked economic hero with a specialization in precious stones.

1 year ago
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Another Sephiroth (Sephinroth). He will be the second hero in the support role. Let him have a sad backstory.
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1 year ago
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What if its scaling is level-dependent, and it boosts economy like crazy as you level up, allowing you to rush to Tier 7 in no time? biggrin
In reply to AstralLein
1 year ago
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AstralLein
What if the scales scale with level and, as you level up, they boost your economy like crazy, allowing you to rush to Tier 7 in no time? biggrin
Well, if that's the case, then it really would be godlike. 😆
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1 year ago
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Does the artist have a fetish for facial disfigurement? Guillermo del Toro would approve. I still hope that less fantastical (in relation to the game's visuals) portraits, such as those of Leon, Esther, etc., will be rejected. They have depressing faces. I don't know where they're looking.

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