Skip to content

Posts from Almandine Shards

5.0 (2 ratings)
7 years ago
Auto-translated
Title: Almandine Shards
Map name: g
Map type: Single Mission
Two-level map: yes
Number of players: 3
Size: Tiny
Map author: Fallen hero
Map description: This map tells the story of the new troops of the Griffin Empire. Chronologically, the events take place after the events of Heroes of Might and Magic V: Tribes of the East, in the lands of the dwarves. The main character is Folkwin, with the skill "Favored by the Gods" (all troops under the hero's command are under the "Divine Power" spell, which is enhanced as the Light magic skill is leveled up).
To install, download Almandin Shardst.exe; the installation/removal instructions are attached below. Link to the archive: https://yadi.sk/d/ApgQvCw7W2lwog
IMPORTANT!!!: The map is designed for HMM5 ToE version 3.1 (correct operation is not guaranteed on other versions!!!).
The archive includes a mod; you can remove it from the game by deleting the Almandin Shardst.pak file from the data folder. The map also adds new tracks to the game and modifies existing ones, so first copy the music folder.

Installation
1) Unzip Almandin Shardst.exe into the game folder (Heroes of Might and Magic V - Tribes of the East folder).
2) Click "Yes to All" in the window that appears during installation.
3) You can now launch and play.

Removal
1) Delete the Almandin Shardst.pak file from the data folder in the game files.
2) Copy the previously saved music folder, replacing the existing one in the game files.
3) Delete g.h5m from the Maps folder in the game files.

P.S.
(It is not recommended to play the map without the mod; the plot and gameplay are designed for playing with the mod)
P.S. I apologize for the mistakes and imperfections; this is my first map. Please let me know if you play it and don't judge too harshly).

Latest map version: ver. 3.0
Change log:
Almandine Shards ver. 2.0
What was fixed:
1) The map has been reworked for HMM 5 ToE
2) The hero has been given tasks;
3) The bug "the computer does not come to the player" has been fixed;
4) The map balance has been adjusted;
5) The hero no longer dies without a castle after 7 days;
6) The plot has been refined.

Almandine Shards ver. 3.0
What was fixed:
The map balance has been significantly improved and reworked.

Enjoy the game. If you find any errors, please report them here.
Attachments 2
2 files attached • Total size: 3.6 KB
User Avatar
7 years ago
Auto-translated
Remix will definitely like this map – Custom map/Kill'em all, it's exactly what he enjoys.

At the beginning, you can take an army from the garrison, which turns the map into a simple beatdown of enemies in auto-battle.
In reply to Gerter
7 years ago
Auto-translated
Thank you for your feedback. I can fix the balance, but unfortunately, I don't know how to add objectives.
User Avatar
7 years ago
Auto-translated
in my opinion, it’s worth mastering at least the basics of the editor before posting your work. Moreover, simple tasks like “kill” or “capture” can be done without scripts.
In reply to Gerter
User Avatar
7 years ago
Auto-translated
Gerter
in my opinion, it's worth mastering at least the basics of the editor before posting your work. Besides, simple tasks like "kill/capture" can be done without scripts.

I haven't been able to do it even once:D. In the end, I got tired of it and started doing all the quests using scripts - it immediately made things easier:D.
In reply to AstralLein
User Avatar
7 years ago
Auto-translated
AstralLein
I've never managed to do it:D. Eventually, I got tired of it and started doing all the quests using a script – it immediately made things easier:D.
The same here – I always use scripts:) But this "kill'em all" is just a default task, like KIND_DEFEAT_ALL, so it still works:)
In reply to Gerter
5 years ago
Auto-translated
Gerter
in my opinion, it's worth mastering at least the basics of the editor before submitting your work. Moreover, simple tasks like "kill/capture" can be done without scripts.
Most of your comments have been addressed.

Added 1 minute ago
The map has been significantly reworked; you can replay it if you wish.
In reply to Fallen hero
5 years ago
Auto-translated
Fallen hero
Most of your comments have been addressed.

Added 1 minute ago
The map has been significantly reworked; you can replay it if you wish.
Where can I download the map?
In reply to Lencha
5 years ago
Auto-translated
Lencha
Where can I download the map?
You can download it from this link (it contains an archive with the map and a mod that the map was created for):
https://yadi.sk/d/ApgQvCw7W2lwog

The link is also pinned in the header.
5 years ago
Auto-translated
Once, 40 Seraphs lined up right in front of the Castle! They wiped out the already meager army, inflicting 90% losses, and there was no way to proceed further.
In reply to krusso
5 years ago
Auto-translated
krusso
Once, 40 Seraphs lined up in front of the castle! They wiped out 90% of the already meager army, and it was impossible to advance further.
I understand. When I was testing them, I used "Raise Dead," Adepts (they have "Blind" in their spellbook – a skill from "Heroes of Might and Magic V: Hammers of Fate"), and single units. But you can also use "Battle to the Last," "Storm Wind," and "Lord of Cold." The losses in this battle were 25-35% of the army. After the battle, 100 Zealots join you from the map, which is enough to find reinforcements in the forest.
In reply to Remix
5 years ago
Auto-translated
Remix
Walkthrough of the "Almandine Shards" scenario (hero difficulty): https://www.youtube.com/watch?v=NsPlz1lEbnQ

Thank you, Remix, for the walkthrough. Watching the video was more interesting than creating the map. I didn't expect this scenario to be played and recorded again.
In reply to Fallen hero
User Avatar
5 years ago
Auto-translated
Fallen hero

Thanks to Remix for the walkthrough; watching the video was more interesting than creating the map. I didn't expect this scenario to be played through again for a recording.

Keep up the good work; we hope to see more maps from you.

Statistics

Welcome our newest member: recijeb