The main problem for me here is the almost complete lack of roads.
Well, not a complete lack, there are roads on about half of the key paths, although yes, I just checked – there are no roads in the Dungeons, for example.
and the evil will of the mapmaker took into account the distance of the Astral Gates.
Yes, that's true
Some mapmakers disable Astral Gates on their maps so that players don't cut through in an unplanned location. I don't disable the gates, but I carefully calculate the distances.
In general, the map is beautiful and not mirrored. I was pleased with the introductory text.
Thank you for your feedback, Player100.