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Posts from Nemedjihra

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5 years ago
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Name: Nemedjihra Map Name: Nemedjihra Underground Level: Yes Map Size: M Difficulty: Normal Author: Navkratis Players: 2 Description: The mighty wizard Nemedjihra, once exiled from these lands, returns to take revenge on his enemies and seize the domains of the mages. One of two maps created by me a long time ago (2008-09). After dusting it off, I worked on the terrain, added a couple of scripts, and rebalanced several monsters. The map has been tested and completed. Overall, there are not many scripts; it's a snowy map for conquest, but with its own unique features. Our hero is a wizard who knows the schools of magic of Order and Chaos and has also gathered a diverse invasion army. Several hidden Shrines of Chaos in secluded locations will help you in studying Chaos. The hero must not be lost, and he can also free a valuable ally. Have a nice game 🙂 P.S. The "Winds of War" add-on is required to play. Update 07.11.24 In the new version of the map, a lot of editorial work has been done to expand the available game space - new accessible locations, shrines, caches, a couple of new heroes have been added, the terrain decor has been improved, a number of stacks have been rebalanced, and several artifacts have been added. It will be more interesting to play
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5 years ago
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This map can be completed with a hero, but it's quite challenging. You need to defeat a large number of troops with your starting army, which involves many long battles. In particular, the battle with 11 Titans for the blue tent was difficult; I finally won without any losses after several attempts. Later (I haven't done it yet), I'll need to take two valuable dwellings, one with Mages and the other with Djinns, from groups of Bone Dragons on each side. This is quite difficult for my army of 8 Djinns, 7 Vampires, and 1 Dragon, plus some Tier 2 troops and a hero with Level 2 magic skills – I'm counting on an ally who is a Demonologist. However, the 11 Titans couldn't be defeated; on the other hand, there are dozens of Vampires, which is even worse – I think they're there permanently or for a very long time. The only seminary provides cold magic skills in this scenario – 2 from nobility, 1 from scouting, and something like tactics. There are no portals to the city in the castles. You can complete the Medusa dwelling without defeating the Bulls, which is good – a group of Bulls would be impossible for this army. They even let caravans pass, but they don't let the hero who entered leave – but one escape will solve everything, and I'll get +2 Medusa shooters. In total, there will be about 60 Medusas, but for now, I'm keeping them in the garrison because they are good fighters, but they move slowly. But for now, I don't have enough money, so I'm building Mages everywhere; Golems definitely won't be helpful. I've captured 2 cities, built 2 treasuries, and placed a Naga on guard, just in case, but I can't place Djinns. I'm going to clear out the top part of the map. For now, the progress is as follows: https://c2n.me/4crhfCG – the Medusas are moving in a caravan of 22, and I need to buy another 40. The Ifrits will go to rest; they're not very useful anymore. There will be a squad of Mages and a hero, and the starting Dragon will be replaced by Mages. In general, if I buy 16 more Vampires, it will be easier, but I don't have the money
In reply to vasik
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5 years ago
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I played this map on "master" difficulty, and I can say that the demonologist is guarded by dragon lords (I don't know how many there are at this difficulty level; I had two, and we defeated one with the Medusa's ability). Also, there will be a tough battle with cyclops when you move to the lower level. Good luck!
5 years ago
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the kings turned out to be not very difficult.
First, the hero attacks solo, defeats the genies, and runs away. Then, single genies and 80 medusas with 17 vampires; the medusas almost took them all out one by one. There were between 6 and 9 of them, I don't remember exactly.

I don't know how difficult it is; there are sorceresses, genies, and mages; the army is fully upgraded, I'm going down now, but it shouldn't be too difficult.

https://c2n.me/4crmIPp
I also have 54 ice demons and 707 halflings in reserve. I'll have to sacrifice some to the dragon golems, or maybe take more demons; there are 3 devils at the bottom.
In reply to vasik
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5 years ago
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It seems that even on the highest difficulty, this scenario can be completed.
5 years ago
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I'm watching the beginning of a playthrough, but it doesn't seem very realistic; it's unlikely to work on the Champion difficulty.

You need to get rid of the golems almost immediately at the start (and almost always the ifrits too), keep the hero moving and don't slow down, and often discard units when gathering resources, divide the djinns, and auto-battle won't work even with wolves. Against skeletons, you also need to discard medusas and take ifrits. You can't lose anyone at the start except for the golems; a little later, the ifrits won't matter as much, but definitely not at the start.

Besides, it's unrealistic to defeat the griffin with a weak hero without significant losses, and after him, there will be level 4 troops and titans. I first went up a bit to level up; by the time the 12 titans arrived, I managed to defeat them without losses by a miracle. The djinns ran out of mana, and one titan was still left, and the dragons had very little health.

I had to go up a bit to level up and then go for the griffins and beyond. One djinn with the "Song" skill is almost always essential, definitely more so than golems.

And the video is 1 hour and 39 minutes long, but I played for several times longer; I only cleared the upper part. I reached the titans around the end of the first month, not on the 4th day at the garrison.
In reply to vasik
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5 years ago
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vasik
Well, that's a 1:39-hour video; I spent much longer playing, just clearing the upper levels.
1:39 is just the first part of the walkthrough; there are three parts in total, and the link to the continuation is in the attached comment under the video.
I didn't see the point in playing on Champion difficulty since I hadn't played the fourth game in many years.
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5 years ago
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Oh, cool, another fresh map for the fourth game!
In reply to psatkha
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1 year ago
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A new version of the scenario is available!
1 year ago
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I don't understand how to get to Melzen Castle.
In reply to Irina19
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1 year ago
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Irina19
I don't understand how to get to the Melzen Castle.
You need to go to the lumberjack's house near the prison building, and for 10,000 gold, they will clear a path through the forest.
1 year ago
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Only one Castle (Bakstri) remains, but I think there's something wrong with its accessibility. You also can't swim to it – there are no boats.

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In reply to Irina19
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1 year ago
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Irina19

There’s only one Castle (Bakstri) left, but I think there’s something wrong with its accessibility. You also can’t swim across the water – there are no boats. 

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Indeed... it turned out to be confusing; I didn’t notice the impassable cell behind the border gate 😳 I apologize; I’ve uploaded the corrected version.

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