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Posts from Warrior

4.5 (2 ratings)
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4 years ago
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Name: "Warrior"
Brief description: The beginning of the story

Script Name:Fan_camp_1
 List of missions:
1."The Coming" 
2."Near the Enemy Shores" 
3."Stormgrad"
 
4."The Duke" 
5."Suspicion" 
Download link:
https://disk.yandex.ru/d/FKyeKLIoY9al5Q   
Author: Grigory Kovalev

               I would like to express my great gratitude to the "HeroesWorld" forum user Andrei_21 for his help in testing and providing advice on the editor.
From the author:
The campaign tells about what happened 300 years after the Lords of the Realm.
Characters: Douglas, Krigan
The campaign is a work of fiction and does not claim to be true.
Have a good game!
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4 years ago
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Screenshots would be nice too.
In reply to }{0TT@6bI4
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4 years ago
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Damn... I forgot about them.
4 years ago
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I just started the walkthrough (second mission), but I can already say that it looks amazing, I recommend it. I can hardly remember seeing voice acting in videos before.

So far, the only drawback is: there's a typo in the briefing for the second mission: "грфонов".

4 years ago
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Completed the campaign with a hero in 251 days (received a Thunderlord). The author's efforts are noticeable, but the campaign turned out to be uninteresting. It's not about the ease of completion, but about the lack of intrigue and the opportunity to demonstrate any strategy, since in four out of five missions, the player does not have a castle. This greatly diminishes the gameplay. Nevertheless, thank you to the author for their work.
In reply to Antik
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4 years ago
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Antik
Completed the campaign with a hero in 251 days (received a Thunderlord). The author's efforts are noticeable, but the campaign turned out to be uninteresting. It's not about the ease of completion, but about the lack of intrigue and the opportunity to demonstrate any strategy, since in four out of five missions, the player does not have a castle. This greatly impoverishes the gameplay. Nevertheless, thank you to the author for their work.
Thank you for the walkthrough. There are no cities for two reasons: the plot and the author's personal preferences.
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4 years ago
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I watched almost the entire Walkthrough by Remix on his channel. I want to say that the Campaign is very good, but not without its drawbacks. Here's what I noticed: there are quite a few typos; the text needs to be proofread more often. The voice acting is great, but it could be sped up, as some characters speak very slowly, and sometimes quite quietly (like the Overlord). The map design is good, but in some missions, there are empty corners where it seems like something should be, but there's nothing. Remix ran around in them and shone his alternate hero's light, looking for an Easter egg or something else, but there's nothing there, although it feels like something should be there: a level-up point, a way to break through, resources, an Easter egg, or at least something. Some quests are quite strange because they are only completed towards the end of the mission, giving you some artifact that is no longer needed, and it doesn't carry over to the next missions, as in the "Gray Alliance" campaign, for example. In the last mission, there is objectively not enough action; you sit and wait for resources to accumulate, and the finale is weak for such a level of development and such a large army. The finales are generally quite weak in all missions; they could have been made more hardcore. In the fourth mission, it's not entirely clear why Krigan is needed at all; it feels like you could have completed it with Douglas, much faster and without wasting extra time. I understand that here, a twist was planned, similar to what happened with Markel in the original, when he becomes a traitor and you have to fight him later, but you couldn't level him up there because there was an entire campaign for him. Here, leveling up Krigan is absolutely pointless; the garrison can be overwhelmed simply with brute force, and he doesn't appear anywhere else. If there were at least one more mission where you had to play as him, it would be more justified. Overall, I would give it an 8/10; it's quite good. We're waiting for the sequel, which we saw a hint of in the fifth mission. Thank you for the Campaign!
In reply to Callum
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4 years ago
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Callum
I watched the complete (almost) Walkthrough on Remix's channel. I want to say that the Campaign is very good, but not without its drawbacks. What I noticed: there are quite a few typos; the text needs to be proofread more often. The voice acting is very pleasing, but it could be faster, because some characters speak very slowly, and sometimes quite quietly (like the Overlord). The map design is good, but in some missions, there are empty corners where it seems like something should be, but there is nothing. Remix ran around in them and shone a light in search of an Easter egg or something else, but there is nothing there, although it feels like something should be there: a level-up point, a passage, resources, an Easter egg, or at least something. Some quests are quite strange because they are only completed towards the end of the mission, giving some artifact that is no longer needed, and it does not carry over to the next missions, as in the "Gray Alliance" Campaign, for example. In the last mission, there is objectively not enough action; you sit and wait for resources to accumulate, and the finale is weak for such a level-up and such a large army. The finales are generally quite weak in all missions; they could have been made more hardcore. In the fourth mission, it is not entirely clear why Krigan is needed at all; it seems that it would have been possible to complete it with Douglas, much faster and without wasting extra time. I understand that here a twist was planned at the level of what happened with Markel in the original, when he becomes a traitor and then you have to fight him, but it was impossible to level him up there, because there was a whole Campaign for him. Here, leveling up Krigan is absolutely pointless; the garrison can be overwhelmed simply with troops, and he is not encountered anywhere else. If there were at least one more mission where you need to play as him, it would be more justified. Overall, I would give it an 8/10, it's quite good. We are waiting for the sequel, which we saw a hint of in the fifth mission. Thank you for the Campaign!
Thank you for the feedback. Krigan appeared because of the plot, where in the early version he was supposed to gather an undead army, but this was moved to the next Campaigns. The Overlord is slow; I agree. Unfortunately, these are my realities. I will try to use more voice acting and pay more attention to processing. And in the empty zones, there were originally objects, but the editor's mistakes added their own twist. Grammatical errors are my bane. I forget to check the texts....
4 years ago
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I'm playing as a hero, and I'm on the 3rd mission. I'm not focusing on magic; I'm building him more as a warrior [link]. I'm enjoying the campaign, although there are few difficulties, but sometimes you have to think, especially if you let the vampires multiply in the first mission.
I have a couple of questions:
  • Why force the player to run in the wrong direction, leading them into a dead end (in some places, there are secrets with a set of dwarven artifacts, and that's justified)?
  • It would be good to add roads or paths; this could even be partially explained by the plot, since 300 years have passed. Running across rough terrain, especially considering the map is large and without Boots of Swiftness, isn't a fun experience, even with a special ability.
  • In my opinion, the artifacts in the Dungeon are not very good because devils guard the Amulet of Mastery, and I doubt that +5% to counterattack will be useful, since the knight specialization is mainly chosen for cavalry or archers (re-training).
  • I don't quite understand the purpose of the "stash" in the first Dungeon in the second mission; it would be better to give stat boosts instead. The enemy hero in the 2nd mission is already weak, to put it mildly, and you can just hire 200 or more swordsmen, as I did, although I only picked them up along the way, making one loop. At the beginning, the mission is very difficult, but once you get to the open area [link]
  • I won't comment on the plot, as I haven't finished it yet, but I would like some moments to be explained, because the reason for Breme's attack is unknown, and so on.
  • Farming galleons is too overpowered. I got a cloak that gives +10% to the initiative of griffins, and it also speeds them up – that's too strong. I saw that a bow could drop there, which removes penalties, but that doesn't help much: inquisitors are weak as archers, and there are only 15 crossbowmen.
In reply to Loyal
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4 years ago
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About the plot: essentially, this campaign serves as a prelude to upcoming events, which is why it has the brief description "The Beginning of the Story." Everything else will be revealed later.
About the roads: they are located along the path to the main objectives in the missions.
About the artifacts: I left the pendant there so that the player could acquire two racial perks without leveling it up.
About the difficulty: the campaign was intended to be simple and easy to complete. I agree that I may have overdone it.

