Hello. Today I would like to suggest five unusual builds for your consideration that may surprise you and perhaps seem very interesting for roleplaying.
Ravenna on debuffs
The idea of this build is to effectively use the hero's starting schools and continue Ravenna's specialization idea, reducing enemy defense stats to very low levels.
Everything is built on the schools of Dark and Chaos magic.
build

Vlad on the Harbinger.
The idea of this build is based on maximizing the starting school and hero specialization to emerge from map creeping and breakthroughs without losses, while using diplomacy and the harbinger of death to only add new fighters to your ranks.


Orson centerperk
This build involves getting this hero to the central ability so that, using their large troop reserves and the enemy's weakened morale, they have as much time as possible for their casts, having two schools — Dark and Summoning.


Naadir centerperk.
The idea of this build lies in getting to the central ability to create real difficulties for the enemy in the finale. Using two schools — Dark and Summoning, Naadir deals with enemy units by turning them into ghosts, winning a lot of time.


Daedra on anti-initiative.
The concept is to use the enhanced Banshee's Wail spell and add other spells that push the enemy back on the initiative scale — for example, mass slow or ice or electric spells with corresponding perks in the school of Chaos magic.
