Skip to content

Posts from Model import.

No ratings yet — be the first to rate!
6 years ago
Auto-translated
Hello everyone. I don't know where to post this, but I think I'm in the right place for technical questions:smile45:

I'm playing Prime World and want to import/export models from this game into other formats. The game itself was created using the Heroes V engine.
In older versions of the game, the same function calls were used as in Heroes 5.

Does anyone have a good understanding of models? Is there any similarity between the models from this game and Heroes 5? And can they be modified in any way:smile15:

I would be very grateful for any information:smile28:
I can offer a reward if you can help me:smile43:

P.S.: I've attached a model file from the game to the attachments.
Attachments 1
1 file attached • Total size: 1.8 MB
User Avatar
6 years ago
Auto-translated
l_loco7
Hello everyone. I don't know where to post this, but I think I'm in the right place regarding technical issues. :smile45:

I'm playing Prime World and want to import/export models from this game into other formats. The game itself was created using the Heroes V engine.
In older versions of the game, the same function calls were used as in Heroes 5. Now, the question is, the game uses its own "MapEditor," which is impossible to obtain and is only available to the game developer (nival).
For those who are very knowledgeable about models, is there any similarity between the models from this game and Heroes 5? And can they be modified in any way? :smile15:

I would be very grateful for any information. :smile28:
I can offer a monetary reward if you can help me significantly. :smile43:

P.S.: I've attached a file with a model from the game in the attachments.

The engine might be from Heroes 5, by the way – is this the game? This one?! However, the 3D model format is not Granny (Mesh Nival)!
In reply to psatkha
6 years ago
Auto-translated
psatkha
The engine might be from Heroes of Might and Magic V, by the way – is this this game?! However, the 3D model format is not Granny (Mesh Nival)!

So, it's impossible to import them, right? :smile05:
User Avatar
6 years ago
Auto-translated
If what you uploaded cannot be imported into 3ds Max, then no, I am not familiar with the model and animation formats.
In reply to l_loco7
User Avatar
6 years ago
Auto-translated
l_loco7
So, it's impossible to import them, right? :smile05:

I'll try to ask one guy, but it's not certain that he'll even answer...
In reply to psatkha
User Avatar
6 years ago
Auto-translated
I quickly searched and found this result.
https://forum.xentax.com/viewtopic.php?t=10536
Xentax is a place where you can find a lot of information about exporting models from games.
In short, on this page, there is a script for the Noesis program, which, judging by all, can be used to open a model from your game. You also need to find out how to open the archives. Search for information about this on Google.
I don't know for sure, but I got the impression that you can't extract animations and skeletons from your game. This means that you will have to use, for example, animations and skeletons from creatures from Heroes 5, or create your own.
In short, the short answer to the question "can models from Prime World be imported into Heroes 5?" will be "it seems possible, but it will be quite difficult."
In reply to zahar0z
6 years ago
Auto-translated
zahar0z
I quickly searched and found this result.
https://forum.xentax.com/viewtopic.php?t=10536
Xentax is a place where you can find a lot of information about exporting models from games.
In short, on this page there is a script for the Noesis program, with which, apparently, you can open a model from your game. You also need to find out how to open the archives. Search for information about this on Google.
I don't know for sure, but I got the impression that you can't extract animations and skeletons from your game. This means that you will have to use, for example, animations and skeletons from creatures from Heroes 5, or create your own.
In short, the short answer to the question "can models from Prime World be imported into Heroes 5?" will be "it seems possible, but it will be quite difficult."

I've already been on that forum. You can dig through everything in Blender, but I'm interested in the possibility of changing models within the game itself :smile39:
In reply to l_loco7
User Avatar
6 years ago
Auto-translated
l_loco7
I've been on this forum before. You can dig through everything in Blender, but I'm interested in the possibility of changing models directly in the game :smile39:

So, in Blender, you import, and the question is about exporting the modified models from it in the format of which game?!
In reply to l_loco7
User Avatar
6 years ago
Auto-translated
l_loco7
I've been on this forum before. You can dig through everything in Blender, but I'm interested in the possibility of changing models within the game itself:smile39:
You should Google it and read. There is a detailed guide on this forum about importing models and animations into the game. It describes importing a model from Heroes 7, but it is suitable for anything that can be imported into 3ds max.

I won't tell you anything that hasn't already been written somewhere.
In reply to l_loco7
User Avatar
6 years ago
Auto-translated
l_loco7
I've been on this forum before. You can dig through everything in Blender, but I'm interested in the possibility of changing models within the game itself:smile39:
The skeleton model and animation?
In reply to footman
6 years ago
Auto-translated
footman
Model and animation?
Ideally, both :smile05:

Added after 47 seconds
psatkha
So, it's imported into Blender, and the question is about exporting the modified models from it in the format of which game?!
The same one – Prime World. I can change the textures in the game, but I can't change the models themselves. As I understand it, ".skel" is responsible for the skeleton, and ".skin" contains the geometry of the model.

Here's an example of how those files from the attachment are used:
----------------------------------------------------------------------------
- animationFileName>/Creeps/Bosses/Boss1/attack2.anim
- mayaFileName>/Creeps/Bosses/Boss1/attack2.mayaAnim
- srcFileName crc="0">/Creeps/Bosses/Boss1/attack2.ma

- mayaFileName>/Creeps/Bosses/Boss1/_.mayaSkel
- skeletonFileName>/Creeps/Bosses/Boss1/_.skel

- geometryFileName>/Creeps/Bosses/Boss1/_.skin
- mayaFileName>/Creeps/Bosses/Boss1/_.mayaSkin
- srcFileName crc="0">/Creeps/Bosses/Boss1/_.mb

There are no files of the type "mayaFileName" and "srcFileName" inside the game archive, only "animationFileName", "mayaFileName", and "geometryFileName"

Statistics

Welcome our newest member: recijeb