Added 2 minutes later
And I didn't quite understand your point about the difficulty in the second one.
And regarding the empty areas: some zones were initially designed to be empty (the right bank in the second mission), while others became empty due to editor errors.
In reply to крест
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4 years ago
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cross
I have a question: How do I install a campaign, and where should I put it?
This campaign needs to be placed in the UserCampaigns folder (this folder is located among the other game files. If it doesn't exist, create it there).
In reply to Andrei_21
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3 years ago
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I just started playing, but I can already say for sure – the design is amazing. By the way, do you have any other works?
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3 years ago
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Today I’ll try to play this Campaign and, if I can, I’ll post my impressions.

Here’s my answer and opinion:
First mission:
1) The first cutscene is quite well done.
2) The second cutscene isn’t very good; the heroes just talk on a barren map without anything happening. It’s just a created map, which doesn’t look very nice. They could have at least covered the wasteland with some trees.
3) The mission itself is very easy on the hero, but I think that’s always the case at the beginning, to introduce you to the plot and not just focus on battles and encounters with monsters and the hero.
4) There are quests, which is great, and they’re not pointless quests where you don’t have a choice.
5) Leveling up and gaining experience are all balanced.
6) The final battle with the Titan’s Empire felt quite average and balanced.
7) The last cutscene also seemed quite good.
8) I’m not quite sure why the mines and scattered resources are there, but I guess they were added to simply make the empty territory more appealing.
Overall, I can say that the first mission has already sparked my interest in the Campaign. I’ll now play the second mission and post my impressions.

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